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Adger

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About Adger

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  1. Adger

    COWarMod Release

    First of all thank you for compiling this great mod. I have a simple yet complicated question. We - my mates and I - just play for fun. we appreciate realism to some extent, but we do not play to simulate what we experience everyday in the outside world. What we want to know: How would we prevent the mod from hiding all the text-info arma usually gives away? is there an easy way?
  2. Adger

    CRcti@Angry@sge "MOD"

    Shooting enemies with captured enemy vehicles scores kills as "friendly fire" thus resulting in a negative score.
  3. Thanks for the nice "vague estimaton", but I am looking for precise info. [edit] Oh, and at least regarding the AI-skill ("These changes only effect online if you host or control the dedicated server.") your info is wrong as I found out by trying myself when hosting a game on my machine and playing on the same engine, not running the dedicated server.
  4. I searched for a while but did not find anything useful, neither here nor in the wiki or the manual nor elsewhere. I am looking for a brief description of the game's settings. I am especially after explanaitons of the settings availible under Options -> Gameoptions -> Difficulty -> Modify (Optionen -> Spieloptionen -> Schwierigk. -> Bearbeiten) The manual is missing almost every detail about those: Ie. what is "Super KI" and what does it do? Which settings adjusted will have an impact on a game already running and which need to be set prior to launching a map? Which settings will influence hosted games and in what way? And so on. The settings I mentioned are only examples. I am interested in a brief description of them all. If there is a manual / website / thread or whatever please point me there. Thank you very much.
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