blackhawky
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Everything posted by blackhawky
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I've been cruising around the forums today an realized nothing has been said about support units. They are usually the dark horse unit of this game but can add spice and of course help to it. So I ask what can we expect for a support system and what are we all looking for in one? I checked some cool flashpoint addons out and one that caught my intrest was air to air refueling. http://www.pbase.com/wmk/refuel Really cool idea and can add alot of intrest into a mission. Another was men jumping out of the back of the truck and coming over to the vehicle to make the repairs. These kinds of things can really add feeling to a mission and can possibly be the center piece around one. Grtz blackhawk
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I kind of feel bad for you with the servers your playing on. Theres quite alot of people that try and get there vehicles back to base. Fuel is a huge part of war, because without it how are your going to get the vehicles going? With a game striving for a realism feel I think its only right that refueling has its part in it. Concentrate on other features, like the game engine? I think all these 'other' features like being able to fly 'nicely' modelled jets and 'real' tanks has kept ALOT of people intrested in this simulation. I appreciate your view by the way.
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ARMA 2 Aircraft wishes
blackhawky replied to {9thInf}Winchester Delta1's topic in ARMA 2 & OA - GENERAL
Some of these replies are absolutely rediculous and unimaginably narrow minded. Im hearing things like jets should just be scripted or the maps are too small or this or that. DON'T use the aircraft then. I bought the sim strickly for the aircraft and the ability to get shot down and to work as a team of aircraft moving onto raid a town. I cannot ponder why people just shut down options. Aren't options good? I know a fairly well made flight simulator will help me and my team alot. Maybe not lockon sim, but something similiar to over g would be nice. These maps are more then big enough by the way for air to air engagements. Take a look at the F-15 engagements during the gulf war. You can argue that times have changed but there are still alot of old aircraft out there that are still limited in long range capabilities. Grtz -
ARMA 2 Aircraft wishes
blackhawky replied to {9thInf}Winchester Delta1's topic in ARMA 2 & OA - GENERAL
That would completely take away from the principles of the entire series. Thats like putting monster truck tires on a F1 series car. I understand your view and think it will look great but it is also a great stride towards scripted gameplay which I don't think most if any here are playing opf/arma for. -
ARMA 2 Aircraft wishes
blackhawky replied to {9thInf}Winchester Delta1's topic in ARMA 2 & OA - GENERAL
I don't think its just the US and Russia anymore in Arma2. Isn't it set just above china? -
ARMA 2 Aircraft wishes
blackhawky replied to {9thInf}Winchester Delta1's topic in ARMA 2 & OA - GENERAL
No, not excuses if I have put up all my information from hard copy sources. ITS A FACT. -
ARMA 2 Aircraft wishes
blackhawky replied to {9thInf}Winchester Delta1's topic in ARMA 2 & OA - GENERAL
All my sources are from hard copy books; I just used global security for copy and paste, and you should be able to find all that if you search for the operation. If I'm wrong on something then please let me know other wise. @DVD - 'SU30 was always able to spot and lock on the F15 befor they could.' If you read what Uranium had to say - 'Secondly, the exercise had the USAF pilots flying less aggressively to simulate other hostile nation's air capabilities - meaning Iran.' Take that into account; plus the odds they were against. -
ARMA 2 Aircraft wishes
blackhawky replied to {9thInf}Winchester Delta1's topic in ARMA 2 & OA - GENERAL
Thank you for sharing that excersize, but if you read on..."According to Colonel Greg Neubeck, deputy commander of operations for the wing’s 3rd Operations Group and exercise director for Cope India, in these offensive and defensive missions, four F-15Cs were usually flying against ten or twelve of the same model Indian fighters. The 3rd Operations Group was responsible for the 3rd Wing’s flying mission. He further stated that what USAF faced was not only superior numbers, but also IAF pilots who were very proficient in their aircraft and smart on tactics, a tough combination for the USAF to overcome." Also if you had some knowledge on the F-15C's they are equiped with fast packs which limits there range compared to the conventional 3 tank carried by the A class and it all limits there abilities to carry many sparrow and sidewinder missles. There is also the fact they they were faced with superior numbers of well trained pilots with a fully equiped loadout of air to air missles. Here is what the SU-30MK carries: Built-in gun  150 rounds  GSh-301 with 150 rounds  Air-to-air missiles, pcs :  - R-27R1 (ER1)  up to 6  up to 6  - R-27P (EP)  up