PataPalo
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DAC V2.1 (WIP) discussion
PataPalo replied to silola's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I can help with the spanish too :pet6:- 327 replies
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- dac
- dynamic ai creator
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Have you name your playable units to s1,s2,s3....?
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It seems there´s a problem with Recognize System here http://dev-heaven.net/issues/7476, I got that issue at arma.rpt when player dies 1st time Error in expression <g_marker", _marker]; ; } else { _marker setMarkerPosLocal (getPosASL _leader); i> Error position: <setMarkerPosLocal (getPosASL _leader); i> Error setmarkerposlocal: Tipo Script, esperado Cadena File x\ace\addons\sys_tracking\loop_markers.sqf, line 76 may be serialization... thank u very much for that great work
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DAC V2.1 (WIP) discussion
PataPalo replied to silola's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
No comment :beam:- 327 replies
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- dac
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DAC V2.1 (WIP) discussion
PataPalo replied to silola's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Well guys, let´s speak seriously. How much money we can donate Silola for a release at monday?...may be Bohemia don´t want to pay anything but we can help for that great work....jajaja. I can pay 10 €. :D Of course Silola don´t know nothing about that ;) (only for Silola) Silola 50 50 :eek:- 327 replies
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DAC V2.1 (WIP) discussion
PataPalo replied to silola's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
We sometimes forget we´re speaking with an human, sorry someone think that u´re a machine:greetings:....me too...XD Happy Christmas :party::803::cheers:- 327 replies
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Hi Norrin, with revive 0.3c it seems when unit is unconscious enemy still fire him. Another issue is when IA enable and into your group, they loose group after they go inside a vehicle...not sure when. For all other it goes nice, good work.:803:
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Debes rescatar al cura, destruir las pruebas y llevarlo junto a nuestro equipo de cientificos. Una vez conseguido el objetivo debes dirigirte al norte para recuperar los vehÃculos, entre ellos el respawn movil y aniquilar la base enemiga...mas info en briefing.
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Arma2 mission with revive script and nice performance for 6 players COOP. Dedicated server mission Hope you got lot of fun. http://www.armaholic.com/page.php?id=7032
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Thank you very much Norrin. :bounce3:
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skipTime/setDate/daytime and Multiplayer
PataPalo replied to Electricleash's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
//Skiptime from current time [15.5] call gotoTime ; //skip the current time 15 hours and 30 min when is called //Put this: call compile preprocessfile "scripts\skiptime.sqf"; at init.sqf increm = -1000; gotoTime ={ increm = _this select 0; publicVariable "increm"; targettime=daytime+increm; while {targettime>=24} do {targettime =daytime+increm-24}; publicVariable "targettime"; }; monitorTime ={ waitUntil {increm != -1000}; while {abs(targettime-daytime)>0.01} do {skipTime 0.00933;sleep 0.00002}; increm = -1000; }; [] spawn { [] call monitorTime;}; Another kind: skiptime.sqf //Pasa el tiempo la cantidad marcada en [18.5] execvm "scripts\skiptime.sqf"; //skip to the time 18 hours and 30 min from current time when is called // stimeinc = [4] execvm "scripts\skiptime.sqf"; increm = _this select 0; targettime=daytime+increm; while {targettime>=24} do {targettime =daytime+increm-24}; while {abs(targettime-daytime)>0.01} do {skipTime 0.00933;sleep 0.00002}; if (true) exitwith {}; To call this stimeinc = [15.4] execVM "skiptime.sqf"; -
