charles
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Everything posted by charles
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they don't seem to bother with the dead bodies, i wonder what the hide body function's for, i mean they can walk right on top of the dead bodies and still have their guns at their backs. but i think the AI in OFP is a lot better than most other games
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since OFP has large (huge! maps, i think i will be more fun if it support more people like 100, this way you can really divide people into special positions like flying CAS on choppers and stuff like that w/o getting your main team to become too small
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i never played online before(cause my dsl company ran out of business and i am back to dialup! )anyway, i thought the game has built in voice chat, doesn't it?
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i use the iron sight most of the time unless the enemy is like right in front of me, cause the iron sight will block a lot of the view and you won't be able to see to much
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i use the iron sight most of the time unless the enemy is like right in front of me, cause the iron sight will block a lot of the view and you won't be able to see to much
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Hey........what'd you think of the mission hmmwv?
charles replied to Aculaud's topic in OPF MISSIONS
it will be nice if this is a rampage mission like the last mission in the campaign, in stead of a humvee, get a armed tank and kill every thing in sight....that will be fun -
it will be much more interesting if there are heading to a strip club in stead of a bar
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there's no way you can sucess in this mission even you have killed everything, you will still get all the crosses. I played it couple times that i was able to destroy all the tanks and choppers, and there's a way to do it. first you have to temporary retreat to somewhere which the tanks won't be able to see you(somewhere far away), stay there and wait till they overrun the base and settle down(usually they will let their guard down and stop moving around after they haven't seen an enemy for a while) now, you order the other vulcan to stay at the spot and you can move out slowly(i usually get the gunner position and let the AI be the driver) just move and stop all the time and zoom in max with the gun sight, it's kind of like sniping. this way i managed to destroy the bmps and disable the tanks, sometimes when i am lucky, i even disable the tanks just enough that the crews inside will get out and i can steal their tanks. one thing to watch out is the MI24s when you hear choppers, start looking up the sky. one more thing, you do need lots of ammo to disable a tank, so just keep on shooting for like 10, 20 second and stop to take a look if it's still alive, if you run out of ammo go back to the other vulcan which is parked in the safe spot and take over it
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how about just use the redfield zoom scope that was used on M21? some of the original M40s had that scope on. I think it will be much easier to use and create.
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at the begining of the mission, i just play with the fire, then the CO came, after that i just hid under the bush next to house(the one next to the vulcan) when the 2 russkies come down the road, just throw all the lead to them and they usually won't have a clue what hit them, after that, go up to the M2 by the lighthouse and shoot the 2 Hinds that are gonna fly by, i managed to kill a bunch of guys inside the choppers before....I think those boats are supposed to be friendlys...aren't they? btw those star shells are fun...
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there were a couple times that when i was in a tank (M1 or T80) i shot the Hinds with the HE shell of the main gun and it worked like magic! but this is more like luck than anything else
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from what i heard of, the glass can stand up to 23mm rounds, but i think you shoot a couple of rounds to the same area, the glass's gonna give way
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the light fifty with API rounds can penetrate 1.5 inch of steel, so it has no problem of disabling APCs/Trucks, but there's no way it can do anything with a MBT, otherwise they don't need that 120mm gun on M1A1 BTW, i think it would nice to have a REAL sniper rifle in stead of that semi-auto M21, M40A1 will be a nice once
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the light fifty with API rounds can penetrate 1.5 inch of steel, so it has no problem of disabling APCs/Trucks, but there's no way it can do anything with a MBT, otherwise they don't need that 120mm gun on M1A!
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i once used the M2 .50cal to knock down a Hind, but it really took a while. On the Vulcan mission, i took the Stinger and did knock down a chopper (i think it was a Mi-8 though)
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Quote: from Frizbee on 3:18 am on Dec. 28, 2001 It seems that alot of the good aircraft are being retired in favor of 'swapable' part, multi-role aircraft. The A10 The F14 Both are being retired, with the F16 to be fazed out as a frontline strike aircraft, and the FA-18 Hornet to be put into the backseat of carrier operations as well. <span id='postcolor'> yea, too bad they are gonna replace the tomcat as well, that little F/A-18 will just never be able to do what the turkey can do
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bulletproof or not, i don't think it will help when you are using 120mm HE shells on it.....hehe.....i nailed a couple of Mi-24s with tank guns before
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but didn't they say the game will only use 256mb no matter how much rams you have?
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I move to urge Codemasters and BIS to add the Barret 50 cal
charles replied to Aculaud's topic in GENERAL
we really need a real sniper rifle, M21 is just too weak, bolt action rifles will be fun, add a M40. light fifty's fun too play with too, sniping someone 1 mile away is fun -
I move to urge Codemasters and BIS to add the Barret 50 cal
charles replied to Aculaud's topic in ADDONS & MODS: COMPLETE
we really need a real sniper rifle, M21 is just too weak, bolt action rifles will be fun, add a M40. light fifty's fun too play with too, sniping someone 1 mile away is fun -
".........The Cessna should be able to take-off and land on plain fields. Currently not possible (though you can drive it off a cliff). This would give many new options to mission making. " hmm....i did at least once that i landed on an flat open field, so i think it's possible, the only thing you can't do is to get it back in the air(at least i haven't success once) so after you land the plane, you probably have to drive it around town the cessna's kind of useful for scouting(just hope that nobody will point their AKs/SAs/ZSUs at you)
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aren't the OH-58s in real life supposed to have .50 cal M2 BMGs on them? i can't find them in the game, only found FFARs and there are only like 12 shots! way not enough....it will be nice to have a MG on that thing. one more thing, it seems to be really easy to maneuver this chopper in the game compare to other choppers in the game....
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".....m1a1s were immobilised by rpgs in the gulf. i can post a pic if you want...." hey Brass, i know u can shoot up a tank's track, but can u post the pic? i never seen anything like that
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Quote: from residuum on 3:13 am on Dec. 5, 2001 I can't get altitude in any plane. Â I remember going to like 800 in the SU whatver but now in A-10 and cessna I can't get above 300. Â What am I doing wrong? <span id='postcolor'> were u in a level flight when u flew the SU? the cessna's not supposed to go faster than 300, try to go into a dive with the A10 to see if it can go faster
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if the CD's not there, go to ur always-friendly lawyer and sue their asses off