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adam264

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About adam264

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  1. adam264

    RH Aks pack 1.5

    Sight AK
  2. I already for a long time want to play in it on a network. I offer somebody to place it on a server for free downloads.
  3. I have tried to gather all this. Something was removed, something is added, but now in game it looks well! If someone wishes download it, you can take the program http://utorrent.com/download.php and to take torrent here: http://thepiratebay.org/torrent....ssault. Though I tried, that all worked well, but nobody is insured from mistakes and nobody wants for anything to answer. So, I hope for your understanding. Do not blame strictly for diligence for you..
  4. It would be desirable to have separate addon a free jump from the helicopter from ECS. Somebody knows where it is possible to find something similar?
  5. adam264

    FFN MOD

    I wrote to BIS earlier, but it was without results. I want to specify that still not well in ArmA and is not changed in ArmA2 too: - Still unnatural standard animations (run of models is made especially clumsily). Here in the help to developers I can offer only to use technology motion-capture. It is important to combine model with the weapon, ammunition and a helmet of the appropriate weight. - there are no shadows on a long distance (for masking from snipers). Now we have disappearing shadows which is visible only being near to them. These shadows do not carry out all functions, and contrary only brake process of game. BIS developers already have found the decision to this similarly to shadows from mountains which do not disappear, so why it is impossible to use this technology formation of shadows for all objects? Try to use maps with high mountains and pay attention to shadows from them.
  6. adam264

    FFN MOD

    It is necessary to lern on experience of others instead of to repeat their mistakes. Addons should be made completely independent. In any case, we shall accept it to such how developer will give it to us.
  7. adam264

    FFN MOD

    Tony, it is better to add script "support helicopter" a separate file *.sqs instead of use it constantly, to divide all addons by functions to easily adjust mod, that everyone could remove something or to add, I think it is necessary to aspire to this.
  8. adam264

    FFN MOD

    I agree with Vultar ("drop ONLY weapon"), it would be a reality. As well as an opportunity to look wounded soldiers as boxes with an ammunition, not killing them.
  9. adam264

    FFN MOD

    To edit it is possible, but easier to create animation anew because in rtm there is no skeleton, but for creation animation will be necessary to place it there.
  10. adam264

    FFN MOD

    TonyRanger, once again thank you for FFN MOD, some additions: I have noticed a situation during mission when the commander has ordered to the soldier to sit in the tank, the tank was already faulty also the soldier constantly jumped out from it, and the commander ordered to do it again and it proceeded very long. It was possible at the soldier not skill to management of the tank or the reason the faulty tank was, I do not know. Tony, please look this addon in your MSG. It adds first-aid sets to equipment vehicles. In the following version I would like to see changes, similarly to it: - that the weapon at wound dropped out only of hands, but it was possible to use equipment of this soldier. - that it was possible to call the help and to repair vehicles with use of options of the menu on the right below, at will. - that repairing vehicles spent longer time and only when nothing threatens (for AI). - better to use blood it is similar to SIX_Blood. - to remove first aid, but to add first-aid sets to vehicles. - free-fall jump from the helicopter similar to that in ECS. - it is desirable that skills of shooting at all were identical. - add animation of a jump. - animation of wounded soldier make less appreciable. thx.
  11. The.D, instead of "Fidelis Russians" try to use "RHS_RF_Units and Weapons_v.2.00". Do not use addon "M1A1 (HA)" because the balance of the sides is obviously broken in it. Collect minimally necessary mod, the main thing that it will completely working and had no conflicts.
  12. Not so necessarily that it will be one file. The server with the kept structure of folders and files would be the good decision for downloading and updating of mod. To All will be enough to download mod only once, and then is simple to update separate files, having seen updates on webpage  which would be on the given server or here. In my opinion to update mod better not more often than once a month. Now the main thing to collect and lay out this mod. Because to change it always it is possible.
  13. adam264

    PROPER Mods

    Give please the working link to proper.bikey and PROPER.bisign files?
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