awdougherty
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ArmA 2 and Operation Arrowhead crash to desktop during multiplayer start up
awdougherty posted a topic in ARMA 2 & OA - TROUBLESHOOTING
Whenever I try to connect to a server or start my own, I can choose my slot, but once the game tries to actually start, I crash to desktop. I saw the post to email certain files to get tech help but can't find those files with a search. I have arma 2 1.09 and OA 1.59 Asus G53JW laptop core i7 q740 CPU 12 gig RAM Geforce GTX 460M driver 8.17.12.7061 Windows 7 Home Premium with service pack 1 Not sure what other info I can offer. Thanks. Problem signature: Problem Event Name: APPCRASH Application Name: arma2.exe Application Version: 1.9.78.183 Application Timestamp: 4d56780c Fault Module Name: arma2.exe Fault Module Version: 1.9.78.183 Fault Module Timestamp: 4d56780c Exception Code: c0000005 Exception Offset: 0064670c OS Version: 6.1.7601.2.1.0.768.3 Locale ID: 1033 Additional Information 1: 0a9e Additional Information 2: 0a9e372d3b4ad19135b953a78882e789 Additional Information 3: 0a9e Additional Information 4: 0a9e372d3b4ad19135b953a78882e789 EDIT: Arma 2 actually crashes in single player as well. Sorry about that, so any time the game engine tries to start up, it crashes. Thanks. -
ArmA 2 and Operation Arrowhead crash to desktop during multiplayer start up
awdougherty replied to awdougherty's topic in ARMA 2 & OA - TROUBLESHOOTING
For what it's worth, reinstalling ArmA 2 completely solved whatever the issue is but I was never able to pinpoint the cause. -
ArmA 2 and Operation Arrowhead crash to desktop during multiplayer start up
awdougherty replied to awdougherty's topic in ARMA 2 & OA - TROUBLESHOOTING
Here are the links, will also try to figure out where to post them on the wiki http://ifile.it/yovakw7/arma2.RPT http://ifile.it/hkqwrz7/ArmA2OA.RPT http://ifile.it/aw9f2gy/arma2server.RPT -
ArmA 2 and Operation Arrowhead crash to desktop during multiplayer start up
awdougherty replied to awdougherty's topic in ARMA 2 & OA - TROUBLESHOOTING
I've got the files, not sure where to upload them on the wiki. Never worked with a wiki before. Thanks. -
ArmA 2 and Operation Arrowhead crash to desktop during multiplayer start up
awdougherty replied to awdougherty's topic in ARMA 2 & OA - TROUBLESHOOTING
Update... so I tried "RESUMING" a save I had in the first boot camp mission and it loaded, but if I try to load anything new (single player, multiplayer), I get a crash to desktop. Only thing I've changed since I first booted up Arma 2 on my laptop are my graphics driver and added RAM (went from 4 gig to 12 gig). I used MSCONFIG to force the RAM back down to 4 gig but same results (resume worked, anything new didn't). Rolled my graphics driver back to version 8.17.12.6776. My card has 1.5 gig of RAM. Thanks. -
My friend and I play this as a co-op game against enemy AI. We were messing with the ACE version of this but there was a lot in there we didn't dig. But one thing the ACE version does is have the enemy use helicopters. Is there some way to get the AI improvements without the rest that we don't enjoy? Been searching through this forum but couldn't find anything. Thanks.
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One of the best moments had to be the first time my friends and I linked up for a co-op game. So cool to watch a friend set up with a LAW while I lay down vehicle mines and then lay waste to a convoy. Another great moment was when we were all driving around in a Bradley and suddent turned a corner to find a Russian checkpoint. My brother at the controls decided there wasn't time to stop, retreat, and plan an attack, so he just drove right through. The enemy UAZ with 2 people in it went flying. There's always the first time someone aims the mortar straight up. And of course, all the crazy escapes. Playing one mission, trying to escape in a jeep, pursued by T72s. My friend at the wheel. In our panicked driving, we put the car into a tree and have to go by foot. Figure we're done for. Tanks open fire, we both lose our legs. See a yellow sedan a short distance away and crawl to it. We somehow make it and drive off, weaving through tank fire, making it back to base. But we decide to avenge our legs when we see a helocopter at the base. We crawl into it, lift off, and track down the T72s. Great stuff.
