-ASW-AllShotUp
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Everything posted by -ASW-AllShotUp
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Have you ever wanted to start your own tournament? Â Run it the way you wanted to, but never had the money for servers webspace? Well here is your chance for you and even you and some friends to run your own Tourney. Your own show, that you promote, organize administer and better yet have fun because it is you're baby. Â To play to grow and build your self a good following on the net. A Soldiers War is looking for a mature individual who has played in tournament / clan style play. Â Age is not a factor as long as the maturity and a willingness to work hard is there. We supply the game server or servers depending on how big you get. TeamSpeak, Website Domain, Webspace, Forums, FTP space for upload / downloads for your members, and all the technical assistance you need. Â The best thing isit won't cost you anything, except your time and hard work to build a premium tournament. If you are interested please contact me here via PM or on our main site. http://www.asoldierswar.com The url for the Arma site is: http://www.arma-asw.com I am looking forward to hearing from you, S/ AllShotUp Founder A Soldiers War
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In the past 24 hour period we have had 80+ people on Server #1 - "A Soldiers War Gaming ARMA Server" which runs all 3 maps in rotation Server #2 Â " A Soldiers War CTI only Arma Server" had 60+ players in 24 hours.. Â Now this is the DEMO only and not the full game. Our servers are located out of Virginia USA since we have a lot of UK/EURO traffic playing our other games, ie: BF2142, IL2 Forgotten Battles, and an MS FLT SIM X, 2004 and 2002. All these are dedicated servers along with our Teamspeak servers. So I guess 140 people total in 24 hours is not too good but not really that bad considering it is only the DEMO and has received very little press here in the US compared to the other Game Titles coming out now. Now as far as time period - traffic is heavy around 10am US EST to the Afternoon, then it picks up again around 6PM US EST and it shows traffic on both through the overnight hours. So I do not know what to tell you except after years of doing this the trueism as one person wrote - 'No One Likes to Join Empty Servers" Â and the other thing is "Very few have the patience to see if people join while messing around waiting on an empty server" It is like we all have ADHD So feel free to hop on anytime and see if that brings in some people. Â You can always join the CTI and get use to the map and stuff. I got to do that more, but between running these sites and another internet service, I havn't had the time to like I wanted... Anyway feel free to join ours anytime with or without people if you have the demo. Â s/ AllShotUp
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Are those just EU servers or Worldwide? Here in the US I am running 2 to 3 servers at a time. A Soldiers War Arma DEMO Dedicated Servers for those that are interested. Â Click here to visit our site A Soldiers War If those are the number of people playing on-line - it seems the game needs some more PR work to get it out to the General Public...BF2142, BF2 run around 20000 a day, HL2, CS run about 40000+ and even BF42 and Team Fortress classic are still over a 1000 a day... But these are worldwide stats through Gamespy...so "your mileage may vary" so to speak... s/ ASU
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Just wondering if any word is out about the status of the CTI - as in fixes, patches etc, foir the demo? I know it is a demo, but it will be hard to keep the interest up with just CTF and COOP especially with the small numbers of players allowed. People keep asking me where are the massive maps and massive players with Armor and Aircraft? Â I hate telling them that we had it but it crashed the demo...doesn't build confidence up, you know what I mean? Â - This is not a flame just a viewpoint from a marketing perspective... BTW - I posted a link to my dump files last wek and emailed a link in this week also. Thanks, s/ ASU
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Thanks Couch Monkey for the info - yeah we are going to switch into a multi-core, raid 1 machines here in the next few days. We finished some network tests last night from Europe and the Mideast, since we have a lot of members in those areas so we believe we are all set now...hopefully...
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Hey CouchMonkey - What kinda load are those other CPU's pulling when the 1 core is at 25%? I am curious for future reference on an upgraded box we are going to be switching into soon. s/ ASU
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Any Word Yet about the CTI???
