sashfield
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10 GoodAbout sashfield
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It's clearly a harrier Jump Jet in the image: http://en.wikipedia.org/wiki/File:Harrier.gr7a.zd431.arp.jpg Notice how the aircraft in the picture has a cockpit? Well so does the harrier. COINCIDENCE? I think not. You guys need to look out for these sorts of small details if you ever want to be taken seriously, I wish people would wake up and use their eyes for once.
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ok thank you for the quick reply
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so the gamersgate BAF download also works with the steam OA?
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On the subject of easter eggs, I found this interesting newspaper article while snooping around a beauty spot in Chernarus: http://yfrog.com/n2arma2oa2010081522414406p There were other newspapers lying about but their titles were either in Russian or were too blurred to read.
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OA Campaign: 05 Open Seasons - suddenly ends ("failed")
sashfield replied to Undeceived's topic in ARMA 2 & OA - OFFICIAL MISSIONS
You can zoom in the ULB optics with the numpad + and - Would be really good if BIS could actually tell us the conditions which could cause the mission to fail. I had gotten very far in this level when it ended, and of course I had no idea why and had to completely restart it again. At no point was i told that we have to finish the mission within a set amount of time, so naturally i didn't rush the mission and took my time putting safety before speed. -
Just finished the mission, jesus christ that was immersive, my adrenaline was pumping the whole way through and moving and planting the satchels in time to the guard moving patrolling in close proximity made it so damn tense. The way I entered the base was from the east, i gave the guard tower a wide birth before entering the base through a hole in the wall.
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OA Campaign: 07 "Eye of the Typhoon"
sashfield replied to Jack's topic in ARMA 2 & OA - OFFICIAL MISSIONS
simply can't complete this, FPS is shockingly low i can barely aim or turn to see who is shooting at me, so i guess I'll have to use the endmission cheat which is a real shame :( -
OA Campaign: 05 Open Seasons - suddenly ends ("failed")
sashfield replied to Undeceived's topic in ARMA 2 & OA - OFFICIAL MISSIONS
I'm pretty certain that it is because of the ULB dying, this happened to me after spending about an hour on the mission, i looked at statistics and in the my casualties section UAV comes up, suggesting that it was destroyed. One way of passing the mission is to get your engine disabled and successfully crash land. the level ends saying that you have been captured and when you go into the mission select you are able to proceed to the next level. Also if you want to see your ammunition in the apache, look in the bottom right hand corner of the pilots HUD and it will state the ammo type and count. the engine needs to be on when you do this. -
Functional Runway for the USS Khe Sanh
sashfield replied to arye_r's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
this is great, will i be able to use the auto land function? my carrier landings are still extremely hit and miss ;) -
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Sort out the c130, whenever the AI take off in it from Vybor airport it flies straight into the neighbouring forest. This bug has been around since day 1.
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Japahto Island For ARMA2
sashfield replied to Raunhofer's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
loving the 'The Ring' style well next to the destroyed church, that managed to creep me out ;) Fantastic island btw -
Sands - 41km Desert Terrain
sashfield replied to [aps]gnat's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
for some reason whenever the c-130's (with AI pilots) take off from the airports they don't gain enough altitude and their wing tips hit the ground shortly after getting into the air, causing the aircraft to explode. -
The C-130J is still bugged. The rudder turning radius is ridiculously low, completely unable to taxi normally, and lining myself up on the runway is pretty impossible unless you leave the taxiway very early. Also when AI take off from Vybor in the C-130J it still banks steeply to the right and plunges straight into the trees. How these bugs were even able to get past the testers into version 1.0 I don't know, but I think they really need fixing.