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I second the thought of only server side scripting. My friend made some missions with the editor and he said the scripting, especially when it comes to multiplayer, just gets ugly. I also support saving mid-mission in multiplayer. Along with that, I wish there was a way to respawn in co-op multiplayer. Maybe if surviving players get to a check point, all dead players get to respawn (would make it full to pull for your squadmate even after you were out). Something, I don't really know. I know this would take away from some of the hard core feel, but a lot of these types of games offer co-op but then not offer options that could make co-op more fun and playable. Ever try to do a really long mission in co-op, you get 75% of the way through and then get killed? Ever had to do that 10 times in a row? It stinks and there should be a way around it. My friend made a fun mission for us in co-op and really made it a challenge. That was fun, but we hated having to constantly redo the first 5 challenges to get to the big finish. So now we don't play long missions which often offer more interesting objectives.
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My understanding is that the current architecture can go much higher than 3 gig (someone said the P4 can go to 10gig). The physical construction with the .13 die is starting to max out around 3 gig (I think). I heard that AMD and Intel are getting ready to a .10 die or a .09 die but I'm not sure.
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Personally, I don't see why they wouldn't. Hopefully it won't be a complete ordeal to recompile the code into 64bit compatible files. Also, I don't think you'd need new hardware, but it would help to have 64bit compatible software. I think Microsoft already has running 64bit versions of their OS, that shouldn't be a big deal. But if not, the AMD chip runs 32bit code just fine. I might wait a little to get a 64bit chip, but my next CPU will definitely be a 64bit AMD unless something very weird happens
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I first caught wind of this game when the demo came out in the US. My friends and I had grown up playing an RPG called Twilight 2000. Operation Flashpoint seemed to be the closest thing to Twilight 2000 on the computer. Played the demo, was floored, rushed out to get the game as soon as it hit the shelves. The problem was getting my friends to get the game as well so we could play online as a group (and rekindle some of that Twilight 2000 magic). Long story short, last week the last of us got the game and we played our first online session together (and we were terrible). So two years after release, we finally all got together and had a great time. There's no doubt this game will hold our attention until OFP2.
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I noticed that when I run operation flashpoint version 1.46 and try to host a server, I can't when I have direct x 9 installed. I click on multiplayer, I click on New, it says starting server and instead of going to the mission selection, it takes me right back to the Active Server screen (with no active servers listed). I can join servers, but I just can't start one. WinXP SP1 2.4 P4 1 gig RAM Geforce 4 4200, latest driver SB Audigy, latest driver not sure what other specs I should include but I thought I would put those there just in case it helps. Thanks.
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bump... I know it may not seem like a big deal since most people have resistance, but the majority in my group do not. Has anyone heard about Direct X 9 incompatibilities with the original 1.46 version? Switching to Direct X 8.1 allows me to host again, but if games start requiring 9 to play it might make things tough. Thanks.
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Out of my gaming group, I'm the only one with Resistance. Can anyone recommend some of the better, older missions that only require 1.46? Looking for Co-Op missions. Thanks.
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (gonk @ April 22 2003,09:45)</td></tr><tr><td id="QUOTE">I am not too bothered about the scenario or time setting. Vietnam will be interesting. Game-play holds more weight when I purchase a game. Therefore, I just hope the maps are larger and it has a MP campaign feature.<span id='postcolor'> Yes, please add a multiplayer campaign feature somehow. Give us the option of playing a ton of coop missions right out of the box.
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (gonk @ April 22 2003,09:45)</td></tr><tr><td id="QUOTE">I am not too bothered about the scenario or time setting. Vietnam will be interesting. Game-play holds more weight when I purchase a game. Therefore, I just hope the maps are larger and it has a MP campaign feature.<span id='postcolor'> Yes, please add a multiplayer campaign feature somehow. Give us the option of playing a ton of coop missions right out of the box.
