-SPA-LynxEye
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ABOUT ALT TAB. The best way i noticed to do Alt Tab (about my tests) is: - If you hosting a session for MP (no matter if no AI, or more human players). Move down, menus of ArmA, till you seeing the list of servers. - Then, Alt Tab (no matter if your scripts files is opened in tools like "Notepad". I never used another one. As I never noticed 'strange issues' Alt Tabbing with Notepad (+ opened windows of Internet Explorer, + opened 'windows' of 'folders' via-MyPC (MyComputer?) or just directly + opened windows of 'Explorer.exe' ), i can Alt Tabbing in that way during 'hours'. - When i modified something (or just checked something), then, again Alt Tabbing to ArmA... will get me to that Servers Screen, again choosing 'New', again choosing 'myMission', 'the green item' editable mission, changing something, or just only to click again where "Export to Multiplayer" to ensure my last changes was pbo'ed again. - Then, now i can choose 'Preview', or just use the 'black item' of myMission where the list of the missions. And again testing the mission with the recent changes. This is just another method. ABOUT 'LOCKED FILES'. If you can see it in a folder... maybe you can 'copy' them... pasting in another folder, maybe if with another name.ext... and now you can try to read/write it. That 'windowed' way to launch ArmA sounds so cool. I only used the '-splash'. Cheers.
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That red head was me... as i not remembered the link saying briefing.html Yeah i know, i write stupid things. And not, still not getting an image without that 'sunglasses' layer over it. In briefing.
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briefing.html LOL Â Â Â
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I think it's impossible to declare a .paa file inside a HTML file but... http://www.gratisweb.com/lynxeye....dpi.paa for briefing.html where name of image is: "switch2-72dpi.paa" try it. Check again if the line in briefing.html is declaring the new name (switch2-72dpi.jpg). Also I'll try to make my tests.
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Roger, sry  It was not 'correct math'  LOL sry I made a screenshot... pasting inside Paint... and Paint telling me... 96 dpi. Maybe with your Mikrosoft editor program, you can change 96 dpi to 72 dpi. I think it must be easy. Just try to search that info where the resolution of the image can be changed with your own values. Maybe saying not dpi. Pixels per Inch Dots per Inch Points per Inch etc etc 96dpi = 37,795 pixs per centimeter. 72dpi = 28,346 pixs per centimeter. Maybe your program is handling cm's... not inches.
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How to obtain object classnames
-SPA-LynxEye replied to CarlGustaffa's topic in ARMA - MISSION EDITING & SCRIPTING
.Objects, some photos To get ID's you can see it in the Mission Editor. Ill try to make a HINT example to see ID's nearest 50 meters of you... for test purposes -
Rearm air vehicles with truck?
-SPA-LynxEye replied to bravo 6's topic in ARMA - MISSION EDITING & SCRIPTING
If the vehicle is not needing ammo... maybe is FULL? -
Rearm air vehicles with truck?
-SPA-LynxEye replied to bravo 6's topic in ARMA - MISSION EDITING & SCRIPTING
These are my arrays declaring the info you needing. As you not testing... and only asking... try to 'decrypt' the arrays. At least, try to copy and paste it into Notepad with Font 'Lucida Console' or 'Courier'. Can you do it? -
Rearm air vehicles with truck?