-ASW-AllShotUp replied to -ASW-AllShotUp's topic in ARMA - MULTIPLAYER
So far so good (fingers crossed) no complaints yet from members or visitors to our forums...also only one crash, but we believe it might be server releated..still checking that one out. The funny thing was I had sent a PM asking about it's status, got a reply of real soon, and then went back in the forums and saw the post and link...talk about real soon! Anyway, I will keep the community updated and Support also as comments etc come in. s/ ASU -
Since that time, they built DataCenter2 which qualified for direct to Peer1 and skipping the Cisco networks. That alone dropped 4-6 hops to every member of our group. They have several DataCenters, but most arer for web hosting..i,e L.A./Dallas/ Virginia #1 datacenters. You would be suprised at the larger companies that rent from SB. They do not support gaming, just the boxes on their fat pipe. At 1 point, I was going for a 2nd box in L.A. for my guys on the west coast, but I was refered back to Datacenter2 for gaming. CouchMonkey.... Since you have 4 cores, have you tried to pin ArmA to 2 of them and pin other apps to the others? Good Point Big_Bear, Server Beach got bought out a year or two ago by Peer1, which I believe is a Canadian company. Good service etc even before they got bought out. Alot of the lag problems was traced out to crossing over the different lines that were owned by Cogent and other companies. We have no problem using them since they gave fine service, but at the time we were going through an upgrade of our servers, we went to a different provider with better specs at a lower cost. Most of our traffic comes out of central and eastern North America (Can / US ) and Western Europe. In fact we are getting ready to go through another upgrade again. So we are exploring all our options now for what is most cost effective. s/ ASU
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Just so we are on the same page and in case terminology is different. "Unmetered" usually means in amount of bandwidth used not speed. Hence an 10mbps "unmetered" conn. is still 10mbps - it is just you are not charged for an overage's since you do not have a limit. We run a 100mbps conn, which means we are going out 10 X as fast as a 10mbps machine...You do not need to ask your server provider this unless you do not have "remote desktop" access. Like any windows machine, you go to SYSTEM - read your CPU type and Memory, go to Device Mgr - look up all your onboard equipment, then go to network connections and read your bandwidth connection. It will say either 10 or 100mbps. We do not even come close to using 2000gb per month and that is with running a BF2142 Tournament Server, MS Flt Sim 2004 / X server and a PAC Fighters server off the same box. Even our BF2142 and BF2 ranked servers never pulled that much with a good load. Since 2003 when we started running BF42 we never went over 2000gb... So see what you are running and if you do not need it - save your money. BTW - 10mbps "unmetered" is usually around $275.00 US extra versus a 100mbps link out for $20.00 As far as "Quad Cores', I thought you had "dual core", my bad for not reading correctly. However the procedure I gave you was an actual fix from EA"s Tech Dept. last year for server and client machines when we had a problem with BF2 and "dual core" before they released a patch.
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Any Word Yet about the CTI???
-ASW-AllShotUp replied to -ASW-AllShotUp's topic in ARMA - MULTIPLAYER
Well, you were saying that you need a super internet to host 60 players, but that's not true, the connections that proper dedicated servers are on, are not super connections, but just 'normal' connections 'for servers' Anyway, not really important anyway Not something that the average person would spring for, i.e. super-connection. The avarage person also doesnt host a 64 player server in BF2, thats why we have servers, to handle stuff that the average person cant do/host Agreed...I can't imagine running a large game off a DSL or Cable connection...you might as well use dialup...HAHA...and unless you want to spring for a T1 or T3 connection, then leave the large stuff to the people who run these servers like us... -
Are you running a seperate firewall on your box then what your provider has? Best is to open the ports needed for each game and leave it at that. If you have a dual core and a windows machine...you might be able to just use one core for your ArmA by changing the AFFINITY. Use your Task Manager - from RUN - type in taskmgr Then when Task Manager opens - go to processes, and highlight ARMA - then right click on that and you should see a dropdown block that says SET AFFINITY - there you should be able to select core #1 or core #2. Then you can use your TASK MANAGER to see what is your performance before and after besides hopping in the game and checking it there also. BTW - that was the "fix" that was out for BF2 when they came out without dual core support.
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We run a 100mb metered port since which you are correct in saying, Unmetered is better but expensive. I am unsure how many game sites run like that though. However I have no problem running 2 BF2142 servers and MS FLt SIM /PAC Fighters off of a 100mbps line. We used Server Beach a couple years ago, great people but we did experiance lag even with a 100mbps port out just running BF42/DC however the best location we found with them was to have our server in VA, since it helped the people here in the US and Europe the best. I would not go back to a 10mbps line - it would not be worth the hassle. s/ ASU
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Any Word Yet about the CTI???
