bhaz
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Everything posted by bhaz
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The mission editor book
bhaz replied to breeze's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Perhaps this section would be better named "terrain editing" or something, I can see how it's misleading to some. -
If it were server-based or community-based, in a PvP or team vs. team situation, I could see it happening. But something like a global ranking leaderboard, I can't see that being remotely viable to a game like this.
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Are you running the server with -config=server.cfg in the shortcut? Also, doesn't connecting two clients to the same server trigger FADE?
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NVIDIA video card(s) owners read here!
bhaz replied to Dwarden's topic in ARMA 2 & OA - TROUBLESHOOTING
The only settings that seem to effect mouse delay for me are high anti-aliasing and object detail. It usually sits around 1/4 of a second, which is odd for an FPS game but doesn't really bother me. -
NVIDIA video card(s) owners read here!
bhaz replied to Dwarden's topic in ARMA 2 & OA - TROUBLESHOOTING
After fiddling around with the settings for a few days, I figured it was time to find out how much impact each one had. I found myself a nice FPS taxing area (mix of forest, a couple of houses and water in the distance). Hope this is helpful to someone. Specs are in my sig. Test was performed under a cut-down version of XP SP3. -
ArmA will keep some files under the application data folder, such as people's squad logos, other custom faces, downloaded MPMissions, and a whole bunch of log files etc. It's safe to delete these folders, they'll just be remade by the game. For Vista X:\Users\*\AppData\Local\ArmA 2 For XP X:\Documents and Settings\*\Local Settings\Application Data\ArmA 2 Also, registry information (folder path, CD-Key) is kept at: HKEY_LOCAL_MACHINE\SOFTWARE\Bohemia Interactive Studio\ArmA 2 To delete these, run regedit (Start, Run, regedit), navigate to the appropriate folder and right click, delete. As far as I know the uninstall should've done this for you. Also, careful in here as it can't be undone, and deleting the wrong thing could mess with your computer. Deleting this folder while ArmA 2 is installed will remove your CD-Key, and will break ArmA 2, forcing you to re-install.
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Very bad issue... its very important.
bhaz replied to DeclaredEvol's topic in ARMA 2 & OA - TROUBLESHOOTING
I had this problem after messing with the 3D resolution too much (changing it back and forth for ages, looking for FPS changes), after checking temperatures it definately wasn't a heating problem, plus I always run everything at stock so that rules out an overclock, just a really weird mixture of settings that somehow killed it. After deleting the config file everything was repaired and I haven't been able to replicate the problem ever since, no matter how much I screw with it. -
Heh I saw you in there last night, but I ended up playing the campaign instead. Evo / Dom are good every once in a while but the repetition wears it out pretty quickly. I'd definately be up for an AAS, or a standard coop mission if the server had 4+ people.
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Mapfact.net releases ReducedVoices addon
bhaz replied to BadAss -Mapfact.net-'s topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Just what I was looking for, :) nice work. -
505 Version: Release Date & Other topics - EU/Aus/NZ/SA/ME/Israel etc.
bhaz replied to Placebo's topic in ARMA 2 & OA - GENERAL
All that waiting and it's pretty much the Aus release date anyway, atleast it was cheaper. =/ -
I've noticed (also in OFP and ArmA) that ammo crates, vehicles and other containers have a "re-arm at x" command aswell as the gear action, but I've never actually figured out what it does. Anyone care to show me the light?
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3rd person versus Egoshootermode
bhaz replied to Herbal Influence's topic in ARMA 2 & OA - MULTIPLAYER
I prefer to play with 3rd person forced off, I can't count the number of times 3rd person view has saved me, where I could see over or around something that couldn't be seen through 1st person, followed by a couple of "how the fuck did you know" grenades over a wall. The problem is whenever it isn't forced off, I tend to use it anyway, even though I feel it's cheating, guess it's a matter of balance. -
Script: Sticky Satchel Charges
bhaz replied to Tajin's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Nice work, seems more convenient having this as a script rather than an add-on that everyone would require. How about using attach to load / unload ammo crates on the back of 5T trucks? -
Your Multiplayer Grass Detail and View Distance Settings
bhaz replied to Snowwhite's topic in ARMA 2 & OA - MULTIPLAYER
All servers force the same terrain detail and view-distance, unless the mission designer chooses to override it. -
Right Ctrl + M for the GPS, most vehicles have it.
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1.02 patch lower image quality???
bhaz replied to xy20032004's topic in ARMA 2 & OA - TROUBLESHOOTING
Is it just me, or does turning AA off help? I think I'm just paranoid. -
I used to have a ton of hard disk activity when I was on Vista. I've only got 2GB of RAM and Vista was eating between 500-800 on bootup, and that's after disabling all the caching and a bunch of other stuff. After switching over to a dual-boot of XP and removing / disabling as much as possible, I've managed to get that number down to 80MB on startup (19MB without drivers :D). Haven't had any significant HDD activity in-game ever since.
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Basically, engage means they will leave the formation in order to pursue an enemy. Engage only works when having manually set a target, they will pursue the target that was given, then return to the formation. Engage at will allows them to choose their own targets and engage. Disengage cancels the effect of either engage command, causing them to return to formation (but will still fire unless ordered.) (Same applies for Fire / Open Fire. Which means "Only fire at given target" and "Fire at any target" respectively. Note that Fire only becomes obvious when set to hold fire, otherwise they'll continue shooting anyway.) Uses? I mostly only use the fire command for ambushing. Ie.: you can set 3 AT units to target 3 different vehicles, they will announce when they're within firing range with "Ready to fire", and will not fire until ordered.
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You could use the -profiles param to force it to save elsewhere. More info on the Biki. It's an ArmA 1 page but I'm guessing they're still the same. Then once it's saved to the new location, you can copy and overwrite with your old ones to keep all your settings / save games etc.
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ArmA2: The All New OFFICIAL "where to buy?" Thread.
bhaz replied to Placebo's topic in ARMA 2 & OA - GENERAL
Different publisher is listed (All Interactive for the $92 one), pretty funny how they're selling both though. -
I actually lol'd when I first read this, but at 2nd glance I'm thinkin' this is something I might actually play, rts/fps is full of win. :D
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Should put up links to the Biki, ofpec.com and some of the main threads, like the threads for the different modules etc.
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ArmA2: The All New OFFICIAL "where to buy?" Thread.
bhaz replied to Placebo's topic in ARMA 2 & OA - GENERAL
Got an e-mail last Friday saying they're expecting stock sometime next week and that it will be shipped, didn't even ask them either. I've read a few times around the Internet that they have bad customer service, but it doesn't really seem all that bad. -
ArmA 2 Demo Freezes/Crashes/BSODs/Lockups?
bhaz replied to =Spetsnaz='s topic in ARMA 2 & OA - TROUBLESHOOTING
I only experience CTD's in the demo in multiplayer, half the players in the server all crash at the same time. It's only happened in Warfare atm, but then again that's all people are playing. I'll take a look at the .rpt's next time it happens, can't check now since they're all on the XP partition, way too early to be screwin' with folder permissions. -
100 vs. 100 PvP missions
bhaz replied to Hboybowen's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I think there are limitations on the number of squads you can have per team, if every player belongs to their own squad, there might be problems. Can anyone confirm?