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arkadeyevich

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Everything posted by arkadeyevich

  1. arkadeyevich

    Military Humor

    It is a well known fact that the italians have lost every single battle since the height of the western roman empire.
  2. arkadeyevich

    Iran working on nuclear weapons

    The terrorists succseeded not only because of skillfull planning, but also because of the SIMPLICITY of the attack. Remember, the weapons where boxcutters and tons of fuel, not a highly complex device presicion-build by a team of scientists. A plan involving radioactive materials in sufficient ammounts, nuclear scientists and special tools is more likely to attract unwanted attension.
  3. arkadeyevich

    What would a real soldier do

    Do you think thermal imaging is some sort of magick see-through device?
  4. arkadeyevich

    Raven shield demo

    Of course Raven Shield look better, but then it doesn't try to model an entire island either.
  5. arkadeyevich

    Raven shield demo

    I don't think there is an ironsight view. There is a gun model but all aiming is done with the reticule. A shame really, I wish ironsight had been the only option.
  6. arkadeyevich

    Where did you got your nick from?

    The middle name of the main badguy in the Rainbow Six book.
  7. arkadeyevich

    War on iraq

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Necromancer- @ Nov. 11 2002,15:35)</td></tr><tr><td id="QUOTE">simple....just surround it and let them hunger. (old medieval tactic)<span id='postcolor'> Do you really think the american public will have the stomach for this?
  8. arkadeyevich

    War on iraq

    It looks like most people here agree that Saddams best option is to fight is the cities. What is the best way to attack a fortified city?
  9. arkadeyevich

    War on iraq

    -Make every battle like Stalingrad. Don't evacuate the civilians. Â There is no painless way to conquer a well defended city. -Lob scuds at Israel. -Stay away from using chem weapons to avoid a nuclear response. -Fight the propaganda war. Get clips of bombed childrens hospital on CNN. Support anti-us/anti-israel grassroot movements is other arab states.
  10. arkadeyevich

    Better command and control?

    The choise of evils as I see it: 1. Add more encrypted gadgets or 2. Less effective air power: More restrictive ROE, more micro managing or 3. Accept that friendly fire is something that happens form time to time I don't think adding more gadgets is the answer. There is the danger of becoming dependent on them, and when the gadged fails as they tend to do from time to time, the result could be just as fatal as todays FF incidents. Besides, anything encrypted that is as critical as this is a mayor hassle to handle securely. What happens if the man carrying the codes in one squad is missing after a contact?
  11. arkadeyevich

    Invading iraq

    Asuming that the US had decided to invade Iraq alone or as part of a coalition: How do you think it is going to happen? Post a best case scenario, or a worst case scenario describing the problem an invation force would face and likely ways to solve them. NO flaming, play nice.
  12. arkadeyevich

    Invading iraq

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Balschoiw @ Oct. 31 2002,13:27)</td></tr><tr><td id="QUOTE">does this topic make sense ?<span id='postcolor'> I hope so. There should be enough wargamers here to dream up some interesting scenarios.
  13. arkadeyevich

    What would you like to see in ofp2

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Jinef @ Oct. 28 2002,00:40)</td></tr><tr><td id="QUOTE">Indirect fire is a good idea but there would be problems, in the ofp engine now if you are shelled you are pretty much 99% guranteed to die even if you are in a bunker.<span id='postcolor'> One of the reasons for this is that OFP threats all surfaces like it was flat hard concrete. In the real world the terrain is a lot more "bumpy" this gives infantry more places to take cover. The effect of this is that the lethal range for a shell is lesser for prone infantry than someone standing up. I am not asking BIS to imlement all those small bumps, instead how about assigning a lethal range penalty for all shells against prone infantry based on what kind of ground the soldier is in? Middle of the road -> No protection of going prone. Rough terrain -> The shell must almost hit on top of a prone soldier to kill him. A "I really love the mud" button that causes the soldier to: -get as close to the ground as possible -can't really see much other than dirt -can't fire his weapon -has increased protection against shells would also do much to simulate the effect of pinned down infantry.
  14. arkadeyevich

    What would you like to see in ofp2

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Jinef @ Oct. 28 2002,00:40)</td></tr><tr><td id="QUOTE">Indirect fire is a good idea but there would be problems, in the ofp engine now if you are shelled you are pretty much 99% guranteed to die even if you are in a bunker.<span id='postcolor'> One of the reasons for this is that OFP threats all surfaces like it was flat hard concrete. In the real world the terrain is a lot more "bumpy" this gives infantry more places to take cover. The effect of this is that the lethal range for a shell is lesser for prone infantry than someone standing up. I am not asking BIS to imlement all those small bumps, instead how about assigning a lethal range penalty for all shells against prone infantry based on what kind of ground the soldier is in? Middle of the road -> No protection of going prone. Rough terrain -> The shell must almost hit on top of a prone soldier to kill him. A "I really love the mud" button that causes the soldier to: -get as close to the ground as possible -can't really see much other than dirt -can't fire his weapon -has increased protection against shells would also do much to simulate the effect of pinned down infantry.
  15. arkadeyevich

    Large demonstrations throughout the world

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">yes, iraq supported terrorism. Â those of you who want proof... what, you want saddam to publicly admit it? Â the evidence is there, and so are the motives, so just accept it. the public receives information on a need-to-know basis... Â <span id='postcolor'> Just because Dubya says so, doesn't count as evidence ;-) If he actually had some he would have used it to gain public support, or at least to build a coallition like before the Afganistan campaign. Also seems like Congress is on a need to know basis. Face it. There is no evidence. Even the CIA can't seem to find any. Â Â
  16. arkadeyevich

    Military sorts:your units.