At dedicated server and revive test mission 0.2m I got that: arma2.rpt Remote entity want to supply: B 1-1-E:13 REMOTE Remote entity want to supply: B 1-1-E:11 REMOTE Remote entity want to supply: B 1-1-E:11 REMOTE Remote entity want to supply: B 1-1-E:11 REMOTE Creating debriefing Client: Object 2:14 (type Type_96) not found. Client: Object 2:73 (type Type_99) not found. Client: Object 2:188 (type Type_144) not found. Client: Object 3:26 (type Type_121) not found. Cannot create object 2:201 Cannot create object 2:202 Client: Object 2:202 (type Type_82) not found. Client: Object 2:201 (type Type_79) not found. .... Unit not created: Subgroup 2:202 not found Cannot create object 2:204 Client: Object 2:201 (type Type_79) not found. Client: Object 2:176 (type Type_82) not found. Unit not created: Subgroup 2:176 not found Cannot create object 2:206 Unit not created: Subgroup 2:209 not found Cannot create object 2:101 Client: Object 2:101 (type Type_86) not found. ... Error in expression <unc_array') select 0); this setPos [(s1 getVariable 'NORRN_pos_x'), > Error position: <setPos [(s1 getVariable 'NORRN_pos_x'), >... Error Tipo Cualquiera, esperado Número Client: Object 2:101 (type Type_86) not found. error - person has no brain Client: Object (id 2:1, type Type_95) is local - update is ignored. Client: Object (id 2:1, type Type_96) is local - update is ignored. Creating debriefing ... At arma2server.rpt Server: Object 3:54 not found (message 121) Server: Object 3:56 not found (message 121) Server: Object 3:58 not found (message 121) Server: Object 3:62 not found (message 121) Server: Object 3:60 not found (message 121) Server: Update of object 2:99 arrived from nonowner Server: Object 3:65 not found (message 121) Server: Object 3:64 not found (message 121) ... I got no custom addons. Thanks all for fast reply. :bounce3:
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My arma2.rpt show that Unit not created: Subgroup 2:456 not found Cannot create object 2:249 Client: Remote object 2:249 not found Creating debriefing Client: Object 2:55 (type Type_96) not found. Client: Object 2:55 (type Type_96) not found. Client: Object 2:295 (type Type_144) not found. Client: Object 2:423 (type Type_121) not found. WARNING: Function 'name' - PataPalo is dead WARNING: Function 'name' - Simon Lopez is dead WARNING: Function 'name' - PataPalo is dead Creating debriefing Client: Object 2:295 (type Type_144) not found. Client: Object 4:98 (type Type_121) not found. Client: Object 4:89 (type Type_213) not found. Client: Object 4:90 (type Type_213) not found. Client: Object 4:91 (type Type_213) not found. Client: Object 4:92 (type Type_213) not found. Client: Object 4:93 (type Type_213) not found. Client: Object 4:94 (type Type_213) not found. Client: Object 4:95 (type Type_213) not found. Client: Object 4:125 (type Type_121) not found. Client: Object 4:100 (type Type_213) not found. Client: Object 4:104 (type Type_121) not found. Client: Object 4:112 (type Type_121) not found. Client: Object 4:114 (type Type_121) not found. Client: Object 4:122 (type Type_121) not found. Error in expression <) select 0); this setPos [(alpha_2 getVariable 'NORRN_pos_> Error position: <setPos [(alpha_2 getVariable 'NORRN_pos_> Error Tipo Cualquiera, esperado Número Error in expression <) select 0); this setPos [(alpha_3 getVariable 'NORRN_pos_> Error position: <setPos [(alpha_3 getVariable 'NORRN_pos_> Error Tipo Cualquiera, esperado Número Error in expression <) select 0); this setPos [(alpha_1 getVariable 'NORRN_pos_> Error position: <setPos [(alpha_1 getVariable 'NORRN_pos_> Error Tipo Cualquiera, esperado Número It seems a revive issue, I only got DAC and revive for that mission and test it without DAC and same issue at arma2.rpt. When IA dies sometimes respawn at respawn_west. I´m one of your revive script fans...good work. :292:
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Im getting these Errors in my dedserver RPT
PataPalo replied to Rexxenexx's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Server: Object 3:10 not found (message 121) Server: Update of object 2:245 arrived from nonowner Server: Object 3:13 not found (message 213) -
NVIDIA video card(s) owners read here!
PataPalo replied to Dwarden's topic in ARMA 2 & OA - TROUBLESHOOTING
Tell us your PSU specifications, Amp at 12v, Model, Power Max.. Temp Graphic card and CPU.