Jump to content

cornhelium

Member
  • Content Count

    656
  • Joined

  • Last visited

  • Medals

Everything posted by cornhelium

  1. cornhelium

    Redressing the balance

    Looking beautiful [but deadly], Footmunch Migs beware
  2. Thanks Sharia, Czech 2 is sweet - the Hind was invented so it could be used in OFP! Thick tree cover? Need an LZ? Just use with the rockets and make one! Cheers, Cornhelium
  3. cornhelium

    Redressing the balance

    You brought back some memories talking about the Vulcan Miles & FM. I remember seeing one at Yeovilton airshow in about 1983. The low-speed handling of that thing was amazing - I suppose with that big delta the wing-loading is very low when she's empty. Also, they had the aircrew talking over the P.A. system during maneuvers, and I swear you could hear the aircraft joints groaning over the radio And oh yes indeed, the engines. I've still got a loose wisdom tooth from the noise that day Truly a phenomenal aircraft.
  4. Can we have a "courtesy flush" command too please? ...sorry couldn't resist it. Looking great.
  5. cornhelium

    Unscripted war: vietnam pack

    Take your time TYS - I know it'll be worth the wait. planning to indulge in a little KOTOR myself over Xmas ...folks the paypal thing's just a running joke, don't worry, I'm sure TYS won't hold us to ransom
  6. cornhelium

    Redressing the balance

    I do too  ...all this and a Sea Fury! Go Footmunch, go!
  7. cornhelium

    Best single player missions

    I just finished the Insurrection: Prelude campaign and have to add missions 4 and 6 to my favourites  Mission 6 has to have the scariest twist ever in OFP! There I was with my ambush set up, listening for the engine of the target truck and maybe a couple of UAZs when what do I hear but...[won't spoil it] It was so great falling back through the scrub and over the river bridge, keeping cool and covering for my men even though I was mighty scared (especially when the RPGs started flying   ) All I can say after that is...Give thanks for the FAL - I do believe you can stop a bull elephant with it Â
  8. cornhelium

    Moving carrier

    Good man/woman Hunterkiller! As Apollo says this could only mean good things for OFP. ...an LCAC hovercraft carrying a Tank or APC in cargo, for example Â
  9. cornhelium

    Best single player missions

    Good thread sether01 Here are a few that spring to mind in no particular order. There are probably some technically better missions in terms of scripts/changing objectives etc., but here goes: * "Airstrike" by Devilsguard - part of his 30 missions pack from Sebnampack(2). The firefight in this is so long and so ferocious, it's simply incredible! Playing this was the first time I felt "Yeah - OFP could really change videogames for ever". Many other great missions in those 30. * Mission 3 - Insurrection campaign for Tonal/Tango pack by Nagual. Great to be have working CAS, the hill-town is amazing to fight in, the HD MG's are terrifying, ducking RPGs is a blast. You'd never guess you were fighting on the same island that has the swamps of Zinaba. (btw - is it me or are the textures on that Government Mi24 uncommonly fine?) *Rebel Road for Tonal/Tango by Nagual. I remember this one with affection 'cause it's the first time I tried Goldmember's explosion pack * FDF Mod - Frontier Christmas 2005. Atmosphere. Love the cutscene and music *Operation Axe-Point by snYpir. Made with love by a master craftsman * Widow's Ridge by ? Nice humour and big, solid mission. No addons required. What more could you want? *Short Straight by CoC (For CoC UA) MP Mission but works well in SP. Great mission and the intro cutscene kills. In fact, BIS should just get a big screen and sound system at the next E3 and loop this mission/cutscene... I mean honestly, who could give a sh*t about UT200X, or po-faced BS like Deus Ex2 for that matter? *Unscripted War by ThruYerSternum. This is pretty much everything I wanted OFP to be. Reminds me of EF2000, GTA3 or Longbow2 in the way you can just dip into a dynamic world, having to use solid plans and tactics 'cause you never really knowing what's coming. My favourite way of playing is to establish and secure a couple of LZ's, then just take a squad on aggressive patrol for a few days. ...Ah, the night vigils I've spent on napalmed hilltops, twitching behind my iron sights, praying for the dawn and enough reinforcement points to fly in a Marine rifle team ;) ...One request for version 2.0 TYS. Could you make it slightly less addictive please? Â Loads more great missions out there. I keep meaning to learn to use the CoC interface. Must also give RTS3 and CTI a go, though I believe they're more MP-oriented? I tend to use that nice Avon Lady's M.O.M. site to look out for new missions, then get the required addons together, then get the mission. By the time I've done that, playtime's over Never mind...one rainy day I'll have a lot of fun! Cheers! Cornhelium Ps. Sorry about the Deus Ex / UT comments. I know they'll be great and both series are v.important for videogames...OFP just gets me on the warpath, is all Â
  10. Hi, Does anyone know if it would be possible to do some scripting that would make the following happen? -------------------------------- 1. Player is using non-HD ammunition in an MP mission where all AIs are using HD. 2. Player runs out of ammo and picks up a fallen FAL HD. >>Script executes to removeAllMagazines from FAL and then add the same number of non-HD mags to the FAL<< 3. Player then gets shot and killed >>Another script executes to removeAllMagazines from the FAL and add the same number of -HD mags<< 4. Just then, an AI rearms from the dead player's FAL. No script executes, the AI is rearmed and keeps blasting away with HD. -------------------------------------------- I guess these scripts would have to be part of the weapon .cpp in the .pbo? (Sorry have no idea what I'm talking about  ) Do any scripting experts think this is do-able? Thanks,
  11. Great - many thanks Harkonin! Cheers,
  12. I guess there are a few problems with making it a universal script: 1. To execute universally, without being manually entered in the initialisation field for each unit in the mission editor, the script would have to be part of the .pbo of the weapon in question and execute automatically each time that weapon is used. (eg M16.pbo) 2. It needs to either a) only affect the mags of the pbo weapon in question or b) get the full current loadout of the player/AI carrying the weapon (ie. the dead unit and the player picking up the weapon/mags), and then replicate that loadout, minus/plus HD mags. Otherwise you could have problems with the script changing the player's/AI's secondary weapons, sidearms, binoculars etc. I'm thinking about the type of scripts used in the JAM2NAM and LSR2JAM projects. Thanks very much for your input, Cornhelium
  13. Wow - thanks Harkonin. Good point InqWiper - but as HD AI are gonna be firing like crazy I feel it's not too much of an issue. Then again, another human player could shoot you and pick up 5 full mags from your body when you died with only 3 rounds in each mag... ...oh HarkOOOnin...
  14. cornhelium

