gunzz
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well sry never saw a 7z before
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or how about u can exchange them for cows etc with the other side, and if they refuse u can just cap them in the head.
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there was no guy or mortar or anything. it said it was there i was right on it on the map and nothin
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It didnt give me an option to unzip it. it dl'd as a 7z or some shit not any sort of unzippable file and ive re-dl'ed 4 times
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the enemy puts up mortar bunkers and i go to take it down and theres nothing there, ever. ---------- Post added at 07:57 AM ---------- Previous post was at 07:14 AM ---------- Good concept, iron out the bugs and it should be realy good. When I put up bunkers they never get fully secured.
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i DL'ed but cant figure out how to get it to show up in the missions. I put it in my missions folder and that didnt work so i threw it in the basic arma 2 folder and that didnt work. please help
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cool thanks for the info! if you need a beta tester hit me up :D
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thanks :( i cant wait
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ah so it snot even for arma 2? :(
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Yes but people already have it, Idc if its just a beta version
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I see people have posted screenshots of a world war 2 mod for arma 2, and I've seen videos on youtube of it, where can I get it?!It looks great
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I looked but I really didnt understand it. Also doesnt tell about objectives in there that i can find
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Using first aid modules lag the game?
gunzz replied to gunzz's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I think you have a point there beita, thanks -
Ok, to start off I have read a few guides and I'm doing decent, but one thing I am confused about is objectives. I have a mission I am creating with marines assaulting a town held by russians, I have one trigger in the town that is triggered by opfor not being present, and it worked. Once I kill the opfor that objective is completed. However, I have a second objective to move to an extraction zone outside of town, I havent tested that one but we will see. My questions are: How do I let the player know what the objectives are? I set markers but they only appear on map and not on the UI while in game. How do I get the objectives to show up on the ui while in game? Also, how do I setup the order of triggers/waypoints. How do I set it to where the player has to first clear the town and then move to the extractone zone to end the mission?
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Basic Briefing howto
gunzz replied to Mike84's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Ok, I'm new to scripting and such. I'm trying to build a basic mission of clearing a town. How do I add a briefing?Just something simple that says "The town of xyz is held by insurgents. Your task is to take your team along with the support of xyz team and eliminate them"