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--=RAW=-- Schakal

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About --=RAW=-- Schakal

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  1. --=RAW=-- Schakal

    [RAST]Sniper Pack

    Thats what i call "wookie" Â
  2. --=RAW=-- Schakal

    First imported model from pc halo

    last post by him in this thread was on Feb. 09 2005. last post on other threads on mar. 29 2005 hmm strange, perhaps he lost the fun to work on his project.
  3. --=RAW=-- Schakal

    Us colonial marines

    Then perhaps I should ask her  Ok Neph hows it looking from inside?  nahh bad joke i know i know
  4. --=RAW=-- Schakal

    Us colonial marines

    is there any reference material on the gear well?
  5. --=RAW=-- Schakal

    Us colonial marines

    I don´t get you wrong Everything is fine.
  6. --=RAW=-- Schakal

    Us colonial marines

    ok, I´ll keep my hints for myself until it´s not that wip anymore. don´t want to stress you or me. keep going.
  7. --=RAW=-- Schakal

    Us colonial marines

    he´s a human? really? Prove it Neph! Thought He´s one of those black sharpteethed, drooling, sneaky, headbiting thingys Nevermind, was just a small hint for him
  8. --=RAW=-- Schakal

    Us colonial marines

    yeah thats the way i thought of. Textures are getting better and better. I´d suggest to do some aditional lighting effects on the rims to give them a little depth and more weathering to get a "real look". made a small example to show what i mean.
  9. --=RAW=-- Schakal

    Us colonial marines

    I don´t know, still looks "toyish" to me. It seems main hull texture is just one color without any detail. Also there seem to be some mapping issues on the textures. And you are sure lighting is correct on the dropship, seems to be quite shiny. Me want more details less beauty shots
  10. --=RAW=-- Schakal

    Us colonial marines

    looks fine so far, still needs more detail on textures, wish i had the time to help
  11. --=RAW=-- Schakal

    Need Sniper Spotting Scope

    Something like this on tripod, or am I wrong? No, seems I´m wrong.
  12. --=RAW=-- Schakal

    Us colonial marines

    perhaps its only the screenshot brightness and resolution, but you should light up the color a little and add more detail like scratches hullplating rims etc so it doesn´t get that "dropped into a paint bucket" look. nevermind, gread work so far
  13. --=RAW=-- Schakal

    Optical Camo Soldier Released

    Nice Idea, wrong direction. Perhaps it would be better to use that feature for chothing changes eg civillian/BDU or tomething like that. Hmm, why do I think of blown off body parts right now? Seems I´m getting stranger day by day
  14. --=RAW=-- Schakal

    Mi-24 New Model

    Addon creation is a long and even longer process of learning and improving skills and everyone should be glad the editing community is as big as it is today. look back to the first addons made for ofp. quite not perfect but nearly everyone loved to play with them. but some people here act like spoiled kids, wanting perfect addons or starting being impolite if they don´t like them. Vit is doing his stuff on its own, and thats quite difficult. Perhaps they aren´t perfect, but they are improving and i like them. So I´ll encourage him to go on ;-) Go Vit Go!!
  15. --=RAW=-- Schakal

    Curious: Is anyone making Egypt?

    thats the point, seems to be too big to get geolod working. perhaps when i shrink it a bit. 215m baselength isn´t working. should have known it
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