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I would prefer the setting not to be Vietnam, but that's just me. I don't think that setting would be very fun for all the different things you could do and drive in OFP. Also, I don't like going back too much before the original OFP timeframe. I find that time to be pretty interesting, before that doesn't really thrill me. I would be against a WW2 shooter even more, those have been done to death.
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I would prefer the setting not to be Vietnam, but that's just me. I don't think that setting would be very fun for all the different things you could do and drive in OFP. Also, I don't like going back too much before the original OFP timeframe. I find that time to be pretty interesting, before that doesn't really thrill me. I would be against a WW2 shooter even more, those have been done to death.
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I guess you could still do tank battles in Vietnam, a few did happen. But I imagine that the American tanks were a lot stronger than the ones the North Vietnamese had. Honestly I don't really know, but Vietnam seems like a rather bland setting for OFP2, and I definitely don't really want to go back in time with the series because I prefer more modern combat. Hopefully they just chose that picture and blurred a ton of it out because it has a look to it they want. I wonder if they blurred it to hide the fact that OFP2 is in Vietnam or to disassociate the look on the man's face from the setting? I'll still pick it up most likely because I enjoy the multiplayer side of the game. Hopefully old mods will still work so I don't have to play Vietnam if I choose not too.
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I guess you could still do tank battles in Vietnam, a few did happen. But I imagine that the American tanks were a lot stronger than the ones the North Vietnamese had. Honestly I don't really know, but Vietnam seems like a rather bland setting for OFP2, and I definitely don't really want to go back in time with the series because I prefer more modern combat. Hopefully they just chose that picture and blurred a ton of it out because it has a look to it they want. I wonder if they blurred it to hide the fact that OFP2 is in Vietnam or to disassociate the look on the man's face from the setting? I'll still pick it up most likely because I enjoy the multiplayer side of the game. Hopefully old mods will still work so I don't have to play Vietnam if I choose not too.
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As someone just mentioned, the combat in Nam jungles could be balanced because it's mostly soldier against soldier. This is one of the main reasons why I wouldn't want Vietnam as the setting. Not much room for armor, choppers would get a lot of work I guess. A lot of the air stuff was carpet bombing and napalm which might not be all that interesting to play. It just doesn't strike me as a good setting for an all around war game with various vehicles and air equipment to go along with the infantry stuff. Not saying my thoughts rule out Nam, it's just why I don't really want it for my next setting. There are plenty of fictional possibilities. A war with China somewhere in the southeast, not sure where, but that might prove interesting if it wasn't all jungles. Who knows, just brainstorming to pass the time
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As someone just mentioned, the combat in Nam jungles could be balanced because it's mostly soldier against soldier. This is one of the main reasons why I wouldn't want Vietnam as the setting. Not much room for armor, choppers would get a lot of work I guess. A lot of the air stuff was carpet bombing and napalm which might not be all that interesting to play. It just doesn't strike me as a good setting for an all around war game with various vehicles and air equipment to go along with the infantry stuff. Not saying my thoughts rule out Nam, it's just why I don't really want it for my next setting. There are plenty of fictional possibilities. A war with China somewhere in the southeast, not sure where, but that might prove interesting if it wasn't all jungles. Who knows, just brainstorming to pass the time
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Gummi @ April 11 2003,00:48)</td></tr><tr><td id="QUOTE">hell yea i will get it, even if its a barbie game or what ever <span id='postcolor'> especially if it's a Barbie game. I voted pre-order, although my enthusiam might decrease or increase slightly depending on the time and place of the setting
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Gummi @ April 11 2003,00:48)</td></tr><tr><td id="QUOTE">hell yea i will get it, even if its a barbie game or what ever <span id='postcolor'> especially if it's a Barbie game. I voted pre-order, although my enthusiam might decrease or increase slightly depending on the time and place of the setting
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I would try to get them to play an online session with you (not sure how to do that if they don't want to buy the game though). The multiplayer in this game is just awesome in my opinion. As a team, drive across the countryside for a few miles, let them see the sheer size of it. Put together some really simple engagements all over the island and travel between them. Snipe so-and-so here, jump in a chopper and hit something else, drive a tank over and shoot some other vehicles. I think once they get a quick taste of the size and variety of gameplay, they'll find something that catches their interest.