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bodybag

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Posts posted by bodybag


  1. Hi guys!

    I'm making a guns'n'ammo box to one of my missions and wounder if anyone of you know how to add text to it. The idea was to seperate'em all with a line and text, like in A.C.E ammo boxes. This is the same type of sqs I use.. .

    <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">; Get the crate parameter given

    _crate = _this Select 0

    ; Remove the stock items from the crate

    ClearMagazineCargo _crate

    ClearWeaponCargo _crate

    ; Add the items to the crate

    _crate addweaponcargo ["M9",50]

    _crate addweaponcargo ["M9SD",50]

    _crate addweaponcargo ["M16A2",50]

    _crate addweaponcargo ["M16A2GL",50]

    _crate addweaponcargo ["M4",50]

    _crate addweaponcargo ["M4A1SD",50]

    _crate addweaponcargo ["M4GL",50]

    _crate addweaponcargo ["M4A1",50]

    _crate addweaponcargo ["M4A1GL",50]

    _crate addweaponcargo ["M4AIM",50]

    _crate addweaponcargo ["M4SPR",50]

    _crate addweaponcargo ["G36a",50]

    _crate addweaponcargo ["g36c",50]

    _crate addweaponcargo ["g36k",50]

    _crate addweaponcargo ["m24",50]

    _crate addweaponcargo ["mp5A5",50]

    _crate addweaponcargo ["MP5SD",50]

    _crate addweaponcargo ["M240",50]

    _crate addweaponcargo ["M249",50]

    _crate addweaponcargo ["M107",50]

    _crate addweaponcargo ["Stinger",50]

    _crate addweaponcargo ["M136",50]

    _crate addweaponcargo ["Laserdesignator",50]

    _crate addweaponcargo ["Binocular",50]

    _crate addweaponcargo ["NVGoggles",50]

    _crate addmagazinecargo ["Handgrenade",10]

    _crate addmagazinecargo ["Smokeshell",10]

    _crate addmagazinecargo ["Smokeshellred",10]

    _crate addmagazinecargo ["Smokeshellgreen",10]

    _crate addmagazinecargo ["30Rnd_9x19_MP5",50]

    _crate addmagazinecargo ["30Rnd_9x19_MP5SD",50]

    _crate addmagazinecargo ["15Rnd_9x19_M9",50]

    _crate addmagazinecargo ["15Rnd_9x19_M9SD",50]

    _crate addmagazinecargo ["30Rnd_556x45_Stanag",50]

    _crate addmagazinecargo ["30Rnd_556x45_G36",50]

    _crate addmagazinecargo ["200Rnd_556x45_M249",50]

    _crate addmagazinecargo ["5Rnd_762x51_M24",50]

    _crate addmagazinecargo ["100Rnd_762x51_M240",50]

    _crate addmagazinecargo ["FlareWhite_M203",50]

    _crate addmagazinecargo ["FlareGreen_M203",50]

    _crate addmagazinecargo ["FlareRed_M203",50]

    _crate addmagazinecargo ["FlareYellow_M203",50]

    _crate addmagazinecargo ["1Rnd_HE_M203",50]

    _crate addmagazinecargo ["M136",20]

    _crate addmagazinecargo ["Stinger",10]

    _crate addmagazinecargo ["Pipebomb",10]

    _crate addmagazinecargo ["Mine",10]

    _crate addmagazinecargo ["Laserbatteries",10]

    _crate addmagazinecargo ["10Rnd_127x99_M107",50]

    Exit


  2. I'm verry new to editing so .. .

    I've edited a mission with the new Taliban Pack in @MyAddonsFolder and later on removed the addon couse I didnt like it. Now I cant play the mission couse it says that I missing vilas_wpn etc. My question is; How do I clear a mission from an addon. If I just delete it from the folder I cant even edit the map later on.


  3. Hi there!

    I've spend most of my time this christmas, trying to learn how to make a ArmA Coop mission, but I give up.

    Instead I'll ask gently, if there is any of you skilled mission makers out there who wanna make me a few?

    I'm looking after missions build on the maps Avgani v1.3 and Afghan Village v0.6 by Opteryx, without the

    A.C.E-Mod in it. No offence against that mod, it's just that we play with our own little addon package.

    Here is the addons I whould like to have in the missions:

    - Cartridge v1.0 by Mondkalb

    - Iraq Insurgency by Benamaina v2.0

    - UKF Weapon Packs v0.1 (Weapon box)

    - Desert Weapons Pack v1.2 by AimPoint

    - Iraqi vehicles pack v1.0 by Benamaina

    - OFPEC's Blood effects v1.4 by =\SNKMAN/=

    - Jonny's Army Special Forces v1.0 (Desert)

    - Desert Vehicle pack 1.1 by McNools & Soul

    - Sniper Addon Pack v1.1 by HD_Läppli (Desert)

    - Extended eventhandlers (xeh) by Solus & Killswitch

    In advance,

    Andreas a.k.a bodybag


  4. Yo ybers notworthy.gif

    I've used most of my christmas weekend to learn the ArmA editor. Also read a few "how to edit" for noobs but still have a few questions, figured that you guys on the forum could help me out with it.

    How do I make the vehicles to respawn in the base again if they get destroyed during the mission? What program do I make description.ext with?


  5. Well, got a n00by problem here! whistle.gif

    I got a dedicated and private ArmA server and need to log in as an admin so I can change the map to 24 hour day. How the f**k do I open the consol window (Swedish) or is it possible to put it directly into the server config?


  6. THE FEW.. .THE PROUD.. .THE NUTS!

    37th_loga1.jpg

    We are a few Swedish old farts of gamers who've played together since 2002. We got a private Teamspeak named 37th.mine.nu, a few game servers and a forum named 37th.se, thats about it. We only play FPS (first person shoter) and RTS (real time strategy), both old and new titles. As you probably know is the majority of 37th's members old as hell and isn't able to play as much as we once did. But when we do, we do it HARD! We try to gather the team a few times a week, mostly during the weekends via arranged nightgibs with signups in our forum. Visit us at www.37th.se and read more!

    6bf66-4.jpg 6c560-4.jpg

    Cya on the beach


  7. I have 34 co-op missions on my server today and they runs in a cycle mode, I dont wont it like that. How do I change it so a player can create a new game after a mission is finished, by chosing a mission from a list of all 34 missions the server runs?

    I've seen this being able on alot of other co-op servers


  8. I have 34 co-op missions on my server today and they runs in a cycle mode, I dont wont it like that. How do I change it so a player can create a new game after a mission is finished, by chosing a mission from a list of all 34 missions the server runs?

    I've seen this being able on alot of other co-op servers

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