-SPA-LynxEye replied to bravo 6's topic in ARMA - MISSION EDITING & SCRIPTING
Are u asking for the max values for all vehicles with weapons? Including mags? Ok..Ok...Ok... Rdy to read spam arrays... It seems people don't want to research... Ok. vehplyr == "ParachuteWest" Â Â Â Â Â : Vehp = ["Parachute W" Â Â Â ,0,0,0, 0, 1,0,0,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, Â 0,3, 2,0,0,0]; goto "Parachute" ?vehplyr == "ParachuteEast" Â Â Â Â Â : Vehp = ["Parachute E" Â Â Â ,0,0,0, 0, 1,0,0,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, Â 0,3, 2,0,0,0]; goto "Parachute" ?vehplyr == "Parachute" Â Â Â Â Â Â Â : Vehp = ["Parachute" Â Â Â Â ,0,0,0, 0, 1,0,0,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, Â 0,3, 2,0,0,0]; goto "Parachute" ?vehplyr == "ParachuteG" Â Â Â Â Â Â : Vehp = ["RACS Parachute" Â ,0,0,0, 0, 1,0,0,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, Â 0,3, 2,0,0,0]; goto "Parachute" ?vehplyr == "ParachuteC" Â Â Â Â Â Â : Vehp = ["Civil Parachute" Â ,0,0,0, 0, 1,0,0,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, Â 0,3, 2,0,0,0]; goto "Parachute" ; Air Vehicles - Helicopters ?vehplyr == "AH1W" Â Â Â Â Â Â Â Â Â : Vehp = ["Cobra AH-1Z" Â Â Â ,3,1,0, 0, 2,2,1,"M197 Cannon: " Â ,"M197" Â Â Â Â Â Â ,"750Rnd_M197_AH1" Â Â Â , 750,1,"FFAR Rockets: Â ","FFARLauncher" Â Â Â ,"38Rnd_FFAR" Â Â Â Â , Â 38,1,"HellFires: Â Â Â Â ","HellfireLauncher","8Rnd_Hellfire" Â Â Â , Â 8,1,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, Â 1,3, 3,1,0,1]; goto "MainSeats" ?vehplyr == "AH6" Â Â Â Â Â Â Â Â Â Â : Vehp = ["AH6" Â Â Â Â Â Â Â ,2,0,0, 1, 2,2,1,"FFAR Rockets: Â ","FFARLauncher" Â Â ,"14Rnd_FFAR" Â Â Â Â Â , Â 14,1,"M134 Cannon: Â " ,"TwinM134" Â Â Â Â Â ,"4000Rnd_762x51_M134",4000,1,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 50,7, 5,1,0,1]; goto "MainSeats" ?vehplyr == "AH6_RACS" Â Â Â Â Â Â Â : Vehp = ["RACS AH6" Â Â Â Â ,2,0,0, 1, 2,2,1,"FFAR Rockets: Â ","FFARLauncher" Â Â ,"14Rnd_FFAR" Â Â Â Â Â , Â 14,1,"M134 Cannon: Â " ,"TwinM134" Â Â Â Â Â ,"4000Rnd_762x51_M134",4000,1,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 50,7, 5,1,0,1]; goto "MainSeats" ?vehplyr == "MH6" Â Â Â Â Â Â Â Â Â Â : Vehp = ["MH6" Â Â Â Â Â Â Â ,0,0,0, 5, 6,2,1,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,100,7,10,1,0,1]; goto "MainSeats" ?vehplyr == "MH6_RACS" Â Â Â Â Â Â Â : Vehp = ["RACS MH6" Â Â Â Â ,0,0,0, 5, 6,2,1,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,100,7,10,1,0,1]; goto "MainSeats" ?vehplyr == "KA50" Â Â Â Â Â Â Â Â Â : Vehp = ["Kamov KA50" Â Â Â ,4,0,0, 0, 1,2,0,"2A42 AP: Â Â Â " Â ,"SPECIAL" Â Â Â Â Â ,"230Rnd_30mmAP_2A42" Â , 230,1,"2A42 HE: Â Â Â " Â ,"SPECIAL" Â Â Â Â Â ,"230Rnd_30mmHE_2A42" , 230,1,"80mm Rockets: Â Â " Â ,"80mmLauncher" Â Â ,"40Rnd_80mm" Â Â Â Â , Â 40,1,"Vikhr Rockets: Â Â ","VikhrLauncher" Â