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-ZG-BUZZARD

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Posts posted by -ZG-BUZZARD


  1. Just tested the SU-27 and it is BEAUTIFUL!!

    Just one tiny little detail I thought odd... in cockpit view, there's an artificial horizon which is not in horizontal position sad_o.gif ... since HUDs are an extra to be functional (one of my favourites besides DKM's Havoc is DKM's OV-10 Bronco HUD, my jaw hit the floor the first time I saw it!! tounge_o.gif ), could you please just remove the static non-horizontal artificial horizon, and maybe just use a ball-bearing artificial horizon wink_o.gif ? Cause having an item on the HUD which is static and unstable is a bit annoying when one's just flying straight... plus it diminishes HUD visibility just a tad, which sometimes can be enough... otherwise, the addon is PERFECT!!! biggrin_o.gif


  2. Well, if there's anything I'd complain about, is the lack of gas stations in the north... I mean, I won't even dare to take the Mercedes S 600 or the Dodge Challenger from south of Haelen to the island east of Bridge 8...  sad_o.gif  Real gas-gulpers are fast but on this island, won't cruise very far... guess the 67 Chevy Camaro is my best bet of going around at speeds in excess of... hmmm... well, it's nicer than those original ofp sport cars and seems to have an endless supply of gas, too!!!  tounge_o.gif  biggrin_o.gif


  3. Gunner position is

    favoured, but without the ability to sim the MFD's, I always

    worry about the authenticity.

    DKM made HUD work for their Mi-28 Havoc... maybe because russian stuff is old-tech and/or similar to what could be done, but still it worked... but I wouldn't mind having working HUDs never mind if it's the same tech as original or not (knowing where you are on a map is a great feature!!! biggrin_o.gif ).

    Besides that, check out http://www.fas.org/man/dod-101/sys/ac/a-6.htm for different load-outs, under the SWIP program the Intruder gained the capability of launching AGM-65s and AGM-84E SLAMs... now SLAMs would be absolutely DROOLICIOUS!!!  biggrin_o.gif

    Great work on the A-6 so far, for an alpha excellent as usual, much better than the other one done (not by you) for OFP (which was buggy and unfinished, not to mention ugly tounge_o.gif ). Still have to test the Flanker and the F-15... keep up da good work! biggrin_o.gif


  4. They do have a tool to get through fences.... satchel charges.

    Right, waste your satchel charges on a friggin fence, and blow up a tank, ammo depot and whatnot with harsh language... you know, there's only a limited supply of satchel charges a spec op can carry, and those aren't meant to blow up fences...  rock.gif  crazy_o.gif


  5. Yeah, an M-8 would definitely be cool - a lot of people are screaming about the fact that we don't have a good light tank, and that leads to having to use the Abrams in less-than-ideal situations (supporting infantry).

    Well, what do you have the M60 for?  tounge_o.gif

    Its gun is also 105mm...  biggrin_o.gif


  6. As for using a model from another game we have seen it done before with stuff from COUNTER STRIKE and HALF LIFE.

    As for the taking credit for them If and when I send them out You will have to check the read me for the proper credits and if you check this thread you will see that I am waiting for permission to use the models. wow_o.gif

    ( Hmmm, I've always been looking for some CS units so that I could mix videos into a great movie)

    Back to topic, IMHO I don't think anybody from LucasArts or Lucasfilms would bother to bother any OFP addon makers about them doing even copied stuff... have they so far?

    Honestly, as long as the end product is ok, I don't care who did it beyond thanking them for their job!! tounge_o.gifbiggrin_o.gif


  7. I just hope OFP 2 turns out better than Söldner: Secret Wars. I mean, in terms of vehicle control, IMHO OFP rulez, better than Battlefield 1942 and better than Söldner: you can look everywhere, turn on lights and whatever else you can script into a vehicle (maybe they could also have windshield wipers and turning lights in OFP2  tounge_o.gif ). As for the soldier animations, heck, they GOTTA be improved... I mean, sometimes I really thought: WHAT A DUMBASS THIS SOLDIER IS!!! I'm sure you've all stood by a small wooden fence and if ya didn't have any explosive ammo or vehicle nearby had to walk ALL AROUND to the entrance just to get inside... how PATHETIC!!! There's gotta be an animation that just allows a soldier to jump over it effectively (it's astonishing how long it takes to jump across a fence in Söldner, without practice...). Plus, even high fences are an obstacle for special ops guys... I mean, come on... if they wouldn't have a cutting tool with them, why wouldn't Spec Ops guys be able to climb over the fence? Heck, we've all seen such moves be performed IRL, and probably done it ourselves too!  wow_o.gif  tounge_o.gif  (add a cutting tool animation to get rid of the barbed wire on top, if for stealth reasons it's too obvious to leave a gap in a fence created by said cutting tool, which should be an essential tool in any Spec Op arsenal)... Furthermore, one thing present in Söldner is swimming which also should be adopted by OFP 2, as well as its taunts... and maybe also its unit clothing customization ease as well... that's my buck for OFP 2. wink_o.gifbiggrin_o.gif


  8. Another was my personal favorite, the XM-8 Buford Armored Gun System. The system never went into production (the Bosnia deployments for the US Army took away all it's funding, but the 82nd Airborne took a couple of the prototypes to Iraq this year). It would make me VERY, VERY happy to see this tank in OFP and I'd really like to see it come from you guys (who, it seems, aim towards outstanding quality). I think it would be a perfect fit with your Bradley pack and I would consider it a personal favor if you made it. smile_o.gif

    You know, that XM-8 looks like a cross between an Abrams and a WW2 Wolverine... it woulnd't stand against an RPG attack unless it's the heaviest-armored version...  crazy_o.gif

    Edit: Plus someone would have to make a C-130 to carry that thing for it to be some real fun...  wink_o.gif

    Edit v2: Better yet, someone should make a better C-17 with BAS-like cargo-haulin' capability... at least then one could field 3 of these XM-8s... biggrin_o.gif


  9. BUZZARD @ May 01 2004,11:50)]Recently I spent two weeks in northeastern Brazil, and I've also been in Mexico, and sure enough like in the movie "Kill Bill vol. 2", there are entire areas of palm trees that have the same size... I mean hectars of 'em!!!

    biggrin_o.gif

    Yes, but are they planted in perfectly squared off shapes?

    Yep, they are!! Rowed up all nice and squarely!! Maybe once I get my site updated I can throw in a pic to show...


  10. looks good except for 1 thing. i dont like how the trees in the new airport picture look like they were planted in a square\rectangle thingy. also i liked the bigger trees in some places at the A.P. it gave it some variety. looked good. besides that the island looks great. just put some individual trees(of different sizes near the airport and it will look more laid back or relaxed. you know...like the real carribian or indenosia (i know...my spelling is a disgrace. sad_o.gif ). that would be relly cool.

    Recently I spent two weeks in northeastern Brazil, and I've also been in Mexico, and sure enough like in the movie "Kill Bill vol. 2", there are entire areas of palm trees that have the same size... I mean hectars of 'em!!!

    biggrin_o.gif

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