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Everything posted by bigstone
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Copy and paste playable units?
bigstone replied to bigstone's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
OK will do thanks. -
Copy and paste playable units?
bigstone replied to bigstone's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Not really, but making a 120 troops playable maybe.... Oh well I thought there was a way around this. Thank you for your reply. -
Hey Bink what about those 3rd ID troops?
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31st Normandy mod for ArmA2: WW2
bigstone replied to rip31st's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
As far as British forces are concerned is there going to be British Paras as well? The 50th ID troops look great, but the British 6th Airborne played a major role in the beginning stages of Normandy June 5, 1944. -
Man I do not like the IOTV to much of a hassle to put on and take off. I prefer the older IBA (open and close too easy.). But for making modern units yeah the IOTV.:)
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Project Reality - WIP Discussion
bigstone replied to craig.turner's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Are you guys going to make British Royal Marine Commandos? -
The Unsung MOD (Vietnam War)
bigstone replied to Warrior Xâ„¢'s topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Awesome I can't wait!!! -
A.C.E. 2 - v1.2 stable (Advanced Combat Environment)
bigstone replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Great mod, but I would like to have crosshairs enabled. Is there a pbo I can delete to be able to have the crosshairs back? -
Jungle Wars: Island of Lingor
bigstone replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I tried your lingor map,but the trees are not there. I get the can't open brg_coconutpalm8.p3d, brg_jungle_tree_canopy_1.p3d, brg_banana_2.p3d? What must I install for this map to have all the required vegetation to appear? -
How do you get the arty to work?
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Man very cool mod. But how do I get rid of the radio rucksack? Thank you:)
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Vietnam: The Experience - final alpha
bigstone replied to Snake Man's topic in ARMA - ADDONS & MODS: COMPLETE
How do you make the jets attack ground targets? Also do the mortars work? I can't even fire the mortars.... -
Star Wars Stormtrooper
bigstone replied to mcruppert's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Is there a way to make the stormtroopers as opfor? I mean the rebels and stormtroopers do not even attack each other? Stormtroopers are under independent and the rebels are under USMC, so they will not attack each other...... They look great though.... -
Whats the code line to add grenades?
bigstone posted a topic in ARMA : CONFIGS AND SCRIPTING (addons)
The says it all fellas. I type in for example: this addweapon "uns_m61gren"; The soldier has the grenade, but doesn't throw? -
The Unsung Release 1 (Alpha)
bigstone replied to Redkid Joker's topic in ARMA - ADDONS & MODS: COMPLETE
Warrior X I do place a waypoint and it does not fly at normal speed at all it flys really slowly??? -
Whats the code line to add grenades?
bigstone replied to bigstone's topic in ARMA : CONFIGS AND SCRIPTING (addons)
Where do I find custom throw type? -
The Unsung Release 1 (Alpha)
bigstone replied to Redkid Joker's topic in ARMA - ADDONS & MODS: COMPLETE
Hey guys how do you make the AI hueys fly faster? -
The Unsung Release 1 (Alpha)
bigstone replied to Redkid Joker's topic in ARMA - ADDONS & MODS: COMPLETE
Post some screenshots of the USMC and US Army troops... 25 more days before I can play Arma again.... -
Hey Bink th eline says it all. Man I have 7 months left in Afghanistan. I can't wait to come home to catch up on VBS2 and get a copy of Arma2
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Invasion 1944 - D-Day 1.1 released
bigstone replied to JdB's topic in ARMA - ADDONS & MODS: COMPLETE
Hi in this 1.1 version do the US Army troops have camo netting on the helmets? -
Invasion 1944 - D-Day v1.0 released
bigstone replied to JdB's topic in ARMA - ADDONS & MODS: COMPLETE
Cool will 3rd party ww2 stuff work in this mod? -
Invasion 1944 - D-Day v1.0 released
bigstone replied to JdB's topic in ARMA - ADDONS & MODS: COMPLETE
Hi guys I haven't downloaded this cool mod yet, but what US Army Divisions are in this mod? Thank you Happy 4th of July!!! -
unpack JOHNS_KINGTIGER2(BETA) into ARMA/ADDONS watch in the editor under opfor JOHNS_KÖNIGsTIGER -BETA-<-----Yes I looked and it is not listed??? Is it actually under a different name?
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31st NORMANDY MOD - WW2 Â -BETA RELEASE
bigstone replied to rip31st's topic in ARMA - ADDONS & MODS: COMPLETE
Very nice!!! "Band of Brothers", great source for reference. -
What are the ini line info should I type in for soldiers to be automatically loaded into a boat transport and to have that boat take them to the beach and for the soldiers to unload and assualt the beach???