Â ,"12Rnd_Vikhr_KA50" Â , Â 12,1, 11,3, 2,1,4,2]; goto "MainSeats" ?vehplyr == "UH60MG" Â Â Â Â Â Â Â Â : Vehp = ["BlackHawk UH60 MG",2,2,0,13,16,2,1,"M134 Cannon: Â " ,"M134" Â Â Â Â Â Â ,"2000Rnd_762x51_M134" Â ,2000,1,"M134 2:" Â Â Â Â ,"SPECIAL" Â Â Â Â Â ,"2000Rnd_762x51_M134",2000,1,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 99,9,10,1,4,2]; goto "MainSeats" ?vehplyr == "UH60" Â Â Â Â Â Â Â Â Â : Vehp = ["BlackHawk UH60" Â ,1,0,0,13,14,2,1,"FFAR Rockets: Â ","FFARLauncher" Â Â ,"38Rnd_FFAR" Â Â Â Â Â , Â 38,1,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 80,7,10,1,0,1]; goto "MainSeats" ?vehplyr == "Mi17_MG" Â Â Â Â Â Â Â Â : Vehp = ["Mi 17 MG" Â Â Â Â ,1,1,0,16,18,2,1,"PKT Cannon: Â " Â ,"PKT" Â Â Â Â Â Â Â ,"2000Rnd_762x54_PKT" Â ,2000,1,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 30,8,10,1,0,1]; goto "MainSeats" ?vehplyr == "Mi17" Â Â Â Â Â Â Â Â Â : Vehp = ["Mi 17" Â Â Â Â Â Â ,1,0,0,16,17,2,1,"57mm Rockets: Â ","57mmLauncher" Â Â ,"96Rnd_57mm" Â Â Â Â Â , Â 96,1,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 80,7,10,1,0,1]; goto "MainSeats" ; Air Vehicles - Planes ?vehplyr == "Camel" Â Â Â Â Â Â Â Â Â : Vehp = ["Camel Biplane W" Â ,2,0,0, 0, 1,2,0,"TwinVickers: Â " ,"TwinVickers" Â Â Â ,"500Rnd_TwinVickers" Â , 500,1,"Grenades: Â Â Â ","CamelGrenades" Â Â ,"6Rnd_Grenade_Camel" , Â 6,1,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 10,6, 2,0,0,1]; goto "MainSeats" ?vehplyr == "Camel2" Â Â Â Â Â Â Â Â : Vehp = ["Camel Biplane E" Â ,2,0,0, 0, 1,2,0,"TwinVickers: Â " ,"TwinVickers" Â Â Â ,"500Rnd_TwinVickers" Â , 500,1,"Grenades: Â Â Â ","CamelGrenades" Â Â ,"6Rnd_Grenade_Camel" , Â 6,1,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 10,6, 2,0,0,1]; goto "MainSeats" ?vehplyr == "AV8B" Â Â Â Â Â Â Â Â Â : Vehp = ["AV8B Bomber" Â Â Â ,2,0,0, 0, 1,2,0,"Bombs: " Â Â Â Â ,"BombLauncher" Â Â ,"5Rnd_GBU12_AV8B" Â Â Â , Â 5,1,"GAU12 Cannon: Â ","GAU12" Â Â Â Â Â Â ,"300Rnd_25mm_GAU12" Â , 300,1,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 10,6, 2,0,0,1]; goto "MainSeats" ?vehplyr == "AV8B2" Â Â Â Â Â Â Â Â Â : Vehp = ["AV8B Fighter" Â Â ,2,0,0, 0, 1,2,0,"AIM-9X :" Â Â Â Â ,"SidewinderLaucher","4Rnd_Sidewinder_AV8B" , Â 4,1,"GAU12 Cannon: Â ","GAU12" Â Â Â Â Â Â ,"300Rnd_25mm_GAU12" Â , 300,1,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 10,6, 2,0,0,1]; goto "MainSeats" ?vehplyr == "Su34" Â Â Â Â Â Â Â Â Â : Vehp = ["Su34 Fighter" Â Â ,3,1,0, 0, 2,2,1,"R73Launcher: " Â ,"R73Launcher" Â Â Â ,"4Rnd_R73" Â Â Â Â Â Â , Â 4,1,"S8Launcher: " Â Â ,"S8Launcher" Â Â Â Â ,"80Rnd_S8T" Â Â Â Â Â , Â 80,1,"GSh301: " Â Â Â Â Â ,"GSh301" Â Â Â Â Â ,"180Rnd_30mm_GSh301" , 180,1,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,666,6, 3,0,0,1]; goto "MainSeats" ?vehplyr == "Su34B" Â Â Â Â Â Â Â Â Â : Vehp = ["Su34 Bomber" Â