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biitar
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Posts posted by biitar
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As far as arma's problems goes having AT4 hardly registers, this at least can be fixed with little effort by the community.Well, it wasn't so much about problems then that I was wondering why they did like this.
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there's a nice discussion about "AT" weapons in ArmA, If we continue It here maybe the devs will share some more info with usI thought my question would drown in that one, so I started a new one
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For the same reason the Carl Gustaf is a ATGM in the original flashpoint - for kicks and giggles! ... and for game balance + coolness / familiarity.But wasn't the AT 4 included in the original Flashpoint? It was a couple of years sins I played it, but I don't remember any CG?
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I was wondering why BIS choose AT 4 as the west-sides response to RPG-7 instead of the Carl-Gustav?
Both the AT 4 and CG is used by the US and I believe that CG is more like the RPG-7 in usage. BIS made the AT 4 reload-able(?) and used in a way I believe the CG is used for(no military exp).
So, wouldn't it been better to use the CG?
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I've never operated tanks myself. Darn I would LOVE to though hehe.Here's a quote from a Wikipedia entry though.
Quote[/b] ]The M1A2/M1A1 can survive multiple hits from the most powerful tank munitions (including 120 mm depleted uranium APFSDS) and anti-tank missiles[citation needed]. In the Persian Gulf War, Abrams tanks survived multiple hits at relatively close ranges from Iraqi T-72's, ATGM's. M829 "Silver Bullet" APFSDS rounds from other M1A1 Abrams were unable to penetrate the front and side armor (even at close ranges) in friendly fire incidents as well as an incident in which another Abrams tried to destroy an Abrams that got stuck in mud and had to be abandoned.Yes, because we all know that you can always trust wikipedia!
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OMG sweet, I am in the USA and bought and downloading from Morphicon now !!!less than 100kbs tho
I read on their(metaboli) forums that they have problems with some ISPs, that why some people download slow ... Do you got 100kb for each file or for both files?
I get about 50kb for each file
... kind of boring when I could get 800kb+ ...
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Uhma ... anybody knows if they(metaboli) have started to slow down the downloadingspeed? I am sitting on a 10 mbit connection and both files downloads in about 60kb/s(100-120 kbs in total).
Full report on Armoury in ArmA
in ARMA - GENERAL
Posted
My guess is that depens on where the bullets hits. I do believe that, atleast on windows, withstand means that X bullets may hit within a Y area before a bullet might penetrate. So a window might withstand 4 hits within an area of 10 cm2 but after that it might break.
Not sure thought and don't know if this is the same for armour.