    First in this infantry batalion Then in this unit
  17. arkadeyevich

    What military equipment do you think of

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote ([TU]$33ker @ Oct. 27 2002,15:11)</td></tr><tr><td id="QUOTE">Germany: mexikanisch abmunitionieren (empty your magazine by shooting in the air) <span id='postcolor'> Could you explain that one?
  18. arkadeyevich

    What military equipment do you think of

    UK - SA80, Harrier, Saxon APC US - HMMWV, Apache Sweden - AK5 and that weird tracked APC Finland - Sisu Serbia - BTR 80 France - VBL Germany - Fuchs, G36, MG42 Different unit stereotypes: US - Doesn't go anywhere without body armour and an Apache. Friendly. UK - Very small guys, professional, experience from Northern Ireland, hates their rifles. Hard to understand on radio. France - Weird but does a good job. UAE - Always freezing, lots of American equipment Indian Special Police - Not even their own interpeters undestand what there guys says. Doesn't actually do anything but are good at hanging around. Have their own ways of dealing with riots "this is not a big riot, a million people is a big riot. We shoot 3 or 4, then the rest go home" Carry elephant rifles and/or big sticks. Italy - mostly harmless, haven't won a battle since the fall of the western roman empire  Carabinery is good at clubbing down protestors though.
  19. arkadeyevich

    Apilas v1.1 and kasapanos 5kg  v1.1

    I have read about the Apilas. It was supposed to be a superb weapon if you could forget the fact that it was painfull to shoot and impossible to hit anything with. The use of the weapon was compared to the pain of pulling out teeth. That protective mask is there for a reason.
  20. arkadeyevich

    Steerable parachute

    I am still toying with the flyable parachute thing, and have made great progress since O2 light was released. Â I have a few questions for anyone who has worked with the flight models in OFP: Can I adjust everything by the flight model in the addons config.cpp and Geometry LOD? How does one define a wing? Is it enough to just place a large flat square at the right angle? How do I define control-surfaces? Any idea on how I could lower the stall speed to about 5-10? Right now I can't get it lower than 30-40. Is drag modelled at all?
  21. arkadeyevich

    Steerable parachute

    I am still toying with the flyable parachute thing, and have made great progress since O2 light was released. Â I have a few questions for anyone who has worked with the flight models in OFP: Can I adjust everything by the flight model in the addons config.cpp and Geometry LOD? How does one define a wing? Is it enough to just place a large flat square at the right angle? How do I define control-surfaces? Any idea on how I could lower the stall speed to about 5-10? Right now I can't get it lower than 30-40. Is drag modelled at all?
  22. arkadeyevich

    Steerable parachute

    Prospero, I am using the "simulation = airplane" because I want to simulate a square parachute, and I am trying to get it to work completely without scripts. Right now I need a script to survive the landing. I have tried the "sim=helicopter", but the throughsink is just too great. Jazzking, where can I find out more about those fancy czech words and the memory LOD applied to planes?
  23. arkadeyevich

    Steerable parachute

    Prospero, I am using the "simulation = airplane" because I want to simulate a square parachute, and I am trying to get it to work completely without scripts. Right now I need a script to survive the landing. I have tried the "sim=helicopter", but the throughsink is just too great. Jazzking, where can I find out more about those fancy czech words and the memory LOD applied to planes?
  24. arkadeyevich

    Why so little ammo?

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (PFC_Mike @ Oct. 13 2002,06:35)</td></tr><tr><td id="QUOTE">I toned down the Ldd-kyillki realism pack m2 a little bit, I doubt a .50 can knock out a BMP<span id='postcolor'> actually the BMP only has protection against .50 over the frontal arch.
  25. arkadeyevich

    Killing sadam

    Something I have not seen discussed here: Supposed the US goes in alone, how hard would it be to defeat iraq? Some things different from last time: The common iraqi couldn't probably care less about fighthing for Saddam but this time it is their home country that is under attack by the Great Infidel Imperialist Satan, not just one of Saddams failed millitary adventures. Hopefully someone will stage a coup and remove Saddam from power, but don't count on it. I suspect that Saddam will know better than placeing his forces out open in the desert this time. What if he fortifies the cities instead? It might seem like it is a case of kicking in the door and watch the whole rotten structure come crashing down. About 60 years ago the world most powerfull millitary force made the error of assuming just that when they invaded Russia looking for oil.
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