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An Fiach

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Posts posted by An Fiach


  1. Request for a small change, due to problems some have with the profile thingy to enable the glasses:

    Consider changing block comment

    /*//////////////////////////////////////////////
    CONFIG SETTING FOR : ACE 2 MOD - Changeable glasses ingame
    --------------------
    FEATURES: Lets you choose different glasses
    ---------
    TO ENABLE: Please ADD your Player Profile here + Your name
    ----------
    EXAMPLE:
    --------
    class Identity
    {
    face="Default";
    glasses="None";
    speaker="Male01";
    squad="http://www.squad.org/tag/squad2.xml";
    pitch=1.0190428;
    name = "John Doe";
    };
    
    
    //////////////////////////////////////////////*/
    

    into line comment

    //CONFIG SETTING FOR : ACE 2 MOD - Changeable glasses ingame
    //--------------------
    //FEATURES: Lets you choose different glasses
    //---------
    //TO ENABLE: Please ADD your Player Profile here + Your name
    //----------
    //EXAMPLE:
    //--------
    //class Identity
    //{
    //face="Default";
    //glasses="None";
    //speaker="Male01";
    //squad="http://www.squad.org/tag/squad2.xml";
    //pitch=1.0190428;
    //name = "John Doe";
    //};
    

    The start and end block comment fields are "made invisible", the /* and */ blends in with all those ////. For those who lack any programming skill or doesn't have any syntax highlighting software to edit (like default notepad), it seems quite easy to misread that section.

    Just an idea.

    That's a good idea I think a lot of people are having issues though because they are editing the wrong config file. They change the one in the @ACE folder instead of the arma2\userconfig\ace folder


  2. No they shouldnt.

    Fantastic point :rolleyes:

    ---------- Post added at 09:22 AM ---------- Previous post was at 09:20 AM ----------

    Try to resize the model skeleton arma 1, then make it a config with a different name, like "johndoeSkeleton", for example, and in O2, start an animation decompressed from "anims.pbo".

    To complete the manipulation, you must also resize an avatar of a soldier with the same values in x, y, z.

    Even if that works they will not work correctly with vehicles and things like that due to proxy placements.


  3. This question has to do with the fact that I do not have an ArmA2.rpt file?

    Actually when I go to my C:\Users\username\ I do not have AppData or any of those other files. It just shows gems, ri, ca, Contacts, Desktop, Documents, etc...

    But in my users I have a file named Mcx1 and in there are the AppData, Desktop, Downloads, etc...

    When I go into C:Users\Mcx1\Local\AppData there is no ArmA2 file??

    Can anyone explain this to me? I am running Windows Vista

    I do not have this C:\Users\username\AppData\Local\ArmA2

    are you replacing username appropriately? It also is a hidden file and ca be a bit of a pain to locate.

  4. I have personally never experienced issues while using Steam. A downside is that if you lose connection and Steam is in online mode you cannot access any of your games. I did however discover that you can play everything in offline mode even online games. I don't run it in online mode unless I want to update or check out their current specials and since I don't use Steam Overlay much it isn't an issue for me. (I was regretting not having a disc until I discovered this)

    On the plus side you don't have to worry about a disc and cd key or invasive anti piracy programs and there is no limit on reinstalling as with some other D2D companies.

    On the downside some people have issues with Steam. There are no issues with setting up mods though and I don't understand the issue with beta patches either except that people might be using beta patches that are not made for the Steam version (do people not read?).So far as uninstalling Steam, of course it will delete the games too. They cannot launch without Steam as they use a different executable to launch so they are useless without it anyway. Of course you could back up the files before any type of reformatting and just stick them back in to avoid having to download them again.


  5. anfiach

    - Yes actually, because that EXACTLY the kind of thing that makes it "more arcade like", ruining around injured like it doesnt matter. Not to mention when my guy starts grunting I get paranoid because im immersed into the game, and it can give away your position.

    Having a wound indicator will change this how? If you don't know you've been shot in game you must be playing with eyes closes and ears plugged. The feedback the game gives you tells you if you are wounded. If they are minor, they won't effect you and if they are major you had best get medical attention. Nothing unrealistic about running about wounded or injured, it is the severity of it that is important. As for the grunting, the corpsman will either treat you or not. An indicator won't fix that.

    Have at it though, as long as it can be turned off I'm ok with it.


  6. I have no issues with this request but I'd like to see them improve the net code to improve connectivity over all. Desync is ridiculous and worse than you see in other games due to high pings,. It also needs a bandwidth throttle. You don't start seeing a lot of drag until people log on pulling down a bandwidth of 5k and everyone else is pulling about 200.


  7. Simply removing a face however is not deforming the mesh. It should be a fairly trivial thing and doesnt require any elevation changes.

    The idea with his solution was to not render a face and slap an object on top of it: thus creating for example a crater lower than the surrounding terrain (the crater mesh fills the entire hole).

    If you remove a face you put a hole in the rendered terrain, not a crater, a hole that goes straight to the nothing that is below it.

  8. Its not engine dependant really, but rather extra functions to remove faces ingame. BF1942 could do it (sort of) and its as static yet more primitive than Arma II. I see absolutely nothing that prevent BIS from making the terrain part of the engine able to cut away faces.

    But either way messing with any part of the engine is a major procedure.

    Personally I'd be more happy with fixing the broken physics engine rather than getting deformation, but meh.

    Well it is, take for example the unreal engine, its world are created by removing bits from a block of clay, the interior being the 'map' and so terrain deformation is possible because it simply removes a chunk of clay. ArmA 2 terrain is not created in this manner so creating holes requires an elevation change in the affected area, deforming the mesh that the terrain is painted on.


  9. thanks anfiach ok so dose tht mean i have to look though over 600 bug reports on the issue tracker to make sure no one else has posted it??? it be helpful if there was diffrent section to narrow it down like armor, air, infantry, weapon, equipment, six update, the game itself, im sorry for the constant nagging and i know it still a beta, it just be cool to know whats going on with out spending hours asking and searching question and answers

    You can use the search function to see if it has been reported as a bug, I've seen similar bugs occurring while playing so it has been reported most likely but it could also be an issue with the map. If you are seeing it all the time it might be on your end. That's the best I can tell you mate as I am neither BIS or the ACE mod team.


  10. ok trying to read all this forum and the tracker list is way to much to try read and concentrate to find any thing im looking for to me it waste of time i try searching keyword but time no luck, any way idk if this has be asked but i will ask in hope tht some one can help out or point me in the right direction i just wondering about the character seating animation in the helo as most of them stand like a star rather than seating in a seat? is tht a error or me?

    Sounds like a bug

    ---------- Post added at 11:06 AM ---------- Previous post was at 11:04 AM ----------

    So will NAPA fighters be marathon runners, or does ACE assume that they're out of shape?

    You will have to ask them.


  11. All I can say is, you haven't read my comments or you wouldn't be asking me a nonsense question. As far as why I reply, well, it is because I can and your pictures mean nothing other than you don't understand the subject. You say my replies are opinions and not the truth, well, they do contain some opinions but also many facts or do you wish to tell me that real experience in the military is trumped by you knowing someone that is in the military and not even fully understanding the main points brought up in the discussion? If being shot at makes you a combat soldier then most of the people in Los Angeles would be war heros.

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