Raggz
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10 GoodAbout Raggz
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Rank
Corporal
core_pfieldgroups_3
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Interests
Simulationgames & Computers
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Occupation
Computer Technician
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Anyone else having GFX going all buggy when using nightvision? Im getting blue color and floating trees, bushes and other environment gfx bugs. Floating stuff only happens when using nightvision. Using GTX Titan SLI with latest beta driver.
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How to change between stable Arma 3 Alpha versions & release candidates @STEAM client
Raggz replied to Nicholas's topic in ARMA 3 - BETA DISCUSSION
Thanks for the info. Don't see the point not joining the developer program then :) -
How to change between stable Arma 3 Alpha versions & release candidates @STEAM client
Raggz replied to Nicholas's topic in ARMA 3 - BETA DISCUSSION
Will opting out of developer build reinstate the standard alpha or do I have to delete everything and re-download again? -
ArmA 3 Black Screen/Display Drivers Stopped Working?
Raggz replied to CommanderJordan's topic in ARMA 3 - TROUBLESHOOTING
Come to think of one thing. The 2 last drivers have a big issue with Tesselation in Tomb Raider. I haven't checked it yet but it might be an issue for Alpha to if it is a driver issue. I have the same problem but I overclocked my Titan cards but the crashes are less frequent on stock speeds. I'm gonna check if the tessellation is an issue tonight though. -
Order Confirmed Message But apparently No orders.
Raggz replied to Kirkwood364's topic in ARMA 3 - BETA DISCUSSION
No steam key in my order confirmation either. It's hopeless. Can't even reach support due to the web being totally bombed right now :P -
Supporter Edition - Steam activation key
Raggz replied to DarkEquinox's topic in ARMA 3 - BETA DISCUSSION
I have the same problem. they even reserved the amount twice on my creditcard :P -
“liberation 1941-1945�
Raggz replied to zenger's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Wow, this looks to be an amazing mod. Good work... some of the screens are epic :D -
Well, with the fanboyism put aside the guys has a point. The game is riddled with bugs. But with a complex game like this it's somewhat accepted in the ArmA community mainly because we know that BIS works hard to squash them out. But i must admit. The state ArmA 2 was released in was nothing more than horrible compared to alot of other complex games. This is a game that demands patience in all aspects both in community and gameplay. Give it time and you will love it... unless COD is your'e favourite wargame ;) For me ArmA 2 is the ultimate wargame and the only true wargame out here :)
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Patch 1.05 "Announced". Includes AH-64
Raggz replied to roberthammer's topic in ARMA 2 & OA - GENERAL
The AH64D can carry up to 12 Stingers (2 in each pylon or up to 6 Sidewinders (1 in each pylon) for AA support missions. http://www.jolly-rogers.com/airpower/ah-64d/64d-arm.htm -
ARMA II Beta Builds Released: Latest version/build: 1.04.6xxxx
Raggz replied to mattxr's topic in ARMA 2 & OA - BETA PATCH TESTING
Same here. They don't listen very well on move orders. Especially regroup. Let's hope the last beta is better. -
I reported the bug and the status has changed to Assigned already. We should see a fix soon i guess IF they can fix it :)
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I reported the bug at the community tracker. The bugreport changed status to assigned today. Should see a fix quite soon i guess IF they can solve it :)
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Bugreport posted at the community tracker: http://dev-heaven.net/issues/show/5050 Please vote :) Thanks for the tips and help. Good to have helpful forum-members :)
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Posting a bug report there now :) ---------- Post added at 11:27 AM ---------- Previous post was at 10:21 AM ---------- Edit: Bugreport posted. You can find it here:http://dev-heaven.net/issues/show/5050 I also voted on the other report.
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Posting a bug report first thing tomorrow. I'm off to bed while my eyes still can lead the way. Thanks though, at least i know it's not just me going nuts here.