Â Â ,3,1,0, 0, 2,2,1,"Ch29Launcher: " Â ,"Ch29Launcher" Â Â ,"4Rnd_Ch29" Â Â Â Â Â Â , Â 4,1,"S8Launcher: " Â Â ,"S8Launcher" Â Â Â Â ,"80Rnd_S8T" Â Â Â Â Â , Â 40,1,"GSh301: " Â Â Â Â Â ,"GSh301" Â Â Â Â Â ,"180Rnd_30mm_GSh301" , 180,1,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,666,6, 3,0,0,1]; goto "MainSeats" #IsWaterVehicle ; Water Vehicles ?vehplyr == "Zodiac" Â Â Â Â Â Â Â Â : Vehp = ["CRRC Boat" Â Â Â Â ,0,0,0, 4, 5,1,1,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 80,2,11,0,0,0]; goto "MainSeats" ?vehplyr == "Zodiac2" Â Â Â Â Â Â Â Â : Vehp = ["CRRC-2 Boat" Â Â Â ,0,0,0, 4, 5,1,1,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 80,2,11,0,0,0]; goto "MainSeats" ?vehplyr == "PBX" Â Â Â Â Â Â Â Â Â Â : Vehp = ["PBX Boat" Â Â Â Â ,0,0,0, 3, 4,1,1,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 80,2,11,0,0,0]; goto "MainSeats" ?vehplyr == "RHIB" Â Â Â Â Â Â Â Â Â : Vehp = ["RHIB Boat" Â Â Â Â ,1,1,0,10,12,1,1,"M2: " Â Â Â Â Â Â ,"M2" Â Â Â Â Â Â Â ,"100Rnd_127x99_M2" Â Â , 100,3,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,777,2,11,0,0,2]; goto "MainSeats" ?vehplyr == "RHIB2Turret" Â Â Â Â Â Â : Vehp = ["RHIB-2 Boat" Â Â Â ,2,2,0, 7,10,1,1,"M2: " Â Â Â Â Â Â ,"M2" Â Â Â Â Â Â Â ,"100Rnd_127x99_M2" Â Â , 100,3,"MK19: " Â Â Â Â Â ,"SPECIAL" Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 48,4,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,778,9,11,0,4,2]; goto "MainSeats" #IsCarVehicle ; Ground Vehicles with Weapons ?vehplyr == "Truck5tMG" Â Â Â Â Â Â Â : Vehp = ["5t Truck-MG" Â Â Â ,1,1,0,12,14,1,1,"M2: " Â Â Â Â Â Â ,"M2" Â Â Â Â Â Â Â ,"100Rnd_127x99_M2" Â Â , 100,4,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 80,2, 9,0,1,2]; goto "MainSeats" ?vehplyr == "LandroverMG" Â Â Â Â Â Â : Vehp = ["Army 4x4 MG" Â Â Â ,1,1,0, 1, 3,1,1,"M2: " Â Â Â Â Â Â ,"M2" Â Â Â Â Â Â Â ,"100Rnd_127x99_M2" Â Â , 100,6,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 80,2, 4,0,2,2]; goto "MainSeats" ?vehplyr == "Stryker_ICV_M2" Â Â Â Â : Vehp = ["Stryker-M2" Â Â Â ,1,1,0, 9,11,1,1,"M2: " Â Â Â Â Â Â ,"M2" Â Â Â Â Â Â Â ,"100Rnd_127x99_M2" Â Â , 100,6,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 80,2, 9,0,2,2]; goto "MainSeats" ?vehplyr == "Stryker_ICV_MK19" Â Â Â : Vehp = ["Stryker-Mk19" Â Â ,1,1,0, 9,11,1,1,"MK19: " Â Â Â Â Â ,"MK19" Â Â Â Â Â Â ,"48Rnd_40mm_MK19" Â Â Â , Â 48,4,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 80,2, 9,0,2,2]; goto "MainSeats" ?vehplyr == "Stryker_TOW" Â Â Â Â Â Â : Vehp = ["Stryker-TOW" Â Â Â ,1,1,0, 0, 2,1,1,"TOW: " Â Â Â Â Â ,"TOWLauncher" Â Â Â ,"2Rnd_TOW" Â Â Â Â Â Â , Â 2,5,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 80,2,12,0,2,2]; goto "MainSeats" ?vehplyr == "BRDM2" Â Â Â Â Â Â Â Â Â : Vehp = ["BRDM-2" Â Â Â Â Â ,2,1,0, 3, 5,1,1,"KVPT: " Â Â Â Â Â ,"KPVT" Â Â Â Â Â