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Everything posted by bigstone
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Cool man what a coincidence just finished watching Band of Brothers now this!!! Downloading now!!!! Thank guys!!!
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The Unsung MOD (Vietnam War) Arma 2 Release
bigstone replied to sgt_savage's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
this setobjecttexture [0,spaceâ€\uns_army\data\20eng_co.paaâ€]; this setobjecttexture [0,space"\uns_army\data\196lib_co.paa"]; Just press the space bar once after [0, -
Fields of War: Normandy 1.00 and beyond WIP thread (formerly The 31st Normandy mod)
bigstone replied to rip31st's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Well for the US, 101st, 82nd, 1st ID, 29th ID, 4th ID, 90th ID, 2nd Rangers, and 5th Rangers camo netting for most of the troops. British Paras, 50th ID, and 3rd ID (camo netted helmets) Canadians 3rd ID (camo netted helmets) That would add realism for the mod. I know you guys do not have a Utah map, but the 4th ID and 90th ID would fit well for that. -
Fields of War: Normandy 1.00 and beyond WIP thread (formerly The 31st Normandy mod)
bigstone replied to rip31st's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Not true you had the B-29 and A-1 Skyraider as well.:D -
The Unsung MOD (Vietnam War) Arma 2 Release
bigstone replied to sgt_savage's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Yup it sure isn't a prank...Even though it is April Fools day -
abandoned the CO port... Yeah right it is still March 31st overhere LOL!!! Good April Fools joke though....
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The Unsung MOD (Vietnam War) Arma 2 Release
bigstone replied to sgt_savage's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Yeah this is going to be a awesome mod from the first release. -
The Unsung MOD (Vietnam War) Arma 2 Release
bigstone replied to sgt_savage's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Nuff said..... -
Hi great mod, but how do you get rid of the red smoke grenade effects when a fire fight happens. It is killing my FPS... All I hear is a pop and all of a sudden red smoke appears??? Thank you
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Jungle Wars: Island of Lingor
bigstone replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thank you Ice Breakr got it working nice map. -
Jungle Wars: Island of Lingor
bigstone replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
OK Ice breaker I found all the pbos and deleted them. I added the updated v1.20 brg trees and the trees are still floating, but the palm trees are on the ground. Its just the huge trees that float??? -
The Unsung MOD (Vietnam War) Arma 2 Release
bigstone replied to sgt_savage's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hmmm ....That is strange I have A2v1.08 and OAv1.57 and it works just fine. -
Jungle Wars: Island of Lingor
bigstone replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hey I installed this island and the trees are still floating? Oh yeah I have Arma2 OA 1.57 and also all the latest required pbo's for this island to run -
[WIP]WW2 Battleship Mod
bigstone replied to firewill's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
OK so now your going to make USN, IJN, RN, and GN? -
US Army 2003 - BETA release. (OA)
bigstone replied to Fox '09's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Fox nice units we need a saw gunner as well. Also troops with/without rucks as well. And a RTO guy. Looking forward to more. -
Which pbo has the destroyed gore body effect? Also which pbo has the anim where the troops drag wounded soldiers? Thank you
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Hell in the Pacific MOD
bigstone replied to mr pedersen's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Are the Marines going to wear olive drab uniforms? All I seen in the clips were camo uniforms? Yeah looking good can't wait for release like the rest keep up the awesome work fellas.... -
Fields of War: Normandy 1.00 and beyond WIP thread (formerly The 31st Normandy mod)
bigstone replied to rip31st's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Cool British troops, but don't forget to add camo netted helmets on the British soldiers. You know camo net with pieces of thread from other things tied into the helmets. So basically plain helmet if you want Dunkirk type missions and camo netted helmets for D-Day missions. Just a couple of ideas. -
Fields of War: Normandy 1.00 and beyond WIP thread (formerly The 31st Normandy mod)
bigstone replied to rip31st's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Looking forward to this mod. -
Predator Mod
bigstone replied to charon productions's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Cool just played and yes the predators independent side will attack blufor troops. Can't wait for the Aliens.... -
Predator Mod
bigstone replied to charon productions's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Now all we need now are Aliens xenomorphs!!! Great job!!! OBTW what side are the predators on blufor or opfor? -
OK Jojimbo thank you for the clarification. Maybe update the 101 troops with the proper colored M42 uniform. Maybe M43 for 82nd and 101 troops for those who want to make Operation Market Garden missions.
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@Hans Ludwig http://www.whatpriceglory.com/pic/M42_Jacket_Reinf.jpg http://www.whatpriceglory.com/pic/M42_Trousers_Reinf.jpg
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@SiginArma, Yeah but for Market Garden you would have to repaint the skins to olive green M43 uniform. The one pictured in khaki colored uniform is the M42 uniform which was used in D-Day June 1944 over France.
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Vietnam the Experience: Discussion
bigstone replied to Snake Man's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Yeah I tried the mod and the UH-1C gunship and ARA both are not C models, but they are the D models.....