Jump to content

cesk

Member
  • Content Count

    3
  • Joined

  • Last visited

  • Medals

Community Reputation

10 Good

About cesk

  • Rank
    Rookie
  1. With the release of 1.02 I am now getting this problem on ever server I play on. Usually 10 minutes into the game. So now Arma2 is virtually unplayable, since I am forced to restart the application constantly. <big sigh>
  2. Yea, there was an addon out there for Arma entitled "scope_fix" which used that, however it would be nice to actually see this implemented into the original data so that addon fixes wouldn't be necessary.
  3. This has been bugging me since the first Arma... M4A1's in Arma2 feature the ACOG TA01NSN, however.. this optic features Tritium for night illumination, which does not show up in Arma2 or Arma M16A4's in Arma2 feature the ACOG TA31F (Technically since this game features USMC soldiers, it should be a TA31RCO-A4CP) However it should also use the correct reticle. Instead it currently uses the same reticle as the TA01NSN. Since the modellers went through the trouble of constructing these two different ACOG designs, may I suggest using the correct reticles for these with day and night artwork? Below I have supplied reference images from Trijicon's website displaying the correct optics and reticles for both ACOG models currently featured in Arma2. TA31F ACOG with Fiber Optic - Featured on the M16A4 TA01NSN ACOG without Fiber Optic - Featured on the M4A1
×