to 2  - R-27T1 (ET1)  up to 2  up to 2  - R-73E  up to 6  up to 6  - RVV-AE  up to 6  up to 6  The USAF were also handicapped with not having a E-3 during operations which they are trained in close cooperation with. Here is the F-15C's armourment. -1x20mm M61A cannon w/675 rounds, 8 AAMs AIM-120 AMRAAM and/or AIM-9 Sidewinder Yes the F-15C's did have a chance in India if they were given its operational provisions. The SU-30's are still amazing aircraft though so don't get me wrong. F22's- 60 000 feet, yes many aircraft can hit this altitude but only can the F-22 and the euro-fighter perform at a tactical level at 60 000 feet. For every other aircraft thats almost twice the amount they can perform tactically at. I'd say thats one huge advantage. -Supercruise at mach 1.5; that limits lock ons btw. By cooling the noozles. -Heres one for yea: 2- 1,000-pound GBU-32 Joint Direct Attack Munitions (JDAM) 8- 250-pound GBU-39 Small Diameter Bomb (SDB) Four external stations can carry additional stores (weapons or fuel tanks) Thats a fair amount for ground support operations. After all they call it a JSF. Also I was lucky enough to see the F-22 at a airshow today; this meneuavers like no other aircraft I have see. Reason to it is the outtake noozles move up or down to create max meneaverability. "Advances in low-observable technologies provide significantly improved survivability and lethality against air-to-air and surface-to-air threats. The F-22's combination of reduced observability and supercruise accentuates the advantage of surprise in a tactical environment. The most publicized and most revolutionary technology for aircraft is stealth. Stealth makes an object become very difficult to detect by sensors such as radar, heat seekers (infrared), sound detectors and even the human eye. While not invisible, the F-22's radar cross section is comparable to the radar cross sections of birds and bees. Compared to other current fighters, the F-22 is much more difficult to detect. The F-22 will have the first integrated avionics suite ever flown on a combat aircraft. The Northrop/Grumman-Texas Instruments APG-77 radar, Lockheed Martin electronic warfare suite and the TRW communications/navigation/IFF subsystems are all included." ---Global security . org When I have time I shall put up the (Dis)advantages of a 21st century F35 which should be in Arma2 as a must. Arma is suppose to simulate war. Battles can be one or lost from aircraft and more deverse missions can be made with them. Cheers black. -
ARMA 2 Aircraft wishes
blackhawky replied to {9thInf}Winchester Delta1's topic in ARMA 2 & OA - GENERAL
E3's would be a great idea especialy on those 4 hour missions I run. It would add a new teamwork ability and would be really useful coordinating strikes. I can think of 100 missions to make including E3's especially with the amount of players I play with. **********************************************@DVD---If this topic is for wishes, than i just can say i want the OFP flighmodel back (particularly for helicopter), this incl. also, lock on targets with mouse. This was perfect, because OFP is not a "air combat simulator", and ArmA neither. The current ArmA FM (flightmodel) trys to look more realistic, but it is just not needed, to be more realistic. ArmA is not a air combat simulator. And for me i don't need to see fighing jets. F22, F35 don't have big ground stike capabilities. The good A10 & AV8 is still the best choise. And if the game needs "supersonic airsupport", than pls, pick a F-15 Strike Eagle, FA-18 Super Hornet or the good old light bomber F-111. Same goes for east, SU39 as main groundsupport plane, SU34 as "supersonic airsupport", or as alternative SU30 MK / MIG29 SMT. **************************************** OPF/Arma are simulators period. I think they should try and excel at all aspects of it including armour, aircraft, and even watercraft. And you are very very wrong. The F22 and F35 have tremendous ground strike capabilities. The f-15 much like the F-22 are classified as Air superiority aircraft; I would like to see them both in the game. The F15 wont be doing air support other then air to air engagements. It's a next generation game, I think we should be asking for as much as they can put deteriorating gameplay. I bought the games mostly for the aircraft and the size of maps, I hope the aircraft are tough to fly then. -
Xbox Live is only 69$ a year and you can put addons on through downloadable content or action reply. Not that hard at all.
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This is not a complaint of any sort, more or less a question. I have played flashpoint for quite sometime now through the pc and the xbox and through observation over these forums I have noticed the community to be more of a bf2 one. Im more or less a tactically inclined player and I would like to see a community like flashpoint had/still has, reflecting my play. Since I will be picking up Arma May 1st when its released in North America I would like to know from the players that have it what its like online. Preferably comparing it to flashpoint as thats all I really play. Cheers.