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electron-libre

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  1. electron-libre

    ArmAII-Mark

    Here are my tests and spec : Spec : E6750 @ 3.20 (fsb 400) 3.2 Gb 800 HD 4890 1G Asus (Catalyst 9.5 and latest DX9) Creative Fatality Headset ( EAX and HWsound enabled) XP 32 bit sp3 res : 1680 x 1050 Fill Rate : 100% Textures Details : Normal Video Memory : Very High Aniso : Normal Terrain Detail : Normal Objects Detail : Normal Shadow Details : Normal PostProcessing effects : High Score : 3071 Fill Rate : 100% Textures Details : Normal Video Memory : Normal Aniso : Normal Terrain Detail : Normal Objects Detail : Normal Shadow Details : Normal PostProcessing effects : High Score : 3100 Fill Rate : 150% Textures Details : Normal Video Memory : Very High Aniso : Low Terrain Detail : Normal Objects Detail : Normal Shadow Details : High PostProcessing effects : High Score : 2794 Fill Rate : 150% Textures Details : High Video Memory : Very High Aniso : High Terrain Detail : High Objects Detail : High Shadow Details : High PostProcessing effects : High Score : 2478 Fill Rate : 150% Textures Details : Very High Video Memory : Very High Aniso : Very High Terrain Detail : Very High Objects Detail : Very High Shadow Details : Very High PostProcessing effects : Very High Score : 1841 observations : The performances where better with memory set on Normal rather than Very High. I do not understand the behavior of this slider. On very high settings i've got some ugly textures bugs Fill rate seem not to be the worst perfomances impact. I've got an overall poor score regarding to my specs. (Maybe the cpu is the achile's heel)
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