aLoneWolf
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Everything posted by aLoneWolf
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Edge @ Jan. 09 2003,09:40)</td></tr><tr><td id="QUOTE">Will you describe the method?<span id='postcolor'> Yes, planning to release some info - later - if necessary...
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (der bastler @ Jan. 06 2003,19:51)</td></tr><tr><td id="QUOTE">1.) How to make the medic-armband working? All my soldiers wear it -even the non-medics! <span id='postcolor'> BIStudio is using "hiddenSelections" - please, check P3D files & configs... </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE"> class SoldierWB: Soldier { model="MC vojakW2"; hiddenSelections[]={"medic"}; }; class SoldierWMedic: SoldierWB { attendant=1; hiddenSelections[]={}; }; <span id='postcolor'>
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Some examples from "ANIM.PBO": scudlunch.rtm scudstart.rtm opened_para_stat.rtm opening_para.rtm
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If you are speaking about "selections", maybe my following small experimental sample could be useful for you... Addon (MLOD format) you can get here. It's really only example - check the screenshot: Updated czech words translations (for appropriate new selections) can be found here.
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If you are speaking about "selections", maybe my following small experimental sample could be useful for you... Addon (MLOD format) you can get here. It's really only example - check the screenshot: Updated czech words translations (for appropriate new selections) can be found here.
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Try to add next double(s) of "start" & "end" points - some examples from original BIStudio stuff follow: </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE"> class Houseammostore2: House { Â Â scope=1; Â Â model="ammostore2"; Â Â ladders[]={{"start","end"}, {"start1","end1"}}; }; <span id='postcolor'> </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE"> class Dum13: HousesDatadisk { Â Â ladders[]={{"start2","end2"},{"start1","end1"}}; Â Â model="\O\Misc\leseni4x"; }; <span id='postcolor'>
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Try to add next double(s) of "start" & "end" points - some examples from original BIStudio stuff follow: </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE"> class Houseammostore2: House { Â Â scope=1; Â Â model="ammostore2"; Â Â ladders[]={{"start","end"}, {"start1","end1"}}; }; <span id='postcolor'> </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE"> class Dum13: HousesDatadisk { Â Â ladders[]={{"start2","end2"},{"start1","end1"}}; Â Â model="\O\Misc\leseni4x"; }; <span id='postcolor'>
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Jazzking @ Oct. 04 2002,17:22)</td></tr><tr><td id="QUOTE">Â I've had a few problems with the external viewer too, i copied the flashpoint.cfg like you said but now i get a error when opening it saying: Cannot open object data3d\str borovice horska.p3d i think i've probably got a file missing but im sure i extracted everything from the zip. Â <span id='postcolor'> Did you used in O2light config (Options) for External_Viewer the "-noland" parameter ? Example of External_Viewer config: o:\buldozer.exe -dx -noland -window -x=640 -y=480 Hmm, this was discussed really many times in various threads...
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Jazzking @ Oct. 04 2002,17:22)</td></tr><tr><td id="QUOTE">Â I've had a few problems with the external viewer too, i copied the flashpoint.cfg like you said but now i get a error when opening it saying: Cannot open object data3d\str borovice horska.p3d i think i've probably got a file missing but im sure i extracted everything from the zip. Â <span id='postcolor'> Did you used in O2light config (Options) for External_Viewer the "-noland" parameter ? Example of External_Viewer config: o:\buldozer.exe -dx -noland -window -x=640 -y=480 Hmm, this was discussed really many times in various threads...
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class Bus: TruckV3SCivil { access=2; displayName="$STR_DN_OUT_BUS"; model="\o\vehl\skodasm11"; crew="civilian5"; picture="\o\vehl\iskodasm11.paa"; icon="\O\vehl\bus.paa"; turnCoef=12.000000; transportSoldier=27; class TransportMagazines { class _xx_AK47 { magazine="AK47"; count="30*0"; }; class _xx_HandGrenade { magazine="HandGrenade"; count="10*0"; }; class _xx_PK { magazine="PK"; count="5*0"; }; class _xx_LAWLauncher { magazine="LAWLauncher"; count="3*0"; }; class _xx_GrenadeLauncher { magazine="GrenadeLauncher"; count="3*0"; }; }; driverAction="ManActBusDriver"; cargoAction[]={"ManActBusCargo"}; cargoIsCoDriver[]={0}; dammageHalf[]={"\o\vehl\bus_okna.paa","\o\vehl\bus_oknaR1.paa"}; dammageFull[]={"\o\vehl\bus_okna.paa","\o\vehl\bus_oknaR2.paa"}; };
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I can update/extent the czech translation if necessary... Highlight your wishes...
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I can update/extent the czech translation if necessary... Highlight your wishes...
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (SFG @ Aug. 24 2002,05:37)</td></tr><tr><td id="QUOTE">Can you define it for a individual soldier?<span id='postcolor'> Sorry, forgot to answer... Hmm, I think you can find some solution suitable for your needs - check following classes in config_file for hints: class ParachuteBase class ParachuteEast class ParachuteWest class ParachuteC class ParachuteG class Parachute
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PARA.p3d Have made some simple tests with transparency in past...
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Have made simple example - if still needed... Download here.
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Check this ...
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Slightly change the proxy direction...
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Yes, I know about that SIGHTS - I didn't spent a lot of time with positioning As I have already mentioned, it's only experiment
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Experimental AddOn: 'MLOD' soldier (from demo ver.0.36) with 'Beretta' proxy, filesize 230kB, download here.
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Incredible animation that may work on your models
aLoneWolf replied to PiNs_Da_Smoka's topic in OFP : O2 MODELLING
Content of P3D files is self-descriptive & details about config file can be found in official BIStudio stuff... flag_*.p3d Translations (selections in P3D files): latka = cloth pevne = solid volne = free, open class CfgModels { class Flag: Default { sections[]={"latka"}; }; }; class CfgCloth { class Flag { stepSize=0.005000; colPoints=9; rowPoints=9; stretchCoef=1000; fricCoef=1; windCoef=10; gravCoef=1; }; }; class CfgNonAIVehicles { class ProxyFlag { autocenter=0; scope=2; reversed=0; model=""; // model="flag_alone"; simulation="flag"; }; }; -
I was trying to load some 'optika*.p3d' files (ver. 0.36, the first O*F demo) & no problems... Did you Center & Zoom the drawing with the help of: Ctrl+* ?
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Hmm, check official 'CH47.PBO' package by BIStudio for file 'CH-47D.backup'; rename it to 'CH-47D.p3d' & you have Chinook in MLOD format - if anything is missing, only add what is necessary
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Example (without details) from official config file, which can be used as template for your modification/test: class CfgAmmo { class MortarShell: Grenade { model="mortarShell"; } } class CfgWeapons { class M16: Riffle { magazines[]={"M16","Mortar"}; } class Mortar: GrenadeLauncher { modelSpecial="m16_mortar_proxy"; ammo="MortarShell"; } }
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It appears you have imported some 3D-model into O2light, but some unrecognizeable data are inside... You can try following: 1. open your 'portajohn.p3d' in O2light 2. select all interesting stuff with the help of mouse (selection rectangle); don't use Ctrl+A (Select All) !!! 3. copy your selection to clipboard with Ctrl+C 4. open new file with Ctrl+N 5. paste clipboard to new file with Ctrl+V 6. you have to see your 3D-model in Buldozer, if not - your selection was maybe wrong...
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Hmm, maybe you can try to use the same trick as BIStudio... Check 'class Mortar' {m16_mortar_proxy} in config file for details...