Titan127
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I have just finished the Dogs of War
Titan127 replied to Path-x's topic in ARMA 2 & OA - OFFICIAL MISSIONS
The mission runs better for me with 1.03, well excpet all the script bugs still :rolleyes: -
1. Fix the campaign. 2. More performance improvements. 3. AI road driving skill is still pretty dodgy, can be good at times but normally it is quite bad. 4. Misc bugs.
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Have to agree the game sure did not come out perfect, far from it for some users though I am still confident that given time BIS will fix the majority of bugs etc. So for now enjoy the game, if not then am sure you can find other stuff in this world for you to enjoy till BIS fix the problems.
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Arma 2 One of the best games released recently!
Titan127 replied to Tore's topic in ARMA 2 & OA - GENERAL
Lol thats a good way to put it :) Hopefully BIS do get the bugs and performance issues which some users are affected by sorted out, oh fixing the campaign so I could finish it would make me soo happy :cool: Oh and if you miss 1.02 soo much then go back to it, its not hard and even easier if you have backed up your 1.02 install as Planck says. Off topic: Am sure you have heard this before Richiespeed but your videos are amazing, got that great Black Hawk Down one saved on my PsP. Oh and the 1500 AI one was what got me to decide on ARMA2 over Dragon Rising :) -
I have just finished the Dogs of War
Titan127 replied to Path-x's topic in ARMA 2 & OA - OFFICIAL MISSIONS
So just destroy the Chedaki HQ and you can finish the mission? -
Arma 2 One of the best games released recently!
Titan127 replied to Tore's topic in ARMA 2 & OA - GENERAL
Very nicely put Tore, ARMA2 while buggy is still an amazing game. Am just trying to decide which I like more Empire Total war or ARMA2 :D I think ARMA2 will win since its something I will play for ages, also am confident the bugs will get stamped out by BIS given time :bounce3: -
Yeah I had that problem back in 1.01 and 1.02, a few secs after you start the mission you get notified that the alliance between BLUFOR and NAPA has ended. You and your squad are classed as BLUFOR so as soon as that happens your squad fires on the NAPA troops and then of course all of you get wasted by NAPA. Haven't had the problem since 1.03 though... Best way to play this mission is to play through the editor, I had none of the script bugs from the campign when I did that. Definately not the ideal solution but if like me and you do enjoy the missions when they work then I would use the editor.
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Could be another script bug.... will load my save and see what happens for me. Will report back here as soon as I can. Yeah I sometimes wander why I bother when I was enjoying the editor and MP soo much but for w/e reason I desperately try to complete the campaign, lol :bounce3: *EDIT* Ffs old 1.02 save for Dogs of war in the editor fails to load with 1.03 now... sorry won't be able to test out that bit myself unless I restart the mission which honestly am not too excited about doing... If I do go through the mission again i'll be sure to say here but frankly am guessing its still a script bug...
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Yeah thats the part I got to in the editor, I think you maybe go back to the CDF base but am really not sure. Btw did your game get all screwed up when the scene happens when you walk towards the Russian officer with Lopotev etc? Mine got massive lag, freezes a while and then starts again but if it was fine for you then it was likely just my crappy PC. I really need a new cpu :(
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After the briefing neither of the other two says anything to me, quite annoying I was really looking forward to playing through the mission properly and finishing it... Does anyone know if the parts after this work fine? Am not going to try any work arounds if the rest of the mission is bugged as well.
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Was really hoping this would not be the case but.... It seems some of the scripts still don't work right, I restarted the mission and I got the full conversation from the CO etc and my squad was able to move (YAY) but whenever I go to see LT Marny nothing happens. I don't get the conversation about taking Chernogorsk and bringing the USMC back into the fight. Sometimes the task appears to take the city but most times it does not. Luckily I found a backup I made for the save I had on this mission while playing it through the editor so I guess I will have to use that... Will try again later but if the script is still broken then am very disappointed, thats the only major gripe I have about the game. I can't finish the damn campaign... :( Patch 1.03 did fix a few bugs i've noticed both in this mission and in other areas, I also seem to get a FPS improvement of about 2-3 frames per sec now which I suppose is nice. Overall I still love the game despite the bugs which to me are acceptable EXCEPT for the ones that stop me from doing the campaign. BIS really should have got that fixed by now. Otherwise still the best military sim I have bought since operation flashpoint.
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While playing in the campaign mode I noticed a small FPS improvement, small but I did notice it was a bit smoother.
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Hmm I think the investigate marker stays there whatever you do, it did for me but when you get back to HQ Lopotev should board a waiting truck and you should recieve a message from command about a deal with the Russians. If the mission still ain't fixed them am going to be pissed off cause I just started it again 30 mins ago thinking it would be fixed now in campaign mode And lol yeah I was thinking the same thing about Lopotev looking like he was the Co-pilot in the chopper :)
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Badlands - friendly vehicles driving between bases
Titan127 replied to whopper_with_cheese's topic in ARMA 2 & OA - OFFICIAL MISSIONS
Yeah those are your sides supply trucks. Oh and supply and salvage trucks do respawn as long as you have a deployed HQ. -
Hmm that happened to me the first time I caught Lopotev, I luckily had a save just after I had killed his soldiers etc. So I loaded that went over and got him and then the CO talks about the heli etc. After a min or two I start to hear a helicopter so I started going south east I believe. (towards the bottom right of the island) After walking that direction briefly I could see the helicopter landing and then you automatically appear inside the helicopter with Lopotev and your squad. So try to load a save and then see if the helicopter arrives, I was hoping that was just a problem I had while playing the mission in the editor... Good luck :)