crodan
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Everything posted by crodan
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I have just been trying out the BAS_IK_Inf add-on and I've changed the model by adding a helmet and tools and torches to the torso. But when i load it up the helmet is in its correct position but the tools and the torch are at the legs of the unit. Im not sure if this is a modelling or config error so any help would be appreciated.
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Very nice really enjoyed it can not wait for the 3rd part.
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It is not very likely cos the b777 is just too large for a usuable aircraft in ofp but i might have a look at making a static version later on tonight.
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I think you should if you get the time as you do have a large collection of models as long as there textured it would be alot easier than converting them to usable aircraft in ofp. Anyway as you said somthing to think about.
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so have you had any thoughts of using some of you models for a static scenery pack some that would add alot of atmosphere to otherwise boring airbases. But i surpose that you would have probs with the poly count there.
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I know what you mean nothing like a quick battle after a crap day at work. So with all the projects you got on at the mo when do you think you will finish the atr-72 most looking forward to that if you finish it
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Just had a look at your site you have got a lot of work in progress do you have time to play ofp at all Planes like the bear could be to big for ofp but maybe in ofp2 So are you part of a mod or are you in your own group
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I know the fs scene is quite comercial and if i remember right there was a spanish site that used to host and charge for free models. But that is one thing ofp is missing decent cockpits except fromt dkm-mods choppers. So then have you got any russian aircraft from your pre fs2000 days
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Id concentrate on the milatry and the smaller civil aircraft and ive only just noticed the nimrod that would be so so good. Did you create these models yourself or did you import them from MSFS.
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Yes, i think a static would only be the way also if you had one of the larger commercial aircraft possibly cargo (less polys) it would have more room to move around in. Yes, ive been on a atr-42 while on holiday my first experience in a prop. Yes the tu-334 i am currently working on is a regianol aircraft around 40-50 passengers and it can land on dirt snow runways but poor old Tupolev dont have enough cash to finish it. So how long do you think it will take you to finish.
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I agree that the runways in ofp arent wide and long enough for large commercial aircraft but i dream of an old 727 south african airlines being hijacked by rebel forces probably just a dream but a nice one at that. Bye the way that is a nice ATR 42-300 you got there do you intend to model the inside aswell
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This is one thing ofp really needs even if it is static. Ive got a few works in progress but im having a hard time with textures Yak 42 The cockpit glass has now been fixed Tu-334 The yak 42 has far to many polys so im trying to reduce it but having no luck so far but the tu-334 has been like that for ages but i might have a look at the textures later on.
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Hello  i am currently working on some civilian aircraft probably not what you are after. But once i fininish my TU-334 russian airliner i was going to start on a smaller prop aircraft such as a ATR-72 or something around that size. TU-334 Pics Some Pics of my TU-334
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Hello can ofp use dds textures as i am sick and tired of PAA,PAC textures as the quality always screws up once converted. I have tried to use GIF but because of the limited amount of colours the texture once applied looks very blurry. I know you can use jpg but im no hex editor expert but i was wondering if it was possible to use DDS texture files applied this way. Thanks for any help
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Crap sorry for double posting this
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Hello can ofp use dds textures as i am sick and tired of PAA,PAC textures as the quality always screws up once converted. I have tried to use GIF but because of the limited amount of colours the texture once applied looks very blurry. I know you can use jpg but im no hex editor expert but i was wondering if it was possible to use DDS texture files applied this way. Thanks for any help
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Im not sure but there are a few filters in photoshop that could do this but i havent tried this.
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Press and hold Left Shift and then press Keypad - release keys and type endmission Im now on mission 6 (Dont know the name)
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I know what you mean it is so hard i can clear the entrance and the slum area but the town square can i hell as like do it I have even set the X4 time and ran around the whole town looking for more tango. Very frustrating
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Hello does anyone know the max size that an object can be. I read something about geometry problems when it gets over 100m but would it be possible to have different sections and place near one another. Thanks
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Thanks for the tip you can defiantly notice it in flashpoint and it doesn't lag.
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Hello is it possible to have the steering at the back of a car so that when in game the controls would be back to front. Also is it advisable to have a 3d steering wheel Thanks for any help on this.
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It is a forklift truck. I changed the named selections and the wheels steer correctly but the actual model still stears as if it was not back to front Anyway here are some pics Some Pics of the Forklift
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Hello does anyone know how this works as i havent a clue. I know it would need a script as ive seen a barret sniper rifle with explosive rounds and the explosive effect looks like effects used in the cc_torpedos. Thanks for any help