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blackgrain

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About blackgrain

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  1. Ops... bad news... :( ... This problem... have any solution?... it is possible edit config.cpp or something that it? Anyway... thanks very much! ;)
  2. Nobody?.. any idea?.. somebody know if normandy31 units can move their lips?? Thanks guys!! ;)
  3. Great look!!! ;) One question... about units... they not move the lips when I command for example: _unit_of_norm31 say "HELLO"; And HELLO is correctly declared in the CfgSound in the description.ext and the .ogg is the correct format and have the .lip file in the same directory. I know that this "HELLO" work fine, because in the defaults units of the ArmA work oks... I mean.. _unit_of_Arma say "HELLO" And de unit in game move de lips ok. May be... it's possible that the lips not modeled in the normady31 units?? Thanks very much!!!
  4. Hello guys!! I have been looking for a mod of dynamic weather, I found this http://www.armaholic.com/page.php?id=777 by Sentinel & Smiley_Nick ... But... this seems old... written on sqs old script.. somebody know about anything more update?? or.. this mod works fine in the last Arma updates? Sorry for my poor english, and thanks very much!! ;)
  5. blackgrain

    Night... less dark...

    Ok guys!! thanks for your support! I will try to ajust my brightness and gamma settings ;) Now... I know not exist any mod to make it :D Thanks!!
  6. Hello!! First... sorry for my english.. :( I have a question. I searched about something (may be a mod) which make the night in Arma less... dark.. Really... in hours of deep night, the visibility was absolutely zero.. I know... I can use night vision goggles :p ... but... despite that... anyone has any news about this?... a mod make the dark of the night less dark??... Thanks!!
  7. Hello!! I would like to know if is possible to do the "blood splash" effect when I want. May be.. with cutRsc or cutObj ??... It is possible? Thanks!! ;)
  8. Great look!!! Thanks Rip31st!!!
  9. Thanks Synide, I suspected this... Really... really.. I don´t know what I do with modding Arma Thanks very much!!
  10. Hello!! I continue with my personal Saharani modding  Another question... it's possible delete the petroleum extraction machines placing on south-west of the Saharani map .. or replacing with another object??... with config.bin?? I'm refered to this: Sorry.. now I'm not in my house to take a picture of the game...  Thanks!!
  11. blackgrain

    Sahrani  palms... ¿?

    Thanks Q!!! Finally... your solutions is working ... it's a lot of work.. but it´s possible! I'm near of finish the changes... Thanks about plants.pbo and SAT textures!! thanks!!
  12. blackgrain

    Sahrani  palms... ¿?

    Yeah!! powerfull help!! thanks Q!! again!!
  13. blackgrain

    Sahrani  palms... ¿?

    Thanks Q!! I will try!! thanks very much!! And the terrain textures?... change the desert look to another more... "green" ??... I changed textures in sara\Data , textures named like "pisek_" look desert... overwrite these with another look as "blato_" (more grass) ... but the final result is not good... the terrain near of player is grass.. but a few meter around is desert again... Any idea??, really thanks very much!!
  14. Hello!! I have a question.... but... it's possible I know the response yet... It's possible change de model of palm tree to another tree ... changing something in config.bin? This is to make Sahrani look a little bit less tropical... It's possible??... no? right? Thanks!!
  15. Ah! ok ok !! now understand!! Yeah!.. the fist position in the cargo area is the Copilot seat.. ok.. but the real problem is I'm trying to enter inside of C47 in front of the back door ... and the point of access to airplane is the nose!! ok ok!! solved! I have tried and work fine!! finally I seat on rear cargo area! Thanks very much Rip for your support!
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