-HAC-_Liongreek
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Everything posted by -HAC-_Liongreek
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"Impossible rescue", by [MS-Team]-Nikoo
-HAC-_Liongreek replied to Nikoo's topic in ARMA - USER MISSIONS
Either there is something wrong with the link, or we need to subscribe to the forum to get the mission, which I won't, since my French are a bit rusty... Another link perhaps? -
HAC-HWM upcoming Release.
-HAC-_Liongreek replied to sparky's topic in ARMA - ADDONS & MODS: DISCUSSION
Planning to... -
Hey, can we try out the original version before we download the island?
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...looks awesome!! Can we hope for a MP Coop? (or is that what's all about and I just made an @ss of myself...)
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Hey people, we are at our last stages of beta testing of our HWM Leopard 1A4, and while we are testing some new tricks before release, it would be nice to have a coop to test it... anyone has a good armor mission in mind? With its creator's permission, we are going to replace the default armor with our Leos and test it online...some M113 would also be welcome, as we can implement our version of the APC.. So, if anything comes to mind, or someone finds the time to produce something interesting, let us know... oh, so that you know what we are testing, a picture of our work in somewhat early stages... http://arma.unreal.gr/index.php?action=gallery;sa=view;id=69 thanks
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OK, a dumb question, and forgive the ignorance...if you're using addon soldiers, does that mean that you have to put their class name to the can_revive/be revived class? Though it seemed to be working, I cannot revive my mates. I just stand over them, watch the whole madic scenne, but they remain dead. It's probably something else I am doing wrong, but I am kinda wet behind the ears on this stuff so please bear with me...
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Hey guys, not even in the same league as most of you in video editing, but respectfuly.... http://rapidshare.com/files/33641057/island.rar best viewed in fullscreen... based on an idea we have about a total conversion mod, parts of which are depicted in the movie... DISCLAIMER!!! The real names of the countries and places used in the video are just part of a fictional story, will NOT be used in the actual mod we are preparing and UNDER NO CIRCUMSTANCES do they have political or other implications. Nothing too fancy, mind you, just to be on the safe side... Â
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ArmA Photography I - No images over 100kb.
-HAC-_Liongreek replied to raedor's topic in ARMA - GENERAL
It is useless to resist... -
Good one, as always...being kinda of a fan of your coop missions, i'd say it was really a good one-man show... my only glitch was that at some point I was discovered and the base was alerted. When the chopper came, and I assume it came to pick up the VIP, it just hang in midair short of the base, and it kinda gave me a line of fire on the General when the smoke died out... Other than that, I enjoyed it, especially the thing with the flares, it was frightening! Any chance to convert it to coop somehow? You know, kinda like specops lite version...We still play your specops on our server, and the one on Rahmadi is still kicking our butts off on training nights...
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Hey guys, been trying to put some objects on a bridge, like a wreck or a wall or sth, but even if i use the setpos thing, though i see it in the editor it gets under the bridge in multiplayer...everything i put on the bridge ends at the bottom of the sea when transporting the mission from editor to the server...any thoughts?
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Objects on bridges...how?
-HAC-_Liongreek replied to -HAC-_Liongreek's topic in ARMA - MISSION EDITING & SCRIPTING
this works in sp or in my pc, it doesn't work if I upload the mission to a dedicated server. Perhaps a server setting? -
Good to have you back guys, hope to see your stuff soon!
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...nothing special, just for fun... A soldier's letter http://rapidshare.com/files/22012993/letter.rar
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OK, working with a mission to put Navy Seals coming out of the sea as an insertion unit. Problem is, after a while they tend to lose any weapons while swimming. Any way to avoid this? Thanks!
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Sounds good, will give it a try...thanks
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...and back on topic, I guess the question was silly, but I could still use an answer
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Great tool, seems handy... Any instructions as to the controls? I seem to be unable to raise the camera from the ground up to a certain height...
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...and, yes, you guessed right. Another noob has decided to make his life difficult, and yours worse by taking up scripting!!! To the point, I've been reading a lot lately on the matter and it seems that all this info is making me dizzy...so, I would like to know if it's possible to designate someone as hostage to be rescued by your team. What parameters should I look into? Also, how can you put an enemy soldier to man a machine gun or a searchlight? You should be hearing from me often on these forum, as I am very excited by the opportunities this game gives you. That is, unless you go crazy on my asking so many questions and do this every time you see me... Thanks for bearing with me guys, good to be here
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Hey people, trying to build a mission, and I've been using the AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon playmove to have an officer using binoculars. Problem is, he just takes out the binoculars, takes a short look and puts them back in How can I make him looking through them indefinately?
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Already a team favourite. Great job!
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Spectating Script v1.01
-HAC-_Liongreek replied to kegetys's topic in ARMA - MISSION EDITING & SCRIPTING
Forgive the possible hijack, but seeing the things the man can do I've come to the conclusion that he wasn't actuall born...he was scripted... Thanks man, great work as always -
OK, I have made a hostage rescue mission, mostly with help from people in these forum, and I thank you all. My question is, if the rescue team leader, named Rainbow6, dies, will the hostages follow another team member if I put a trigger with the "[hostage1 , hostage2] join group Rainbow6" command?
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OK guys, been away for a couple of hours, been at work, got fired, signed the divorce papers and stuff...what did I miss?
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This is not spamming...we're just letting off some steam...enough to move a nuclear powered aircraft carrier actually...(hmmm, nice addon idea...maybe in 1.06?)
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"ARMA WARS" Episode 1.05 ATTACK OF THE PATCH "...it has been a long time since the ArmA community enjoyed a unified battlefield. The evil BF2 DEVs did their best to keep the great game in pieces. But no more. And as the noble warriors prepare their rigs to download the divine patch, all-out war is about to begin in the galaxy..." ...man, the suspense is killing me...well, is killing my brain cells actually...