JonasRC
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10 GoodAbout JonasRC
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Rank
Private First Class
core_pfieldgroups_3
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Interests
Accidently ejecting out of helicopters in OFP.
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Occupation
Studies, Coding and brewing coffee.
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Biography
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Close on giving up on my mission!
JonasRC replied to mugaben's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Make all units you want to spawn as playable in the editor. That should bring them back to life at your respawn marker. Sometimes I get some weird respawn results, as in opfor spawning in blufor spawn :p -
23. Started with ofp demo, been hooked for a long time.
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Would help if you posted some specs. Try older drivers for the gpu (nvidia, right?) browse around the forum and play around with settings.
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Hmm, most laptops have a numpad activated by pressing the 'NumLk' button. And somewhere on the keyboard you will have numbers next to the letters, these are the laptop numkeys. press NumLk then Hold Shift and press numpad minus, for me it is left of the right shift key. release and type campaign, you may not get a verification.
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I think ArmAII's big selling point is the engine and its capabilities. Showcasing this on youtube would hopefully increase sale. BIS should invest in a big rig and showcase the engine, thousands of AIs and townfights and so on. It's no shame to notice that Mil orgs are using this engine as well :) A number of sales would be very interesting!
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Knife or bayonets in upcoming patch?
JonasRC replied to oscar19-6-81's topic in ARMA 2 & OA - SUGGESTIONS
knife/Bayonet is for hand2hand combat (sort of anyway) and it would be difficult to implement here i think.. There was a mod for OFP1 that had bayonets i think. -
Game publishing and review industry is corrupt. That's nothing I can prove but only what i have heard from some insiders. As in Big Publishers gives reviews anything they may 'need'. That's why I don't read gaming magz or take reviews seriously, even tho there are alot of good guys. Stalker is right about the punchwelcome but it is probably not affecting sales. I have faith in BIS supporting this game so I always recommends ArmA2. You dont even need a perfect setup to play the game, it runs playable and enjoyable on my machine for now.
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So ive spent more time tweaking than playing...
JonasRC replied to Malecite's topic in ARMA 2 & OA - TROUBLESHOOTING
I don't think it was tested on thousands of systems. I also have performance issues, but I've been around and know what to wait for. I'd suggest BIS next time to send beta copies to a beta house and let them test with different machines, then they could work out most issues before release. Btw, expect nothing as simple as BF2, this engine is far more superior. -
I dont like the idea, I would pay for expansion packs if they are good. I like that BIS gives us freedom to make addons and missions in our own way, I like to play on private servers where I know I will get a good game. IF ArmA II is their final milsim then I hope they will support it forever. Personally I think BIS should make some rts games with smart AI.
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my AI is this smart: <--------------------------> ontopic, i have no problems with the ai at all, but then again, i only play around with the editor :)
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ARMA 2 Fails As PvP Game...What Happened?
JonasRC replied to Sniperman1's topic in ARMA 2 & OA - MULTIPLAYER
Use the mission wizard to make specific missions, its simple, takes less than 5 minutes to get a playable mission ready. -
Getting an A10 to take off?
JonasRC replied to GunnDawg09's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Tried a few things in the editor and it seems, just placing a plane on the field will make it take off. My solution for your problem could be solved by placing an empty a10 and a pilot, then give the waypoint to the pilot and once trigger is activated, make the pilot get into the airplane and then setpos the a10 above ground with speedmode. -
you could put something on the building and have the plane bomb that object. Like a invisible H or something. Not sure if it would work.
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I love the editor as it is, however a script utility for writing script would be nice if it where added. I dont like alt tab, anyway. I love the editor and its the first thing I do when launching arma. Try different things out, test everything, use the biki, comref and the classnames and have fun :)
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unlimited SOM support requests?
JonasRC replied to RyanM's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
In the Artillery Module article on the biki, there are two example missions, check them out. They have a radio function to add artillery strikes, you can use that as an example.