simio7331
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10 GoodAbout simio7331
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I had a crash for the first time in a long time, and it was the first time I ran this patch. I was zooming in and the game stuttered, then went to windows.
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Totally feels like they brought in code from ArmA 3 and incorporated it into the patch. The image looks so smooth now when you zoom in (FXAA) it's has a refreshing new look. The net-code fix is what's really going to make a difference. All these other players that left soon because of net lag are coming back to play online. Can't wait to see the Project Reality mod to grow now.
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ARMA 2: OA beta build 85015
simio7331 replied to buliwyf's topic in ARMA 2 & OA - BETA PATCH TESTING
When are they going to make an official patch with the warping fixes? -
Hostage A319 v1.0 Release
simio7331 replied to konyo's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I like it. It reminds me of Rogue Spear. Do you plan on modeling a bigger airplane such as a 747? More detail, access to cockpit and cargo? -
This is a WIN WIN for everyone. If at least 1 out of 10 people that try the free ArmA 2 gets hooked on it then potential sales increases. It gets better because its not just one person, its usually a group of friends that get together and discover the multiplayer coop. The more people that try out ArmA 2 then the more likely they are willing to purchase the newer titles.
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The Comanche is a neat helicopter. I wonder what BIS is going to do about adding more fuctions to the cockpit. They already impressed me in ArmA 1 because all the clocks and needles in the cockpit moved. If they could steer to a Lock On type of realism that would be awesome.
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If anything ArmA 3 needs to have a better net code. It's sad enough to wait for a target to stay still to shoot them. I remember back in the BF 1942 days I was able to shoot people sprinting around with my sniper rifle on a 64 player server with over 150 ping. Physics would be nice, but make sure to keep all the ATI customers happy.
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There must be something I'm missing - intro camera
simio7331 replied to simio7331's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thanks guys, that did it! -
There must be something I'm missing - intro camera
simio7331 posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I can't get my intro camera to work right. I've gotten all the way to the point to where I hit preview, I see my intro but it never switches to the mission so I can play it. Here's my script -
USEC Aoraki/Mount Cook Island
simio7331 replied to rocket's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Very confusing, on the site it says Requirements: No addons required but really you need a 200mb addon that doesn't say on the site, nice going. -
ArmA2: Operation Arrowhead Impressions - ALL OA Impressions/Videos/Screenies Here
simio7331 replied to Placebo's topic in ARMA 2 & OA - GENERAL
I was flying with just A and D on the keyboard -
ArmA2: Operation Arrowhead Impressions - ALL OA Impressions/Videos/Screenies Here
simio7331 replied to Placebo's topic in ARMA 2 & OA - GENERAL
Best viewed in 1080p BxymLN6odOo -
The strangest glitch ever (badlands mission)
simio7331 replied to KiloVenom's topic in ARMA 2 & OA - OFFICIAL MISSIONS
I don't know but I've seen something similar to what you described in this movie http://www.imdb.com/title/tt0489099/ -
Arrow Head visibility and its skybox
simio7331 replied to simio7331's topic in ARMA 2 & OA - GENERAL
If you're not conscious of the mountain texture the game looks great. But once you realize it its just an overwhelming 2D texture above the horizon. -
Once thing that I can't stop noticing when I play OA is that the mountains in the background is a skybox texture and not 3D, it always felt fakeish to me. Then I saw this picture of Afghanistan and it changed my mind :eek: . The backdrop looks just like the game including that fog separating the huge mountains with the terrain.