    Unscripted war: vietnam pack

    Great news TYS. Unscripted War is The Stuff Of Life (& Death  )! (cornhelium scurries away to get coursework done before the 30th...)
  15. cornhelium

    Bas tonal-tango pack

    Hi Lt Damage, The first time I ran the patch it didn't seem to 'take', so I made a temp folder on the desktop, extracted the 5 pbos to there from the original 115mb Tonal/Tango .rar, then pointed the patcher to those files, let it run and then copied them into my -mod setup, overwriting the 5 unpatched files. Works a treat - the addon dependency is gone and I can watch my nice cutscenes again. Thanks BAS
  16. cornhelium

    Tonal/opfor: wwii units in the mix?

    Cool - tks Bucketman & TopCover. Cheers,
  17. Hi, The great Tonal Background file got me thinking about the possiblity of adding a few Allied WW2 units into the OPFOR mix as TDF units or TRF weaponry, to make for an even more exciting mix of technologies. Here's a very quick quote from www.naval-history.net, summarising the strategic situation in East Africa, June 1940: >>From bases in Italian East Africa [italian Somaliland, Eritrea, Ethiopia] the Italian Air Force and Navy are capable of cutting Allied supply routes to Suez through the Red Sea. The Italian army is also powerful enough to conquer British and French Somaliland and pose a threat to the Sudan and Kenya<< I can imagine Tonal having been a useful airbase for protection of shipping lanes between British colonies like Aden, Kenya and British Somaliland. Maybe a couple of Beaufighters could have been left lying around? Or for WW2 history right on Tonal's doorstep, how about this (from http://world.std.com/~Ted7/altcamp3.htm#cMad): >>Madagascar (May-Nov 1942) ...Britain feared use of Madagascar as a Japanese base at the western end of the Indian Ocean. The disruption to shipping to and from India was completely unacceptable. The solution was to take Madagascar from the Vichy French before that could occur. The operation was called Ironclad. Operation Ironclad opened with an attack by carrier-borne aircraft against Diego Suarez, Madagascar's main port and only naval base....18 Swordfish from HMS Illustrious attacked the Diego Suarez naval base, sinking a sloop and a sub. 6 Albacores and 6 Sea Hurricanes attacked the air field, reportedly destroying "more than 20 french fighters." This is more than were at Diego Suarez at the time. Forces French Units  Ivato Tananarive Escadrille 565 Escradrille 555 6/13 MS.406 4 Po.63-11 Diego Suarez Detach 565 Detach 555 5 MS.406 2 Po.63-11 More information about French aircraft in Madagascar May 1942 British Air Units  HMS Illustrious No. 881 Sqdn No. 882 Sqdn No. 810 Sqdn No. 829 Sqdn 12 Martlet III 8 Martlet III, 1 Fulmar NF 9 Swordfish 9 Swordfish HMS Indomitable No. 800 Sqdn No. 806 Sqdn No. 880 Sqdn No. 827 Sqdn No. 831 Sqdn 8 Fulmar II 4 Fulmar II 6 Sea Hurricanes 12 Albacores 12 Albacores Once Diego Suarez was secure and its air field open, South African Air Force units were brought in to finish the campaign. In August, 1942, No. 806 Sqdn was assigned Martlet IIs. [Martlet I, II & III = Grumman F4F Wildcat as used early in the Pacific Theatre http://www.fleetairarmarchive.net/Aircraft/MartletWildcat.htm  ]<< Wildcats, Swordfish & Hurricanes then?  ...Or how about this from the same site: >>An interesting side show of the war was the fighting in Ethiopia. Italy had conquered Ethiopia in 1936, using modern weaponry against a rather primitive army and nearly non-existent air force. In 1940, anxious to decrease the number of "backdoors" it had to watch, Britain gathered a rather motley collection of colonial infantry, half-trained air units armed with obsolete equipment (including South African Air Force Ju-86 bombers!), and a few armored cars, and invaded the Italian holdings in East Africa (Eritrea, Ethiopia, and Italian Somaliland). The Italians, cut off from reinforcements by Egypt and Sudan, had a fair amount of air power in East Africa, but it was mostly obsolete (even for Italian equipment). The result was a last hurrah for pre-World War II aerial technology.<< I can actually see the old South African JU86's having more of a place on modern day Tonal than the Swordfish or Hurricane (as a transport or TDF maritime recon patrolling for drun/gun runners), though how the TDF kept them running through 60 years of monsoon and desert dust without spares I'll leave to someone else to explain   I can imagine a couple of Martlets being kept running as trainers though. Whaddya think? Cheers  Cornhelium
  18. cornhelium

    Bas pavehawks

    Lovely jubbly
  19. cornhelium

    Joint ammo and magazines (jam)

    Salut! For future JAM versions, could it be possible to embed a script into each JAM weapon pbo so that, whenever a player picks up a HD weapon, the script removes all primary magazines and replaces them with non-HD mags? Personally I don't mind using scavenged HD, but if this was possible then you'd really get the best of both worlds. Cheers, Edit: I guess for MP another script would be needed to reverse the process when a Player dies/drops weapon (though this would only be needed to stop AI rearming with non-HD).
  20. cornhelium

    Tonal/opfor: wwii units in the mix?

