bum71
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Yup Lee, sadly your problem is not unique. A friend of mine needs to alt tab every few seconds to get the game to run stable as well. Look on the bright side, at least you can get the game to run for 1-3 minutes...
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Yeah, Newegg.com has loads of good deals on cheap cards that get the job done. I'd definately head on over there and replace your 9800 expedite, but I doubt you will. Oh well. I sure hope the BIS devs are reading all these posts about absurd tech problems. I'm not too keen on having to drop another $3000 on a computer just so I can play this..
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Man, this thread is very disconcerting. Was looking forward to playing ArmA a whole lot. The first thing I'd like to get out of the way if whether or not the full version is going to be like this. For people who have the fullg ame already: is your performance very iffy and inconsistent, or is it just fine? Are all these graphical consistency problems limited to the demo, which will be fixed before the full game, or did these problems find their way into the gold version?
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You can't keep using the size of the ArmA map as an explanation for bad performance. If you do keep using that as an explanation, then you're acknowledging that the whole game is horribly flawed because it has outdeveloped current technology, which is untrue. The thing about a huge world is that only a small part of it is rendered at a particular time. Distant 3d objects are rendered as 2d sprites that look 3d. This is easily visible when flying, you can see the terrain render as you get closer to it. So a large map is not a big system hog when only a small part is fully rendered at any particular time, especially when you have the view distance on low. Considering all the stories of random performance present in this thread, you can't possibly say the problem is on the user end and just move on to the next point feeling omniscient, because if someone has a 5000+ CPU and a high end video card and can't run the game on low settings, then you clearly have a problem on the developer side. If you can read this and still be comfortable with telling me that my video card is the problem, then you are in blatant denial. Also, I never said my card is top of the line. I said I have a "good computer." Good is just above nice and just below great. Of course the 7800 has been surpassed, but you seem to think the fact that it's not top of the line provides an instant explanation for why the game can't run on low settings without unplayable lag. So basically, you're suggesting the solution is that I have to go buy a computer that costs as much as my car in order to play this at 1024X768... ...I'm sure I'm not the only one who thinks this is a problem that lies 100% with BIS.
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Whaaat? There are like 10 video cards avaliable with 512 MB, all are over 500 dollars, and all are made for graphic design and art. How can a game that doesn't even have a physics engine take that much power? If you're right, then my mind is boggled.
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Are you kidding me? You get lag with that system? I thought this game was released in most of the world. You can't possibly tell me they released a game that's unoptimized and doesn't run even on the best systems. I already have the shadows and AA settings on as low as they can go. I'll try fooling with the view distance now. Now, I have to ask: is there a person here who can run this game on full settings with minimal/no lag? And I can compare BF2 on the visuals. ArmA has much better graphics on paper, but BF2's environments are far more detailed. And AI shouldn't lag up your system unless you're on a Pentium II or a Mac, heh. Also, the 400km island isn't rendered at all except for the area you can see, so it shouldn't be a big system hog. Well, unless they changed it from OFP.
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Hey there, long time OFP player, was incredibly excited to get the ArmA demo a week ago. That excitement quickly died once the installation completed and I played the game. I can barely even run it. The game appears horribly optimized. Whenever I move my view, it lags for 5 seconds. If I enter a city, my framerate automatically slows to a crawl, despite the fact that games like Battlefield 2 have vastly more detailed cityscapes and run just fine for me. My specs: Athlon 64 3200+ Geforce 7800 GTX 256MB 2 GB Corsair XMS RAM Now, correct me if I'm wrong, but there is no reason at all why a computer like this should get an unplayable amount of graphical lag when playing the game with all settings on low. So I ask, what is up? Anyone have some ideas? They'd be much appreciated.