cain2001
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Everything posted by cain2001
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Feel free to try this server, run by #DK# 193.23.224.161:2112
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Gahh I have matches sundays and wednesdays is ofp day off days maybe i can sneak out!!!!
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Is there a list of sentry servers to where i can try to connect to?
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I think the swedes with their AK5b would make some pretty big damage
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Did it go well? What did you play (I totally missed that, gotta re-read the first post again ) We havnt heard from the players in 24 hours, we are worried!
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OFP = easy when drunk Playing guitar = hard ass fuck when being drunk Crazy People , Im sure they have a really good time atleast!!
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OFP gaming at its peak
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The ground textures is the problem, but as for Trees and such, I could be scriped. You place the summer trees when its summer and when it turns to winter they are replaced. This could also autogenerate trees and bushes meaning, you go pass a place once, the next time, its totaly diffrent. Problem is that playing bushes through editor generates alot of lag, but it would be sweet!
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I can only take credit for half of them hopefully it armed assualt will give us the 400th game and OFP2 the 500th.
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Creating diffrent public values from a local one
cain2001 replied to cain2001's topic in OFP : MISSION EDITING & SCRIPTING
the script dosnt understand (or work) so that the local value of respect can become respectp6. I want a respect value for each to become a global one I tried all things i know. EDIT: Might got it to work not sure yet!!! -
Creating diffrent public values from a local one
cain2001 posted a topic in OFP : MISSION EDITING & SCRIPTING
I have once again manage to swim out too far and sunk into the deep blue. However the white sharks have not found me yet so there is still time i can make my way back to shore and finish my little project The idea of the script is to use 10 players local "Respect" value and make it to a public one. Showstats.sqs <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">~5 #start ~29 ? (p6 == player): respectp6 = respect; publicVariable "respectp6" ? (p7 == player): respectp7 = respect; publicVariable "respectp7" ? (p8 == player): respectp8 = respect; publicVariable "respectp8" ? (p9 == player): respectp9 = respect; publicVariable "respectp9" ? (p10 == player): respectp10 = respect; publicVariable "respectp10" ? (p11 == player): respectp11 = respect; publicVariable "respectp11" ? (p12 == player): respectp12 = respect; publicVariable "respectp12" ? (p13 == player): respectp13 = respect; publicVariable "respectp13" ? (p14 == player): respectp14 = respect; publicVariable "respectp14" ? (p15 == player): respectp15 = respect; publicVariable "respectp15" goto "start" loop.sqs <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> #lp ~30 Hint format ["%1 Have %2 in Respect",name p6, respectp6]; ~2 Hint format ["%1 Have %2 in Respect",name p7, respectp7]; ~2 Hint format ["%1 Have %2 in Respect",name p8, respectp8]; ~2 Hint format ["%1 Have %2 in Respect",name p9, respectp9]; ~2 Hint format ["%1 Have %2 in Respect",name p10, respectp10]; ~2 Hint format ["%1 Have %2 in Respect",name p11, respectp11]; ~2 Hint format ["%1 Have %2 in Respect",name p12, respectp12]; ~2 Hint format ["%1 Have %2 in Respect",name p13, respectp13]; ~2 Hint format ["%1 Have %2 in Respect",name p14, respectp14]; ~2 Hint format ["%1 Have %2 in Respect",name p15, respectp15]; I tried using respect = respectp6 aswell, but it dosnt seem to matter what way its written. I do know I need 10 players to see all the scrips working, but I cant even see it on myself when being a player. Any thoughts? (this is my last "bug" i need to fix before the map is ready, so I would really be glad if someone could help out! -
Creating diffrent public values from a local one
cain2001 replied to cain2001's topic in OFP : MISSION EDITING & SCRIPTING
anyone have any ideas? All i need is this last piece to fit and map will be done! -
I tried learning the Dialog maker but failed and will probly fail on the scripting that needs to be done afterwards So im sending out a request for someone who have enough skill to put together a "dynamic market system" Its not what it sounds like. What i basicly need is a system that generates the amount of prodcuts avalible, the dynamic price that changes and a buy option along with a "current player balance" This is something I think could come in handy for many mission makers or what ever type of prodcuts people want to add to it. Myself im gonna add drugs and weapons Main idea, something like this but in OFP dialog box with dynamic (auto changing) prizes and amout of stock. Please tell me this is a 30-45 min job?
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its not worth the amount of work making it with add action buy 1 pound, buy 10 pound and buy 100 pounds ect ect But good idea. im more worried about this atm http://www.flashpoint1985.com/cgi-bin....t=50210
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Creating diffrent public values from a local one
cain2001 replied to cain2001's topic in OFP : MISSION EDITING & SCRIPTING
The value <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">respect is local and set to be 1000. As players battle to gain as much respect they can get, they will all have diffrent amout of it and thats why i need to make each and one of their values public. All this so I know who have the highest amount of respect after the 2 hour timelimit ATM people only see their own. -
Q, ask stonecold if he want to help out at OW Highlights of the Desert Combat Tournament Round 2 matches!!! All the highlights from the i. vs Ronin and Ronin vs SODKP game mixed with couple of songs making it the longest video ever releaed on OW!!. Info: Name: dctvol2b Codec: wmv Lenght: 9 min 12 s Size: 175mb Link http://www.onlinewarfare.net/forum/downloads.php?do=file&id=40
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maybe your answer is in using scrips that creates enemy groups? Also be sure ot have a remove body script. Ill leave it to the Scripting Gurus to do the thinking
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maybe OFP TV too to where people on a website can view game in progress on a server. (guest can throught a webist see whats happening on the server). Well, If its a 1hour work to get it implented, then please do it
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but had to ask Ill sort it out somehow!
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Well, people should see it like a opertunity, Heres an idea, Take it, make it, release it to OFPEC or your personal site and ill use it.
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Anyone know a place where i can try my luck finding this person? OFPEC is a no go, everything else is fine
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with low,med,high they should have a 5th setting. One that highers the ground level on 10 diffrent places with in100x100m. This means that most of the are will be flat but some parts will be a bit more "hilly", no montains but normal. This shouldnt lag as its not like the unrealistic very high res haves so it should be possible. And also, instead of going up, it could go down hill and into the ground.
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I tried learning the Dialog maker but failed and will probly fail on the scripting that needs to be done afterwards So im sending out a request for someone who have enough skill to put together a "dynamic market system" Its not what it sounds like. What i basicly need is a system that generates the amount of prodcuts avalible, the dynamic price that changes and a buy option along with a "current player balance" This is something I think could come in handy for many mission makers or what ever type of prodcuts people want to add to it. Myself im gonna add drugs and weapons Main idea, something like this but in OFP dialog box with dynamic (auto changing) prizes and amout of stock. Please tell me this is a 30-45 min job?
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please move this to scripting cornern, :P
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please move this to scripting cornern, :P