-ASW-AllShotUp replied to -ASW-AllShotUp's topic in ARMA - MULTIPLAYER
You know what he's complaining about? If you'd looked at the demo at all you'd know that there is no MPmissions folder and that the 3 missions BIS included are it. There is also no mission editor included in the demo so how the hell is he supposed to help build a new version. He raised a valid point and only 1 person has even tried an answer so far. My guess is that BIS will be working on the second demo update as soon as they are all back from end of year holidays. Or at the very latest it will be updated to the same core as the 505 release in Feb. Just for the record...All I want is to be able to run the demo with a map that will allow 60+ people on so they can explore the game more. I could care less if we called it "Joe's Map" as long as we could at least get 60 people on it (or more) and the gamers here in the US could see what potential a game like ArmA has... I have "tore" apart the .pbo files looking for some sort of clue that I could change to get the CTI to work...if I could I would have and either had another map out or helped you guys get some more maps out. It is kind a hard to say to players we got this massive FPS but we are stuck to a 16 player demo... This is not a complaint, because I prefer action to complaints...sorry if you guys took it that way.. s/ ASU -
Do you know this for absolute certainty? Have you had 65 people on the server and then had the 66th one be unable to connect? Until someone can PROVE that, this all just seems to be panic over hearsay and assumption. Yes, I can prove it. Â 1. Â Start up a dedicated server. Â 2. Â Edit the server config file to reflect maxusers = 99 3. Â Start the server 4. Â Note that in gamespay, it will say 65 players. Â The 66th cannot join. Â We just tried it. Â Please read the inital post for more details. Â It is not panic, it is fact. Also, please keep the other kid crap out of this post please, I want to keep this thread productive. Thanks Couch Monkey - Was this in the full version or demo? I noticed in the demo, when the server (dedicated) is sitting idle I show the same - 65 players max. I thought maybe this was a "demo only" limit. However when a map starts in the demo, we seem to be stuck with the map limits COOP - 8 / CTF - 16 which I think are just the limits (I hope this is the case) they put on the demo maps. Heck I can get 64 players on a BF2142 server and if I tweak with the BF2 server we have I can break the 64 limit on that one. I believe those two games are more bandwidth intensive then ArmA. That's why we liked the idea of 100+ players... s/ ASU
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Teaser - I wondered about those too because I would like to boost up the max players in CTF and COOP. I got my MOTD set to 1 and only see it in the beginning (maybe between rounds but I will check to confirm) However I did eliminate the player Vote Admin command - and all I put in the beginning is this: and I took out any reference to vote anything...The admin stuff still works with no problems. This way your server admin can only administer it and no player can. If you get any more info pass it on and so will I. s/ ASU
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YEAH Â Â Â Â Â : Â Â Â : It worked!!!!!! Â No more CTI, hopefully no more crahes till it is fixed...... THANK YOU THANK YOU THANK YOU Â s/ ASU
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using the ArmA Game Demo version to actually let you take CTI become unselectable? Also to turn VOIP off? I have tried wiki's, OFP websites, here etc. 15 different combinations of code it seems to deselect this map in the server.cfg file with no luck. I can vote, admin etc but I cannot make the CTI unselectable...Even putting a line in the MOTD - that says Do Not Select CTI - makes the people who log on have to try to select it. We run this in a dedicated server so we can't be tied in 24/7 admin this thing, and I can't expect the different shifts on working to be constantly tied in either...SO HELP!!! If you broke the "code" please post it here so I can sleep easier at night s/ ASU
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I believe, that it is because we are running the server off the entire demo versus a seperate dedicated server file for the demo. The patch was to the program, so everybody had to put the entire demo on their server. So believe it or not the fix was to go to Microsoft DX website (sorry no bookmark - all I did was Google it) download the latest direct x and installed it and we were right as rain... Now I have a dedicated server running Win 2003 through a hosting company, so my access is basically using my computer as a "dumb terminal" through Remote Desktop Connection.
