-MDD-ERIC
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Je vois qu il y a encore du monde que ça intéresse malgré le temps qui passe… preuve que l’idée était bonne. Un petit coucou pour toi SPAD  . Passe le bonjour ŕ SPQR si tu as de ses nouvelles.  Chaou.
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Here the English version of the mini-campaign. HERE Translation made by Oeil2Lynx of the forum [ ofp-Fr ]
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Here the English version of the mini-campaign. HERE Translation made by Oeil2Lynx of the forum [ ofp-Fr ]
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SPAD had a similar problem which was due to addons. He had it too much. Thus bugs. To have no problem, it is necessary to create a mini-mod. Otherwise, try to lower the quality level of the graphics. Â The campaign is playable on my computer, 768Mo, GC 64Mo ATI RADEON 9000... Â PIV 2,6
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SPAD had a similar problem which was due to addons. He had it too much. Thus bugs. To have no problem, it is necessary to create a mini-mod. Otherwise, try to lower the quality level of the graphics. Â The campaign is playable on my computer, 768Mo, GC 64Mo ATI RADEON 9000... Â PIV 2,6
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I do not know if I understood well  , but Pod makes some smoke and some light for a certain height  , before arriving at the ground. It's fun . The line of command to be used is the following one: P1 setpos [(getpos P1 select  0), (getPos P1 select 1 ), 1000 ] [ P1]  exec { \drop\falll.sqs }
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I do not know if I understood well  , but Pod makes some smoke and some light for a certain height  , before arriving at the ground. It's fun . The line of command to be used is the following one: P1 setpos [(getpos P1 select  0), (getPos P1 select 1 ), 1000 ] [ P1]  exec { \drop\falll.sqs }
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For pods: You cannot create a pod in flight. But when it is created kept it at the height X by making a STEPOS. Once the air you has to launch the script of Pods. The campaign unwinds and look in the SURPRISED mission. At the end of the script ATTAQUE or POD he has to have the name of the script there. I am on holidays thus, I have no info for it... SORRY
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For pods: You cannot create a pod in flight. But when it is created kept it at the height X by making a STEPOS. Once the air you has to launch the script of Pods. The campaign unwinds and look in the SURPRISED mission. At the end of the script ATTAQUE or POD he has to have the name of the script there. I am on holidays thus, I have no info for it... SORRY
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For the campaign: you have probably more of addon that of memory what provokes bugs. Either you have to look in the parameter setting of ofp for the management of addons. Having destroyed 3 radars your land speeder is hit and crashes (Eject you when we ask to you for it and not before). There you have to save your life...
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For the campaign: you have probably more of addon that of memory what provokes bugs. Either you have to look in the parameter setting of ofp for the management of addons. Having destroyed 3 radars your land speeder is hit and crashes (Eject you when we ask to you for it and not before). There you have to save your life...
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Hello. I need indeed assistance to translate mini-campaign. Therefore, it is with pleasure that I accept the assistance of Wolfbite. For the difficulty of the mini campaign, I think that the problem must more come from the language that level of difficulty. But for that, one needs THE LAST VERSION of the campaign. It makes it possible to choose the level of difficulty (Easy - means - difficult).Only the DIFFICULT version is really a little too difficult.
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Hello. I need indeed assistance to translate mini-campaign. Therefore, it is with pleasure that I accept the assistance of Wolfbite. For the difficulty of the mini campaign, I think that the problem must more come from the language that level of difficulty. But for that, one needs THE LAST VERSION of the campaign. It makes it possible to choose the level of difficulty (Easy - means - difficult).Only the DIFFICULT version is really a little too difficult.
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Here is the last version of the mini-campaign: mini-camp I corrected the bug which did not allow to choose the level of difficulty. (Bad naming of an addon ). The continuation will follow under the shape of another mini-campaign). (Probably 2 missions / mini - mini-mini campaign) Here are some indications for the non-French speakers.
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Here is the last version of the mini-campaign: mini-camp I corrected the bug which did not allow to choose the level of difficulty. (Bad naming of an addon ). The continuation will follow under the shape of another mini-campaign). (Probably 2 missions / mini - mini-mini campaign) Here are some indications for the non-French speakers.