    The Swordfish looks sweet, Trenchfeet. Do I remember you were thinking about doing a Catalina too? The extra Russian stuff sounds interesting Bucketman. Do you know what kind of stuff was deployed in the Soviet-backed wars and counter-insurrections of the '70's? (I guess the Somalia-Ethiopia war and support of post-colonial Angola would be the ones most relevant to Tonal). Thanks - Cornhelium
  21. Hi, The great Tonal Background file got me thinking about the possiblity of adding a few Allied WW2 units into the OPFOR mix as TDF units or TRF weaponry, to make for an even more exciting mix of technologies. Here's a very quick quote from www.naval-history.net, summarising the strategic situation in East Africa, June 1940: >>From bases in Italian East Africa [italian Somaliland, Eritrea, Ethiopia] the Italian Air Force and Navy are capable of cutting Allied supply routes to Suez through the Red Sea. The Italian army is also powerful enough to conquer British and French Somaliland and pose a threat to the Sudan and Kenya<< I can imagine Tonal having been a useful airbase for protection of shipping lanes between British colonies like Aden, Kenya and British Somaliland. Maybe a couple of Beaufighters could have been left lying around? Or for WW2 history right on Tonal's doorstep, how about this (from http://world.std.com/~Ted7/altcamp3.htm#cMad): >>Madagascar (May-Nov 1942) ...Britain feared use of Madagascar as a Japanese base at the western end of the Indian Ocean. The disruption to shipping to and from India was completely unacceptable. The solution was to take Madagascar from the Vichy French before that could occur. The operation was called Ironclad. Operation Ironclad opened with an attack by carrier-borne aircraft against Diego Suarez, Madagascar's main port and only naval base....18 Swordfish from HMS Illustrious attacked the Diego Suarez naval base, sinking a sloop and a sub. 6 Albacores and 6 Sea Hurricanes attacked the air field, reportedly destroying "more than 20 french fighters." This is more than were at Diego Suarez at the time. Forces French Units  Ivato Tananarive Escadrille 565 Escradrille 555 6/13 MS.406 4 Po.63-11 Diego Suarez Detach 565 Detach 555 5 MS.406 2 Po.63-11 More information about French aircraft in Madagascar May 1942 British Air Units  HMS Illustrious No. 881 Sqdn No. 882 Sqdn No. 810 Sqdn No. 829 Sqdn 12 Martlet III 8 Martlet III, 1 Fulmar NF 9 Swordfish 9 Swordfish HMS Indomitable No. 800 Sqdn No. 806 Sqdn No. 880 Sqdn No. 827 Sqdn No. 831 Sqdn 8 Fulmar II 4 Fulmar II 6 Sea Hurricanes 12 Albacores 12 Albacores Once Diego Suarez was secure and its air field open, South African Air Force units were brought in to finish the campaign. In August, 1942, No. 806 Sqdn was assigned Martlet IIs. [Martlet I, II & III = Grumman F4F Wildcat as used early in the Pacific Theatre http://www.fleetairarmarchive.net/Aircraft/MartletWildcat.htm  ]<< Wildcats, Swordfish & Hurricanes then?  ...Or how about this from the same site: >>An interesting side show of the war was the fighting in Ethiopia. Italy had conquered Ethiopia in 1936, using modern weaponry against a rather primitive army and nearly non-existent air force. In 1940, anxious to decrease the number of "backdoors" it had to watch, Britain gathered a rather motley collection of colonial infantry, half-trained air units armed with obsolete equipment (including South African Air Force Ju-86 bombers!), and a few armored cars, and invaded the Italian holdings in East Africa (Eritrea, Ethiopia, and Italian Somaliland). The Italians, cut off from reinforcements by Egypt and Sudan, had a fair amount of air power in East Africa, but it was mostly obsolete (even for Italian equipment). The result was a last hurrah for pre-World War II aerial technology.<< I can actually see the old South African JU86's having more of a place on modern day Tonal than the Swordfish or Hurricane (as a transport or TDF maritime recon patrolling for drun/gun runners), though how the TDF kept them running through 60 years of monsoon and desert dust without spares I'll leave to someone else to explain   I can imagine a couple of Martlets being kept running as trainers though. Whaddya think? Cheers  Cornhelium
  22. cornhelium

    Tonal/opfor: wwii units in the mix?

    Aye TC, you read my mind. I was thinking a TDF Dakota would fit very well with Tonal being Brit-occupied during WW2. I could also see an import/export firm on Tonal having bought one to airfreight stuff to and from the mainland. I'm pretty clueless about historical infantry weapons, but can imagine I44 and other WW2 rifles/MGs becoming popular additions to Tonal missions (eg. Bren/Sten guns? PIAT?). A TRF Vickers machine gun nest would be a fun thing to stumble into in the swamps of Zinaba...or on the back of a technical  : Ooh, I love mixing up technology from different eras - it's all a bit "Tattooine", ain't it?
  23. cornhelium

    Tonal/opfor: wwii units in the mix?

    Aye TC, you read my mind. I was thinking a TDF Dakota would fit very well with Tonal being Brit-occupied during WW2. I could also see an import/export firm on Tonal having bought one to airfreight stuff to and from the mainland. I'm pretty clueless about historical infantry weapons, but can imagine I44 and other WW2 rifles/MGs becoming popular additions to Tonal missions (eg. Bren/Sten guns? PIAT?). A TRF Vickers machine gun nest would be a fun thing to stumble into in the swamps of Zinaba...or on the back of a technical  : Ooh, I love mixing up technology from different eras - it's all a bit "Tattooine", ain't it?
  24. cornhelium

    The unsung vietnam thread

    Looks great Wilco I understand that ThruYerSternum is working with the Unsung project now? Will the Unscripted War v2.0 be incorporated into the Unsung's releases? And how about TYS's Ia Drang island? Thanks - can't wait, Cornhelium
×