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no no, with the fact that this is a full program, you can off your own computer, in fact you don't need the -server command, it doesn't really do anything for you. I was referring that dedicated servers are just that - computers set up to run specific services and programs that other computers tie into via a network like a LAN / Internet etc. With a dedicated server you access it through a remote connection and FTP to upload/ setup and repair any problems. All you are using your computer is as a "terminal" to administer the server. So go ahead and setup like you have been doing and enjoy. You can play the game all you want. I just thought you had a seperate server / computer with a direct connection out to the net... Sorry about the confusion...
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ArmA Demo Server problems
-ASW-AllShotUp replied to -ASW-AllShotUp's topic in ARMA - TROUBLESHOOTING
Hehe, I did the same thing but I still get people selecting CTI. Sometimes I believe it is like my children...you tell them not to do something or X will happen and they have to see it for themselves... -
We now have ArmA running on our dedicated server using the full version of the demo and the Demo dedicated patch released yesterday. Â We also are using a server.cfg file that just lists the name of our company vs the default which is the machine name. Â All other parameters are defaults that are set by the demo it self. Our problem is that we have gotten numerous crashes in the past 24 hours that always point to 1 thing the ArmAdemo.exe Here is the codes: We have researched this on your site, Windows Server 2003 Resouce site and various Window sites to no avail nor any reference to the fault code. So any help or comments would be appreciated. Our dedicated server specs are; Windows 2003 Server Intel Celeron 3.2ghz 1gb of Ram 10 -100mb throughput to the web Thks, s/ ASU
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What am I supposed to do next? Â OK - you installed it on a dedicated server, which means this is a computer that you are not going to use to play on...(Sry I just had to get that out of the way in case of confusion) 1. On your computer - Start your Game. 2. Â Go to the master server list and try to find your server. Â Since their is no server.config file it will be the name of your dedicated server ie: joes server xxyy1234 or something like that - whatever you named the machine or what ever the hosting company called it that is what will come up. 3. Â Test it - run Coop, and Capture the Flag - ONLY - Capture the ISland will crash your machine (it is being worked on now) Check if you lag, have graphic problems crash etc. but before you enjoy it - rename it to something you like ---here is a sample server config just for a quick name change... The file will be called server.cfg - and you can make it in notepad Ok just fill in the blanks - that statement "Do not select CTI" is optional - it seems to attract the people that just have to see if the server crashes... Lastly - go and enjoy it! As far as anything else like admin codes etc there is alot of good information around here, just "seek and you shall find" s/ ASU
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ArmA Demo Server problems
-ASW-AllShotUp replied to -ASW-AllShotUp's topic in ARMA - TROUBLESHOOTING
Thats what I was asking AUS_Twisted and he hasn't replied to the forum yet. I just made my server.cfg file to change the name to the server etc. Everything else runs at ArmADemo default. I tried to place a MAP list in the Server.cfg file but it wouldn't really take since I must not of been pointing it to the correct directory (addons/mpmissions) Anyway all I did finally was add a note to the player load screen after the welcome bit...PLEASE DO NOT SELECT CAPTURE THE ISLAND- IT CRASHES THE SERVER... I hope it works.... Oh yeah - I also gave Maruk a link where he could dnld, my dmp files with the CTI listed in the fault. Hopefully they will find a quick and good fix for us. Cheers, s/ ASU -
ArmA Demo Server problems
-ASW-AllShotUp replied to -ASW-AllShotUp's topic in ARMA - TROUBLESHOOTING
Just as a note- this subject is going on in another thread (hmmm- I didn't see it earlier...sry moderators) It is the CTI file - I double cxheck the latest dmp files and forward them to Maruk to check out. The short term fix was to add a statement in the Server.cfg that says DO NOT SELECT CTI - It crashes the server! I hope people read that.. Thks all! s/ ASU -
Please could any of you provide us with crash dumps? Files arma.bidmp, arma.mdmp and arma.RPT are created in place like this: C:\Documents and Settings\*_yourusername_*\Local Settings\Application Data\ArmA Demo Maruk - I got the same problem - it seems it is the CTI map - I rar'ed the dump files up for you - their at: http://www.asoldierswar.com/mods_maps/ArmA_Demo.rar Thks, s/ ASU