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Creation

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Everything posted by Creation

  1. Creation

    hand to hand combat/knife mod

    People have such an opposition to it because 1# AI is a beast and if you get even near them (even if you sneak up behind them) chances are they're going to suddenly spin around without reason and kill you 2# Perhaps they fear people are just going to run around with knives like some call of duty 4/5 wacko The only use i could find for it is PvP
  2. Creation

    Destructible Buildings

    Its slightly true, i was in a Ka-50 i shot up the house and a few holes and scorch marks appeared. The holes werent enterable though.
  3. Creation

    Autokick for Teamkillers

    I just listen to the guy with the most leaderlly voice and do what he says in arma servers
  4. Creation

    Make Mortars more User-Friendly

    Maybe a simple community mod could be like the Mando hitch from Arma 1 used to move MHQ with choppers, but instead put it on back of a humvee reverse to mortar and just like Mando hitch click "lift vehicle/drop vehicle". Of course this has the disadvantage of mando hitch making the towed object skip and flicker.
  5. well theres his gun strapped to his back....
  6. Creation

    The tanks are a lot better!

    yeah i've seen the vid, one of the buggiest/fun things to do in Arma is drive down a steep hill, hit a bump in the ground and fly the tank
  7. Creation

    Make Mortars more User-Friendly

    Make the mortars like the deployable MG in Acemod from Arma 1, without the need for having 2 parts and 2 people. And the Mortar ammunition could take up the slots where handgun clips are held (not clips i know, had a brain blank) Of course the disadvantages are weight, and to rareness of ammo.
  8. Looking at the game vidoes the character does look a little speeded up, which is a good thing, and i agree changing from crouch to stand takes way too long, and so does strafing sideways holding AT i mean sure you need to brace yourself, but its just a bit tedious slowly inching out of a corner.
  9. Creation

    One thing that really bothers me

    Because Americans won't touch any game if their flag isnt waving proudly in some stupid cutscene
  10. Creation

    more pistols?

    Im 50/50 here, i understand that the current animation is the right stance for holding a handgun. However a more relaxed pose and less wobble when walking and looking through the ironsights would be welcome. Im no pro in holding a handgun, however i feel that its possible to hold a handgun steadier whilst walking, i ran out of ammo before and switched to secondary and it felt like i was aiming whilst hopping on one foot.
  11. Indeed, i wouldnt go too indepth on the animations, like noone wants to sneak up on some russian soldiers surrounding a campire singing Kumbayah. If they just leaned on objects, sat down or at max have a smoke They could interact with each other, not that hard just get some Russian lines, let two russians heads face each other (if theyre within a certain distance of each other) move the mouths like in direct chat in A1 and play the sound, there ya have it, the feeling of a living person that your watching.
  12. Creation

    Keep Weapon's After Swimming

    It may be due to them dropping items to stop yourself from sinking by losing some of the weight, but yes it is annoying, i mean are magazines strapped in on the vest by velcro? If grenades are hanging from your waist however it would be fine to me if they were lost whilst swimming. However i know what your getting at, there are situations like this where its really not usefull e.g. Dolores has 3 bridges, i would find it more stealthy of me to swim underneath it for about 50m and pop out on the other side, only to lose my main weapon in the process. Its just if people find losing weapons in water "realism" and has to be in the game.
  13. Creation

    Idea for a Demo!

    I wouldnt mind if it gave us a 500 by 500 m patch of land to explore.
  14. Creation

    More User-friendly?

    You guys go too indepth, he's just annoyed at dodgy menu's like when "Gear" doesnt show up and sometimes the "Get in.." commands being invisible for a while. My desired method of fixing this would be to add to option to bind a key to Get in as Gunner/Driver/Commander/Ride in back e.g. My current setup is Num pad 1 as Get out/Eject. So my perfect setup would be Num 1- Eject/Get out Num 2- Get in a Driver Num 3- Get in as gunner Num 4- Ride in back I find it easier than annoying scrolling IMO
  15. Slightly off topic but i hope their eyes glow in the dark, seriously though, if two cows stand close together at night, they'll look like the headlights of a truck and get AT4'd
  16. Creation

    Arma 2 Expansions/DLC

    Indeed, if a British Faction were availiable i'd pick it every time, however lets hope the characters dont get ridiculous voice acting, seriously the stereotype is waaay off track.
  17. Creation

    Rotary cannon for MV-22 Osprey

    Theres a V-22 Osprey addon for Arma and it has a M240 Ramp gun, its preety good.
  18. Creation

    Fast Roping

    I say, why not have it? Just make it a seperate UH with (w/ fastroping) in its name, I can think of one reason to include fast roping, rather than landing on roofs to insert troops e.g Coop domination, the side mission with the VIP in the hotel between the two ridges of Monte pesto, Fast roping onto the roof would be sweet.
  19. Heres where we can discuss the animals that are features in Arma 2. Why? Because when me and my friends are not serious we like to mess around, and the first thing we are going to do in Arma 2 is find some heavy weaponry and go hunting. So what animals are confirmed to be in Arma 2 heres the list of the ones ive currently seen. -Dog (german shepard from trailer) -Goat -Wild pig Ive heard that cows and bears would be featured, most likely a rumor, anyone have a list or any more to add to the list?
  20. Creation

    Standing up and Insurgents

    That would require a whole new makeover of the animations, when i think of this i think of that Black hawk down movie with the enemies shooting from the him legs spread far apart.
  21. True true it shouldnt be Farma 2, I just used to think etc. on the RHIB "wow if a whale popped up now i'd poop myself"
  22. There seems to be a lack of predators, also nocturnal animals will make it awesome. You hear a scratching sound and a fox/badger emerges from its burrow, it sniffs the air cautiously. You move forward slowly to get a better look and the small creature darts back into its burrow. You send an M67 Frag grenade after it for being such a wimp Seriously though if animals are spawnable from editor im making animal hordes.
  23. Creation

    Go after BF2's peeps with urban combat addon

    Perhaps because most of us are on 1.15 or 1.16. 1.16 has had a dramatic FPS increase and is being used in Arma TOW for this reason
  24. Creation

    How Much Realism are you Content With?

    Enough realism to notice and go "woahhhhhhh" but not enough so that my character randomly sprains his ankle whilst running....i am the master of vague. I basically want the same from Carl Gustav the above poster.
  25. Hey! Long players of Arma know that as soon as they take a shot at a squad of soldiers they all hit the deck at the same time. Which of course you would do if your being shot at. But it seems rather boring. You know? -couldnt they throw in a couple of combat rolls? -roll around on the ground. -Run in a zig zag to cover -Lay suppressing fire in the general area of attack so the rest of their team can take cover. -Lean around corners -Sidestep (im sure i saw an AI do this in a video) -Run into some dense bushes/woodlands -Blind fire around a corner (could be a bit annoying) -Dive for cover! Give us a real dramatic dive -Flinch and duck down when a bullet passes over their head The only thing i saw for the infantry not wanting to get shot at was pop smoke in front of their position in Arma 1, when i first saw it, having never seeing in in about a year of playing i just thought "you cheeky ******" Im sure i read that the AI takes cover. Does anyone know a video that shows this? Im hoping they'll duck behind low walls, lean around corners Go easy on me. been lurking these forums for about a month now, i used search button for AI, taking cover and dodging to no effect. But incase its been mentioned before Sorry!
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