Â ,"500Rnd_145x115_KPVT" Â , 500,1,"PKT: " Â Â Â Â Â ,"PKT" Â Â Â Â Â Â Â ,"1500Rnd_762x54_PKT" ,1500,1,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 80,2, 7,0,2,1]; goto "MainSeats" ?vehplyr == "BRDM2_ATGM" Â Â Â Â Â Â : Vehp = ["BRDM-2-ATGM" Â Â Â ,1,1,0, 1, 3,1,1,"AT5Launcher: " Â ,"AT5Launcher" Â Â Â ,"5Rnd_AT5_BRDM2" Â Â Â , Â 5,2,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 80,2, 4,0,2,2]; goto "MainSeats" ?vehplyr == "UAZMG" Â Â Â Â Â Â Â Â Â : Vehp = ["UAZ-MG" Â Â Â Â Â ,1,1,0, 1, 3,1,1,"DSHKM: " Â Â Â Â ,"DSHKM" Â Â Â Â Â Â ,"50Rnd_127x107_DSHKM" Â , Â 50,6,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 80,2, 4,0,2,2]; goto "MainSeats" ?vehplyr == "UAZ_AGS30" Â Â Â Â Â Â Â : Vehp = ["UAZ-AGS30" Â Â Â Â ,1,1,0, 1, 3,1,1,"AGS30: " Â Â Â Â ,"AGS30" Â Â Â Â Â Â ,"29Rnd_30mm_AGS30" Â Â , Â 29,6,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 80,2, 4,0,2,2]; goto "MainSeats" ?vehplyr == "HMMWV50" Â Â Â Â Â Â Â Â : Vehp = ["HumVee-MG" Â Â Â Â ,1,1,0, 3, 5,1,1,"M2: " Â Â Â Â Â Â ,"M2" Â Â Â Â Â Â Â ,"100Rnd_127x99_M2" Â Â , 100,6,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 80,2, 7,0,2,2]; goto "MainSeats" ?vehplyr == "HMMWVTOW" Â Â Â Â Â Â Â : Vehp = ["HumVee-TOW" Â Â Â ,1,1,0, 3, 5,1,1,"TOW: " Â Â Â Â Â ,"TOWLauncherSingle","6Rnd_TOW_HMMWV" Â Â Â , Â 6,1,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 80,2, 7,0,2,1]; goto "MainSeats" ?vehplyr == "HMMWVMK" Â Â Â Â Â Â Â Â : Vehp = ["HumVee-Mk" Â Â Â Â ,1,1,0, 3, 5,1,1,"Mk19: " Â Â Â Â Â ,"MK19" Â Â Â Â Â Â ,"48Rnd_40mm_MK19" Â Â Â , Â 48,4,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 80,2, 7,0,2,2]; goto "MainSeats" ; Ground Vehicles - Trucks,Bus,Tractors,Motorcycles ?vehplyr == "Truck5t" Â Â Â Â Â Â Â Â : Vehp = ["5t Truck" Â Â Â Â ,0,0,0,13,14,1,1,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 80,2, 9,0,0,0]; goto "MainSeats" ?vehplyr == "Truck5tOpen" Â Â Â Â Â Â : Vehp = ["5t Truck Open" Â Â ,0,0,0,13,14,1,1,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 80,2, 9,0,0,0]; goto "MainSeats" ?vehplyr == "Truck5tRepair" Â Â Â Â Â : Vehp = ["5t Repair Truck" Â ,0,0,0, 1, 2,1,1,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 80,2, 4,0,0,0]; goto "MainSeats" ?vehplyr == "Truck5tReammo" Â Â Â Â Â : Vehp = ["5t Ammo Truck" Â Â ,0,0,0, 1, 2,1,1,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 80,2, 4,0,0,0]; goto "MainSeats" ?vehplyr == "Truck5tRefuel" Â Â Â Â Â : Vehp = ["5t Fuel Truck" Â Â ,0,0,0, 1, 2,1,1,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 80,2, 4,0,0,0]; goto "MainSeats" ?vehplyr == "Ural" Â Â Â Â Â Â Â Â Â : Vehp = ["Ural" Â Â Â Â Â Â ,0,0,0,14,15,1,1,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 80,2, 9,0,0,0]; goto "MainSeats" ?vehplyr == "UralOpen" Â Â Â Â Â Â Â : Vehp = ["Ural Open" Â Â Â Â ,0,0,0,14,15,1,1,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 80,2, 9,0,0,0]; goto "MainSeats" ?vehplyr == "UralRepair" Â Â Â Â Â Â : Vehp = ["Repair Ural" Â Â Â ,0,0,0, 2, 3,1,1,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 80,2, 6,0,1,0]; goto "MainSeats" ?vehplyr == "UralReammo" Â Â Â Â Â Â : Vehp = ["Ammo Ural" Â Â Â Â ,0,0,0, 2, 3,1,1,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 80,2, 6,0,1,0]; goto "MainSeats" ?vehplyr == "UralRefuel" Â Â Â Â Â Â : Vehp = ["Fuel Ural" Â Â Â Â ,0,0,0, 2, 3,1,1,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 80,2, 6,0,1,0]; goto "MainSeats" ?vehplyr == "UralCivil" Â Â Â Â Â Â Â : Vehp = ["Civil Ural" Â Â Â ,0,0,0,14,15,1,1,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 80,2, 9,0,0,0]; goto "MainSeats" ?vehplyr == "UralCivil2" Â Â Â Â Â Â : Vehp = ["Civil Ural-2" Â Â ,0,0,0,14,15,1,1,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 80,2, 9,0,0,0]; goto "MainSeats" ?vehplyr == "Bus_city" Â Â Â Â Â Â Â : Vehp = ["Bus" Â Â Â Â Â Â Â ,0,0,0,12,13,1,1,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 80,2, 9,0,0,0]; goto "MainSeats" ?vehplyr == "tractor" Â Â Â Â Â Â Â Â : Vehp = ["Super Tractor" Â Â ,0,0,0, 0, 1,1,0,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 80,2, 1,0,0,0]; goto "MainSeats" #IsMoto ; Ground Vehicles - Motorbykes ?vehplyr == "M1030" Â Â Â Â Â Â Â Â Â : Vehp = ["Motorcycle" Â Â Â ,0,0,0, 1, 2,1,1,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,666,0, 4,0,3,0]; goto "MainSeats" ?vehplyr == "TT650G" Â Â Â Â Â Â Â Â : Vehp = ["RACS Motorcycle" Â ,0,0,0, 1, 2,1,1,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,666,0, 4,0,3,0]; goto "MainSeats" ?vehplyr == "TT650C" Â Â Â Â Â Â Â Â : Vehp = ["Civil Motorcycle" ,0,0,0, 1, 2,1,1,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,666,0, 4,0,3,0]; goto "MainSeats" ; Ground Vehicles - Cars ?vehplyr == "HMMWV" Â Â Â Â Â Â Â Â Â : Vehp = ["HumVee" Â Â Â Â Â ,0,0,0, 3, 4,1,1,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 80,2, 7,0,0,0]; goto "MainSeats" ?vehplyr == "UAZ" Â Â Â Â Â Â Â Â Â Â : Vehp = ["UAZ" Â Â Â Â Â Â Â ,0,0,0, 6, 7,1,1,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 80,2, 9,0,0,0]; goto "MainSeats" ?vehplyr == "Skoda" Â Â Â Â Â Â Â Â Â : Vehp = ["Ckoda White Car" Â ,0,0,0, 3, 4,1,1,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 80,2, 7,0,0,0]; goto "MainSeats" ?vehplyr == "SkodaBlue" Â Â Â Â Â Â Â : Vehp = ["Ckoda Blue Car" Â ,0,0,0, 3, 4,1,1,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 80,2, 7,0,0,0]; goto "MainSeats" ?vehplyr == "SkodaRed" Â Â Â Â Â Â Â : Vehp = ["Ckoda Red Car" Â Â ,0,0,0, 3, 4,1,1,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0,"" Â Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â ,"" Â Â Â Â Â Â Â Â Â , Â 0,0, 80,2, 7,0,0,0]; goto "MainSeats" -
Howto get a pic in a dialog?
