toloquta
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10 GoodAbout toloquta
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Private First Class
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Player looking for squad (not for squads to post looking for players!)
toloquta replied to Placebo's topic in ARMA 2 & OA - SQUADS AND FANPAGES
I'm located in the US Central time zone. I work full time 8-5 and have three kids so I don't get to play as much as I'd like, but the public servers just aren't doing it for me. Are there any squads that play once or twice a week that are looking for another player? Again my job and family take priority over my gaming so I'm not looking for anything too serious. -
Some genuine patch 1.03 information
toloquta replied to {SAS}Silentkiller's topic in ARMA 2 & OA - GENERAL
Joint Operations did this and it worked pretty well. I've been begging for this for a while. -
I'm definitely disappointed with the level of realism in ArmA 2 on almost every level. I was expecting more. Looking forward to something like ACE2. Of course an official patch to fix some of the realism issues would be awesome, but I'm not expecting that to happen. Main areas I hope to see improvement: Real damage model Different ammo types Rifle elevation adjustments Physics Hiding in grass has no effect past grass draw distance Wish the developers would go back and look at ACE and put some of those features in...
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Suggestion to people who host servers
toloquta replied to dracflamloc's topic in ARMA 2 & OA - MULTIPLAYER
If I had piles of cash laying around I'd setup a huge capacity server for only Team vs Team play to ensure some diversity. There might already be servers like this out there but maybe they are always empty. -
Anyone know anything about the languages in the game?
toloquta replied to Redfist's topic in ARMA 2 & OA - GENERAL
So will I never be able to use english officially with a german cd key? If this is the case I wish this would have been clear when the german version was launched because I WOULD NOT have bought it. If this isn't ever straightened out and I end up having problems playing MP (because servers don't install keys for language mods) I'll probably end up holding a grudge towards BIS. Hopefully they make this right. -
English language mod for german version 1.02
toloquta replied to wiper's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
So, will I always be locked out of using english officially since I have the german version? -
Pay someone in the US to gift it to you over steam. It might actually end up costing you less (not sure).
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I hope the BIS guys have played a fair share of JO. They ought to at least see some of the things NovaLogic did and maybe even add some of the ARMA2.
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Multiplayer in Arma 2 - Is Warping (Lag) and Cheats still an issue?
toloquta replied to garack666's topic in ARMA 2 & OA - MULTIPLAYER
Sounds like the server is quite resource intensive. Hopefully we will see some optimizations to the server side code so it makes the most of the hardware available. Come on BIS breakout the profiler and find a few bottlenecks in the code. I'd do it for you, but I don't have the code. I'll forgive ya if you get around to it eventually, just wish the game had a bit higher budget to deal with this stuff early on. -
Joint Operations had an alright way of dealing with this. I think they sort of camouflaged the texture on the person to make it kind of look like they were obscured by grass. It made it a lot more difficult to spot someone really far away with a quick glance.
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Too many servers = small populations
toloquta replied to kremator's topic in ARMA 2 & OA - MULTIPLAYER
I really hope we get a lot of players in the next month or so. The reason I stopped playing ARMA1 was not because I was tired of the game, but because there weren't many if any populated non coop servers. I really enjoyed playing on the servers running the Berzerk missions but those seemed to decline in popularity. Too bad I didn't hear of IC-ARMA until recently. -
I setup a scenario in the mission editor with a bunch of copters yesterday then went in game to practice flying. I had a pretty easy time with most things but the biggest problem for me was trying to land the copters using the in cockpit view since you can't actually see where you are landing. Unless I was landing in a huge open area I would often end up landing on tree or a poll or something.
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If they decide to get out of milsims I sure as hell hope they have the decency to release the ARMA2 code under GPL eventually, similar to id software so the community can take it over.
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I like the idea of using GPG or something similar to build a trust web.
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Multiplayer in Arma 2 - Is Warping (Lag) and Cheats still an issue?
toloquta replied to garack666's topic in ARMA 2 & OA - MULTIPLAYER
Anyone work at an ISP? It would be nice to see how a 64 player ARMA2 server would work right off of a backbone.