bobcurtish
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A.C.E. Advanced Combat Environment Mod 2
bobcurtish replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Hi guys Very great job. Just a question do you plan to make an AIR FCS like in ACE1? It was (for me) a very significant upgrade. No more radar in chopper and planes you just have to search, identify and then try to destroy the Target. It could be very interesting to create a kind of targeting system in planes. Like a laser designator that you will be able to use in the sight view. This laser designator could move on 360° and could be (If possible) FLIR capable. Best regards. Best regards -
Please no more autocenter when flying a chopper or a plane... THX Bobcurtish
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And what about the autocenter when you fly a plane. Do you think that it will be correct in a futur patch? i'm still playing in 1.94 because of this bug. bobcurtish
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hello everyone, when i'm using in mp the description.ext for the mortar, my guys respawn when they are killed. Do you know what i have to do to stop this thank you bobcurtish.
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I can't download this addon passworld required. I tried to login but it don't work anybody can help me?
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But in multiplayer when you fly a plane, the sound that the other player hear, is not corresponding on the throttle but as if you were flying with a keyboard: When you climb sound of increasing power when you descend, sound of decreasing power. Not only the sound but when a man see your plane flying the spoiler are out whereas you in your cockpit you have put the full throttle
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I found a solution, I have to board the plane in pilot with the both men, after this manipulation, the man who stay on the ground hear the plane'sound properly. So in my case it's with no doubt a joystick problem. I fly planes with a microsoft sidewinder precision pro and in a lan the other computers make like if it was with my keyboard. So when my plane is climbing we can hear the power increase and when i want to descend the power decrease. It's not just a sound bug because when you see the plane bypass, it has its airbrakes on. In reality every players have to climb aboard the plane as pilot and then disembark before the plane takes off if they want to hear the sound correspondent whith the pilot's throttle... If someone has a better solution, it will be very helpfull. Thanks for your help Bobcurtish
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This problem is not due to version 1.94 because i noticed that bug in previous versions, and i'm surprise that nobody else encounter that sort of problem.All my friends have the same bug and we have many differents configs of sound cards, windows and processor. But carefull this problem is only with planes not helicopters. Make the try, in a multiplayers game take the cessna, board it with two men. The pilot takes off but you have to listen the sound with the copilot member; in my case, the sound is inverted? If for you there is no problem, may be it's because i'm french and therefore i'm using a french version. (sorry for my english) Bobcurtish.
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ofp 1.94, windows 98, processor: xp 1900+, 512mo ram,Geforce3, Sound blaster live player. But when i play with friends, this bug appears on each config. So i Think that is a flashpoint bug, is'nt it?
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Hello, I've got a little problem in multiplayer in lan, when i'm not the server, I hear the planes sounds inverted. For example, when the plane takes off, I don't hear the full throttle but it's like if the pilot was taking off with his motor turning slow. If someone have an answer. I'll be very pleased. Thank you. Bobcurtish.