-SPA-LynxEye replied to nuxil's topic in ARMA - MISSION EDITING & SCRIPTING
Try: {_pic = format["\pics\mi.paa"]}; and/or {_pic = "\pics\mi.paa"} and/or _pic = image "\pics\mi.paa" -
Rearm air vehicles with truck?
-SPA-LynxEye replied to bravo 6's topic in ARMA - MISSION EDITING & SCRIPTING
I did it, but in a complicated way. As i noticed in ArmA 1.05 (original addOn), the vehicle that has the max. amount of 'fireable' weapons is 4. So catch this concept. Weapon1 : make the 100% of the max amount. Weapon2: make the 100% of the max amount. . . . Weapon 4 : make the 100% of the max. amount. If we have a vehicle with 3 weapons... make % of Weapon 4 = 100. If we have a vehicle with 2 weapons... make % of Weapon 3 to 100, and Wpon4 to 100. . . . As example: AH1Z. 3 Weapons. One mag per weapon. Weapon1: M197 cannon. 100% = 750 x 1 (750 bullets, 1 mag). Weapon2: FFAR rckts. 100% = 38 x 1 (38 rockets, 1 mag). Weapon3: Hellf's missils. 100% = 8 x 1 (8 missils, 1 mag). Weapon4 = none, then 100% Â As example now: _NeedingW1 = 0 _NeedingW2 = 0 _NeedingW3 = 0 _NeedingW4 = 0 _ammoW1 = _myCobra ammo "M197" _ammoW2 = _myCobra ammo "FFARLauncher" _ammoW3 = _myCobra ammo "HellfireLauncher" _percAmmoW1 = round (_ammoW1 / 7.5) Â ; ? _percAmmoW1 < 100 : _NeedingW1 = 1 _percAmmoW2 = round (_ammoW2 / 0.38) ; ? _percAmmoW2 < 100 : _NeedingW2 = 1 _percAmmoW3 = round (_ammoW3 / 0.08) ; ? _percAmmoW3 < 100 : _NeedingW3 = 1 _percAmmoW4 = 100 Now _percAmmoW1 = percentage from max amount (750). And all weapons with percentage. _NeedingRearm = 0 ? ((_NeedingW1 == 1) OR (_NeedingW2 == 1) OR (_NeedingW3 == 1) OR (_NeedingW4 == 1)) : _NeedingRearm = 1 ; goto "REARM" #NoNeedingRearm (END) The script i wrote here is not a real one. My original one is much more complicated. If you have more than 1 mag, you need another kind of maths... I gave you only one possible way. Not the only one. You have to make a lot different and complicated script to catch ammo of special vehicles/turrets. Use Event Handler 'fired' to catch ammo of these vehicles: - KA50. Weapon "2A42" with 2 kind of different ammo. - BMP2. Weapon "2A42" with 2 kind of different ammo. - UH60MG. Weapon "M134_2". - RHIB2Turret. Weapon "MK19". - M1Abrams. "M256" & "M2". - T72. "D81" & "DSHKM". Following weapons can be rearmed only its actual/last mag: - RHIB2Turret. MK19. (Reargunner GL). - M1Abrams. M2. (Commander MG). - T72. DSHKM. (Commander MG). The rest, can be fully rearmed (all mags, no matter). If you making arrays with some REAL info about declaring max weapons... its names... its name of magazines... you can do easy maths to test the weapons of a vehicle. -
It was an example, you can put the color what you want, and with the 'amount' of transparency you want. Roger, sry, 0 in colours means always 'empty color', so, dark'ing the color. Yep. It was black. @Ziggi Not, was not cropped in your briefing... only it was 'fitted', reducing the size, not the pixels. You have both images the same, but like one, being the big brother... and the one in briefing, the little bro'. Well that issue is showing that... - Putting .jpg images in briefing, being greater than 96dpi...  will be ArmA-converted to 72dpi to be shown... - Maybe still you have the 'darken' issue.  