santafee
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Everything posted by santafee
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What the Hell is wrong with the Roads on Sahrani??Even if u make 400 WP´s directly on the road the AI is going like drunken AND high for it..they dont even hit the road.we know that the Drivers are mostly drunk,but like i sayed...they dont even hit the road,wtf?
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Sahrani 3d Editor-2d Editor Converter?;-(
santafee posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hey, actually i created all my missions in the 3d editor and converted it with this great tool from a russian guy.Is there a way to make it work on Sahrani..?Or is it / should it work and im too stupid..?Thanks for any help..! -
Sahrani 3d Editor-2d Editor Converter?;-(
santafee replied to santafee's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Eh?I know thats the 3D Editor ^^?But thats not my problem... -
Sahrani 3d Editor-2d Editor Converter?;-(
santafee replied to santafee's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
hm i dont understand what you mean,i mean...maybe i do,but how would it make it easier.I would have the objects in Sahrani but they would all be on the wrong place.. Guess i give the RTE Editor another try.Its not that bad,but menu is sooo small....!u hardly can read anything. -
Sahrani 3d Editor-2d Editor Converter?;-(
santafee replied to santafee's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
baahaaaa:( but...i love the 3 Editor...Its only for placing objects.I hate to preview my map every time just to know if i got all in the right angles and stuff,oh men i hope so bad BIS will finish it in the new feature..*wants 3d stuff*:butbut: -
HiFi - Single Sound Modules (Weapons BETA released!!)
santafee replied to Mark XIII (DayZ)'s topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I like the vehicle and flying sounds,also impact.But what happened with the A-10.....?!? Wheres that really cool farting sound.If you shoot the GAU it doesnt feel like a GAU.Anyone remeber the Mod which made the A10 shooting really realitic?maybe it wasnt the HIfI...Dont remember..thx -
This could be a nice MOD if there wouldnt be more stupid radio spam,which is almost pretty annoying.Why those guys have to spam every secound "Enemy POSITION,ENEMY Position,wow guys STFU.........Eh Damn wrong MOD,i was talking about the ARMA II..sry
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Nice Work!:)
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........was working on a mission where u have to cross the only! bridge to the town and clear it.I say "was" cause i gove up again.The AI is too stupid to use bridges and try not to die in water or loose their whole equiqment.Another "small Bug" which is endless annoying.Only one experience this?
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Yep,thats what i often say.ALLWAYS theres one Rambo in the Squad which means to ignore my Orders and start engaging the enemy.....I give all the Order to stop fire/cease fire then suddenly the symbol to cease fire over Nr.3 dissapears and he´s starting ...What´s the problem...Still Bugged??
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Hey,i know about the issue that some animations are not ported maybe form ArmaI to ArmaII.It takes away a lot of possiblitys and i dont get.... Why are the Anims ALL working in the Clayman Viewer but not if u try those in the editor by yourself...?? Im not to stupid to write a easy sqs,but its just not working with the most... Isnt there a way to make the animations all working in the game actually? would be great..
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Animation Viewer 1.3 why not ingame?;-(
santafee replied to santafee's topic in ARMA 2 & OA - GENERAL
Eh thanks for that hint!U have to set the person which performs the animation to "behaviour" or safe first,then the Anims works! -
Hey got a stupid problem here. I reinstalled Vista and XP[using 2 Paritations]. Installed Arma2 only under Vista,runs while. If i start XP and try to play with the Vista Installation it says"Bad Serial Number" when i try to start..;-( I did that before and it worked with both Systems and 1 Installation. Is it a reg problem now with beta patch??dont want to install it on both drives...
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CBA is a community Addon which is needed for Different other Addons like the FLIR Addon,you can ignore the message or download CBA from Armaholic.. I tried to get Sakakah working,Kju said that u have to binarize the files to make it work.What exactly did he mean with that?:confused:
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Commander shoots when team are on 'Hold Fire'??
santafee replied to onmas's topic in ARMA 2 & OA - GENERAL
Its definitly not,the command Hold Fire is senseless ATM cause its broken.Just in this moment it is annoying me so much again.Im about to drop my mission again cause i really cant work with that bug.....annoying -
Mh..Let me ask like that.. Does it make sense to download everything?specially the Core Files and Island files..?or will there be an update in big size soon? And if u downloaded the new updates will it automaticly start with the CAA1 shortcut or do u have to start with yoma? sry for the many questions but its a bit confusing..
