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andyx

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About andyx

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  1. andyx

    Protect engineers mission

    I've tried it a few times and so far have gotten my a** kicked ... I'll try some other tactics but I can barely see those SLAgs and they shoot like they have heat-goggles or something ... Somebody mentioned telling one of the men to mount that M2 after it gets built . I tried to mount it myself but it didn't seem to work ... but I never did try to tell one of my men to do it
  2. Yep that also happened to me ... I restarted the mission 100 times untill finally the Stryker that was with my men managed to pass the vehicles by a bit .I though he was going to go to the objective but he started turning so I ordered my men to disembark and went by myself to the objectives ... it sucked but what can you do... This bug is probably caused by the fact that the lead Stryker is getting loaded with men slower than the second one , so probably the waypoints get screwed up or something , and the Strykers start crashing between themselves and driving in circles... I also experienced that helo bug , but right after the objective got canceled and I was getting ready to land , I crashed the helicopter and had to restart . The second time playing the mission that bug did not occur , so the mission went normally (I destroyed the tanks and only then the objective completed ) . And that night patrol mission brings back memories from OPF Yes it was a bit simple but I don't really mind that ...
  3. Thanks for the suggestion ... but that didn't work. The problem seems to be with the "play" command itself .For some reason ArmA will not accept the this play "soundfile" code (examble) where this can be anything and it still keeps giving that error . However,I've noticed that I can succesfully play the sound using <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">playsound "soundfile" in the ingame editor in gigi's init code . This code also seems to work in the script , but for some reason it does not accept an "agent" that does the command
  4. Well I did that ( I didn't originally think I wrote it correctly but I checked out a tutorial) and here's what I've got in it relative to that sound file : <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class CfgSounds { sounds[] = { abcx }; class abcx { name = "abcx"; sound[] = {"\sound\abcx.ogg", 1, 1.0}; titles[] = { }; }; }; Now I don't have that file missing error , but when the script should get executed , the code appears in my upper-left corner of the screen and after it a message saying " error missing ; " .What exactly does it mean ? I don't remember this thing happening in OFP.
  5. Hey guys ! I have a little ... problem.I'm sure it's really easy but I just can't seem to figure out what's wrong . So I want to make a mission for me and a friend of mine to play , and I want a soldier to get out of a jeep and do some talking . I saved the mission with waypoints/triggers/people and all those things in it .Then , I made a sqs file with this code in it : <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">_gigi1 say "abcx" among other things so the guy will talk ( gigi1 is the soldier and abcx is supposed to be my sound file ) . But when my soldier executes the script , I get a " sound file " not found message .The file is placed in the mission folder (same place where I placed the sqs file and that works) and is called abcx . So,where exactly do I have to place the sound file ? And what format does it have to be in ? I saved it OGG like in OPF - do I have to save it in some other format ? Thanks a lot ! Later edit : Oook ... I managed to move the files to the right place ( minor error on my part) but now when the script is executed I get an " error missing ; " error message after my code .What exactly have I done wrong - the code is the one I have already posted . Could somebody please tell me what I have to do to get that damn soldier to speak using my audio file ?
  6. andyx

    Starting the Campaign trobule

    Thanks for the tip -i'll try it now .And yes,we do have the same GPU. I've tried it and it works ! Thanks a lot , man ! And that little tip reduced the LOD problems quite a lot .They still happen but they are much less annoying . Thanks again!
  7. andyx

    Starting the Campaign trobule

    Thanks for moving the post .Sorry for posting in the wrong place. And also:here's what I tried to do : I tried re-installing.That did not help. Also saved and re-loaded , the black screen was gone and I could see the buildings and things but still I could not move or anything... Tried reverting /resuming , didn't solve anything...
  8. Hello! I have a problem when trying to start a new campaign game . I go through the first 2 ..."missions" with no problem at all ( the news report and the "start" ) but when the "transport" mission starts ,I see a few buildings , then that text with "A convoy is going to Corazol" or something like this , then the screen goes black and It just stays like that .I can hear the sounds ,and If I press ESC I see what is going on in the game but as soon as I press ESC again It just goes back to black . I've searched around the posts here a bit and couldn't find anything relating to this , except a mention by another user somewhere here but he never really got an answer .So ,what can I do ? The editor and other missions work fine , so it's not my GFX card (6600GT) .I am running the game on 800X600 with most details set on High (I sacrificed the resolution for those cool effects:D ) . Please help ! Thanks!
  9. Hello! I have a problem when trying to start a new campaign game . I go through the first 2 ..."missions" with no problem at all ( the news report and the "start" ) but when the "transport" mission starts ,I see a few buildings , then that text with "A convoy is going to Corazol" or something like this , then the screen goes black and It just stays like that .I can hear the sounds ,and If I press ESC I see what is going on in the game but as soon as I press ESC again It just goes back to black . I've searched around the posts here a bit and couldn't find anything relating to this , except a mention by another user somewhere here but he never really got an answer .So ,what can I do ? The editor and other missions work fine , so it's not my GFX card (6600GT) .I am running the game on 800X600 with most details set on High (I sacrificed the resolution for those cool effects:D ) . Please help ! Thanks!
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