candleman
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Everything posted by candleman
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HI! Did not find any files on that link.
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New universal dynamic grass script
candleman replied to djukel's topic in OFP : MISSION EDITING & SCRIPTING
Do you know any grass mod? I haven't seen so far. What is this? BTW is there any grass addon somewhere? As I saw color of uwar grasses unfortunately do not fit to Kolgujev and Malden island due to their unique ground textures. -
Based on WGL mod's bomb explosion effect I rewrite some part of airstrike script to use same, but modified effect. Credit goes to WGL team. new velocity.sqs file
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Hi! As I saw tracers only visible when they are 40-60 meters from shooter. It is possible to see tracer effects earlier? Or bullets to fast to attach this effect to them earlier?
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Hawk's nimitz class aircraft carrier
candleman replied to miles teg's topic in ADDONS & MODS: COMPLETE
Hi' When I am approaching to ship the surface allways vibrating. Can you help me what cause this? VGA card or what? -
I find a bug in FDF_Eastborder map when I play east side allways get an error message at start. "'_rand = -100 |#| random 100': Error unknown operator random". I also noticed enemy HQ not exist on the map. It is strange because playing west side I did not get any error.
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Before they lock please tell me how OFP works under Semptron ?
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I am just walkin on OFPEC and find an imteresting script called Fake Death. "This script is an action which will cause to to fall over and play dead during a mission - and AI won't shoot at you. Not only that, sometimes the AI might realize you're faking, and fire at you anyway". If it possible please put into next version sometimes desparetly need this kind of action. I think it is not unrealistic way to deceive enemy. OFPEC
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Hi! I haven't reached to enemy prison so far. Firstly I was very busy on battlefield, secondly my troops wasn't fallen to captivity. Besides enemy specops blow up my supply depot right there when I needed materials. Thus I couldn't rebuilt it and lack of ammo and fuel resources enemy slowly liquidated me. Once I got a script error message but disappered fast I coudn't recognized it. Djukel! I agree with Mr Burns to make availabe using other addons.
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Ordering unit to take weapon
candleman replied to frankie2spankie's topic in OFP : MISSION EDITING & SCRIPTING
I can't count properly how many ammo (law rocket) left . script check dead lawsoldiers nearby --------------------------------------------------- _man = objnull _man = nearestObject [player, "SoldierWLAW"] ?(!Isnull _man and !alive _man): _num = _man ammo "LAWlauncher"; hint format ["%1 ammo left", _num] --------------------------------------------------- I allways got 1 value even if I know the LAWsoldier has all 3 rockets. -
Hi Djukel! Luckily I have all FDF versions. Can you tell me why should I use 1.1 or 1.2 instead of 1.3?
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Ordering unit to take weapon
candleman replied to frankie2spankie's topic in OFP : MISSION EDITING & SCRIPTING
Don't forget to check ammo of LAW before take weapon