Play with alpha channels. And sry all about my mistakes. I'm thinking that your original .jpg file... was not 512 x 256. It was another size... and in 72 dpi... so... when trying to resize to 512 x 256... the image editor program you used... will change 'that' 72 dpi to 96 dpi. Well, how programs handling 'dpi' ? As example, Photoshop can show the image in both ways: 1. As 96 dpi. OR 2. As 512 x 256 pixels  Huh? 1a. Image being shown as 'dpi' based when (try with mini-images) the pixels of your screen, is showing (pixel-by-pixel) the image. As example, if you have a image with 96dpi... means... 96 pixels per inch (2,5408cm if i'm not wrong). Then, in this case, your screen (under your editor image program), you will see, 96 pixels each 2,5408cm (horizontal) of your screen... (zoom at 100%, or 'original size' ). I called it: 'dpi based'. Is not perfect squared 2,5408cm because pixels has not perfect squared. As another lie in specs sheets of monitors/TV's is 'dot pitch'. Just an example. 0,24... lol that 0,24 (millimeters) is showing the shorter side of the pixel... As pixels are not being a perfect square... you can't say dot pitch = only one value. Why is a lie?... because brands saying you , only the shorter size... then you will be comparing that parameter with other model of another brand... from a mistake. The mistake where brands earning more money, thx to technical lies. Now the 2nd. 2a. 512 x 256 pixels (resolution based). Now we have the same image... but will be shown in your editor image program, pixel by pixel, occuping in our screen, pixel by pixel. So, real image pixel = real screen pixel in this case. Use zoom 100%. The 'dpi' based method is to see 25% zoomed images as example... and 'interpolating' it... to keep a certain 'good' quality while you seeing it on screen. Ziggi, now you can understand why ArmA is "fitting" your image when in Internet Explorer is being shown bigger? Just because Internet Explorer and ArmA, showing in 'different method' the pixels. I hope you can now to see the image without darken 'sunglasses'. Change the line of your briefing.html to this. <p align="center"><img src="switch2.JPG" width="384" height="192"></p> 512 = 2^9 256 = 2^8 384 = 2^8 + 2^7 192 = 2^7 + 2^6 If you have "Correct math", you have "correct image 'scaled'" from X dpi to Y dpi.
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Howto get a pic in a dialog?
-SPA-LynxEye replied to nuxil's topic in ARMA - MISSION EDITING & SCRIPTING
Roger, starting to analyze. No matter about .paa files. I have some .paa. Tell me, as example, the settings of one of your .jpg files that you tried to include inside the dialogs. Resolution...how many bits per channel... all that you can say me. If not possible, just send me one 'real' .jpg to lynxeye.spa@gmail.com -
Howto get a pic in a dialog?
-SPA-LynxEye replied to nuxil's topic in ARMA - MISSION EDITING & SCRIPTING
Can you put some RSC text inside your dialogs? Just show a little example. If you want. If you can put texts... you can put images... maybe ArmA not allowing jpg files inside dialogs... but i think yes. I want to test the issue jpg/paa if you can 'help' me with a little script to put a image inside dialog. Just for experiments. -
Missle Lock - Won't hold?
-SPA-LynxEye replied to satexas69's topic in ARMA - MISSION EDITING & SCRIPTING
Well... we see now just another TRUTH of ArmA, declaring 'some certain behaviour' when AI is inside vehciles... and players trying to get a 'fixed' target. Nice work all.