MatzeOGH
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10 GoodAbout MatzeOGH
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I am having the same problem. All hosted games are not showing up in the server browser. originally we had to switch to gamespy in order to find the server but now there is nothing. I desperately need a fix for the problem withing 24h.
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Arma 3 1.02 Server crashes - out of memory
MatzeOGH replied to MatzeOGH's topic in ARMA 3 - SERVERS & ADMINISTRATION
Thx. That solved the problem. -
Arma 3 1.02 Server crashes - out of memory
MatzeOGH replied to MatzeOGH's topic in ARMA 3 - SERVERS & ADMINISTRATION
But i am not even using BattlEye. It is also crashing on my normal PC if I start the arma3server.exe -
Arma 3 1.02 Server crashes - out of memory
MatzeOGH posted a topic in ARMA 3 - SERVERS & ADMINISTRATION
Since the last update i am unable to start my server. It crashes at the moment the first player is trying to connect to it. Specs: 2 Core, 7.5GB Ran, ~20GB free HDD, MS Server 2008 R2 Out of Memory (requested 0KB) footprint 122880000KB pages 16384KB Any idea why that is happening? -
F3 Mission Development Framework (F2 for ArmA 3)
MatzeOGH replied to fer's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I was testing the framework and encountered an error with the JIP system. -
Cent Squad Link - Proof of Concept
MatzeOGH replied to mr_centipede's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I tried this today on a dedicated server. not sure if everything was working correctly but it felt a lot more engaging. It took us about an hour under constant fire to advance a couple of hundred meters and secure our objective. Really great work for a POC. i think this could become a really great thing for coop missions. -
Hi I have started playing ArmA 3 with a couple of people. A huge part of them were new to the franchise so I tried to ease them into it. That was as fare as i can tell pretty successful. We overcame most of the problems players encounter at the start of their arma career. Now we have grown to an up to 15 player party trying our luck on medium sized coop missions. We are using VAS and revive for our missions and thats ok for the beginning but i have run into a problem lately. We have up to 60% of our players in support roles, be it in vehicles or as infantry. Especially 50cal sniper are hindering the teamplay. for Example we were 7 people tonight. We had one attack helo(2), 2-3 sniper and the rest were boots on the ground. I deactivated the score for our next round but I am not too sure how to push them in the right direction. I don't want to alienate players but if this is going on I don't thing that we will survive the year. Does any one have some tips for me how I can empower better teamplay without losing all of the convenience systems like VAS give my teammates. Thanks in advance. MatzeOGH
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TPW EBS: engine based suppression
MatzeOGH replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I really like the way this mod handles suppression but there are still a couple of bugs. First of all setting tpw_ebs_playersup = 1 isn't working because you are checking for the wrong variable in init.sqf line: 9 Secondly if you are activating playersup you are not disabling the collider for "Air"; Another bug is that engaging enemies with rockets or any other form of explosives is pretty useless at least with the little bird. If all of these shortcomings are solved this could really be something greate -
F-117A NightHawk - Alpha Released
MatzeOGH replied to Fortran's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
WOW Can you add a radar function to it like this or integrate the DLIR image into the cockpit? -
Can u give us the mission with the radarscript plz