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Im a bit confused with the Update download.I i check for updates its gettin DL´s with different colors.I started to download.There was many files orange and red still.So i hit download again and now its downloading the pretty big core files and stuff again....Is that all Update Stuff,is it that much? now i cant download anything after a restart.remote server error..503 mh after some tries it loads,but do u really have to load the core files and stuff again like sara_lite??
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Multiplayer "HOLD" maps are where the fun is at!!!
santafee replied to LockDOwn's topic in ARMA 2 & OA - MULTIPLAYER
I tried that Mod and and could be fun.The problem thats keeping me away from armaII MP with more persons on public is ALLWAYS that terrible lag.All people got pings not higher then 100 but the lag is just way to annoying... -
If i use a rifle with scope,dont matter if its a sniper rifle,binocualars or other scope things there is a really really annoying texture loading...U know that when u zoom in buildings allready and stuff but this is just ridicoulus..looks like the whole horizon dissapears and then comes back in like 5 secs.. Please fix that .............;-(! Btw...Is this a allready known problem or just me who experience this?
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DisableAI "Anim" dont work anymore??
santafee posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hi,i tried that with success some days before. Soldat2 switchMove "AmovPsitMstpSlowWrflDnon_Smoking"; Soldat2 disableAI "Anim"; Soldat2 disableAI "Move"; Soldat3 switchMove "AmovPsitMstpSlowWrflDnon"; Soldat3 disableAI "Anim"; Soldat3 disableAI "Move"; Exit It worked.The Soldiers stayed in their Animation,1 keeps sitting,the other one smoking while sitting.when i go near them now,they start saluting and stand up?!The AI is disabled,whats wrong here?thanks for help...! -
DisableAI "Anim" dont work anymore??
santafee replied to santafee's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
not working;-( u cant greet them no more and the dialog option is not there anymore but somehow they still just stand up and salute with greetings. -
DisableAI "Anim" dont work anymore??
santafee replied to santafee's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Well the strange thing is actually,that it worked with CAA1 on Afgani...Never never left there Anim with disable Order.Now i was making my windows and armaII installation new and it started not working..strange. -
converting 2D mission to 3D editor?
santafee replied to Flightster's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Yes as far as i know its only working the other way. You can create missions with 3d editor and convert the biedi file in a sqm,so u can work it out in 2d.Sadly there seems to be bugs,so if u saved the new 2d sqm file ones and worked with it its not possible to open the biedi file in the 3d editor.Woul love to see a working 3d Editor witout bugs! -
Please BIS,GAMEBREAKING BUG "Hold Fire",-is bugged.You as Teamleader order ur Team to hold fire ur in a secure situation and trying to manuver your team in a ambush position or just to not be owerhelmed.Nr.3 or Nr.2 is just ignoring the Order and starts to fire.All others hold Fire like you orderd.There never was danger in that situation and u never have been detected.Please fix that...! If you want to go further... Give Leaders better Fire-Lead Options. I would love to see that my Units - "Join my Attack'"-Squad is engaging after Teamleaders first Shoot "Never Fire"-Squad is never firing,also if they would die "Fire when spotted"-Squad is engaging when spotted The Command System is the most important thing on SP,so im sure many people would love to see the bug fixed or even the add of those Fireoptions. this video just proofs it. http://www.youtube.com/watch?v=IP1GzKU9ydk
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Eh thx for that video-proof man!!Didnt have the time and my fraps setup is kinda crappy actually... This shows exactly what i mean and on a area like that, u clearly see that nobody ever has been spotted.So,yes it is a bug.Were not here to blame BIS for bugs just for fun,it is,like i sayed, gamebreaking.U just cannot create missions where u Have to be undetected for a long time and it takes away alot off options scenario wise.It annoyed me the most as i planned to call in an airstrike 200 meter from an village,where my lovely nr.3 started engaging the BMP and the BMP...just killed us all with some shots.Il take that in the suggestions Thread for Patch 1.04 and hope BIS is taking a look on it...!