cychou
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Everything posted by cychou
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Currently when you use the TOW on Bradley, Stryker or Humvee, or AT5 missile (9k113 Konkurs) on BMP3/BTR90 they only have a range of approximately 1700m. the real range should be 3750m for TOW . and more than 4km for Konkurs.
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the vanila version doesn't incorporate all the vehicles in both camo colors. please add Desert and woodland camo for ALL vehicles, allowing to match with Tchernarus and Takistan landscape.
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Woodland and Desert camo for all vehciles.
cychou replied to cychou's topic in ARMA 2 & OA - SUGGESTIONS
I'm playing on one of the biggest server on Operation Arrowhead : DAO-XR C&H ValHalla. admins of this server already made a custom addonpack containing lots of vehicles with Woodland/desert camo. but they still encounter some BIS limitation to complete their work (Like stryker metallic fence or CROWS M2, Mk19 turret staying in desert camo even if the vehicle itself is in woodland color.) there is not that much of work to convert in a new camo color, really not. http://bt.dao.nu/redmine/issues/114 -
Currently Metis and Dragon launcher automaticaly follow the target while they should be manually guided by the operator. please fix it. (I know that ACE 2 fix it, but what i would like is a vanila fix in fact ARMA 2 should have looked like ACE 2 from the very begining.)
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Hi, I know several rifles and vehicles already have a zeroing option, but lots of them still don't have this option while it should. - all ACOG (RCO) and PSO rifles should be zeroable. (ak74, ak107, SVD, M16a4, Mk17, mk17, and much more...) on the real ones there is possibility to adjust the aiming according to the range. - vehicles like BRDM, Shilka, or even static weapon (M2...) should be equipped with it. I also know that some addons can resolve it (like TGW zeroing addon) but what I would like to see is a direct implementation in the vanilla version, since lots of servers don't want to use third party addons.
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Ironsight view for vehicle mounted weapon bugged ?.
cychou posted a topic in ARMA 2 & OA - SUGGESTIONS
Each time I try a manually operated machine gun mounted on a vehicle I can't get the proper ironsight view. the rear sights are never aligned with the front sight. it's seem bugged. since i'm playing on servers that doesn't enable crosshair, and it's impossible to aim at ranged target. -
Walking or probing needs to interupt weapon switching!
cychou replied to Eclipse4349's topic in ARMA 2 & OA - SUGGESTIONS
absolutely, the weapon switch in hot situation is terrible. the player should be able to change of position (lay down, stand up..) without being forced to switch his weapon. Each time we lose precious seconds needed for an emergency counter attack or to get cover.. -
http://www.youtube.com/watch?v=41CpIA1Jytk look at 1:11 , the Stryker MGS use the M240 Coaxial gun. BIS please add this coaxial gun. thanks.
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Absolutely, i'ts really surprising that BIS omited the coaxial M240 on the Stryker MGS. this coaxial gun would have saved me from lots of situations if implemented. O.A. is in v1.55 and nothing have been done to fix it.