

-SZ-Vladimir
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Everything posted by -SZ-Vladimir
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Ofp2=1970's vietnam,africa,and cantral europe
-SZ-Vladimir replied to Sudan's topic in ARMA 2 & OA - GENERAL
In flashpoint2.com website Central Europe maybe Switzerland Vladimir -
Ofp 2 plot - it's about evil russia (or u.s.s.r.)
-SZ-Vladimir replied to Goodspeed's topic in OFFTOPIC
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (AKM74 @ 02 May 2003,23:33)</td></tr><tr><td id="QUOTE">yep, but 70-80% of OFP sale was in Europe. In US we are "largest consumer" for game like "Deer Hunter. Special redneck edition".<span id='postcolor'> make a Deer Hunter mod for OFP2 maybe Codemasters can make profits with that -
Ofp 2 plot - it's about evil russia (or u.s.s.r.)
-SZ-Vladimir replied to Goodspeed's topic in ARMA 2 & OA - GENERAL
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (AKM74 @ 02 May 2003,23:33)</td></tr><tr><td id="QUOTE">yep, but 70-80% of OFP sale was in Europe. In US we are "largest consumer" for game like "Deer Hunter. Special redneck edition".<span id='postcolor'> make a Deer Hunter mod for OFP2 maybe Codemasters can make profits with that -
In OFP, when I run with my soldier... 2 or 3 km with full load (gun and LAW, ...), I run always with same speed... I don't need to stop for rest me (that's right ?), I can run, run, run... only my breathing make noise... that's all.... Maybe make better this point in OFP2 ? Sorry.... I have any difficult to explain better what I want say, sorry, I hope, that, you understand me Vladimir
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I want too a more realistic simulation for planes and choppers No arcade simulation. Vladimir
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Heatseeker @ 27 April 2003,19:30)</td></tr><tr><td id="QUOTE">I hope your not talking MP here, no cheats!!! acept the challenge even in single player !!!<span id='postcolor'> No cheats in MP and in SP
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No cheat(s) !!! Vladimir
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Newton ok... and Einstein and quantum physics ? Ok Newton is enough for OFP. Vladimir
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Hovmand @ 26 April 2003,14:49)</td></tr><tr><td id="QUOTE">Stuff like the water in Morrowind, yeah it looks good and all, but i just dont think it would fit in with the rest of the ofp enviroment.<span id='postcolor'> If rest of environement is adaptaded that can be good... but you're right, for personn who havn't pixel or vertex shader (I never remember) that don't look good... Vladimir
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That's a great idea, have falls, lakes, (for mountains enivronement) etc... more realistic enivronement elements. Vladimir
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Movement is moving vehicles
-SZ-Vladimir replied to Dark Knight's topic in ARMA 2 & OA - SUGGESTIONS
If my idea isn't very good, solution is with a better physical engine... or others solutions ? Vladimir -
Movement is moving vehicles
-SZ-Vladimir replied to Dark Knight's topic in ARMA 2 & OA - SUGGESTIONS
I think that, this problem is in relation with physical game engine... that's a basic physic element of our world (and universe). And a good physical engine can make this work good (no player standing on plane wings). Or define in O2 an area who player (or other vehicule) can move with vehicule (or carrier) and out of this area player can't move with vehicle (and no problem more with plane wings). Vladimir -
I think OFP can look realistic and use this effects. That don't affect players who don't have videocard with this effects, and game look better for players who have videocard with this effects... Vladimir
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Automatically add-on download ? So... for add-on with a size of.... 10 MB or 20MB player with 56k download that too, wituout compression of add-on ? that take a long time and I think player leave server for play on a server without add-on to download... Vladimir
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Antichrist @ April 25 2003,14:53)</td></tr><tr><td id="QUOTE">I'll be happy as long as BIS don't make the game for a specific videocard manufacturer like retards at Epic did!<span id='postcolor'> No for a specific manufacturer, but incule support of ATI's Trueform for personn who have ATI's videocard... there is no difference for personns who have other card And why not any DX8 effect for water (Morrowind make that personn who haven't a DX8 videocard (GF3, GF4Ti, Radeon8500, Radeon9X00(Pro), GFFX) can play this game without this effect, that's all) ? And OFP2 is released in 1 Year 1/2, you have time to change your videocard Vladimir
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That can be great for persisting Battelfield On bigger map, with more players... Vladimir
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good idea bn880 using of ATI's trueform and other DX8 (DX9 too ?) functionality Vladimir
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Screenshot ripped out of the ofp2 flash file
-SZ-Vladimir replied to NeZz_DK's topic in ARMA 2 & OA - GENERAL
I see that too first "in-game" screen Vladimir -
Screenshot ripped out of the ofp2 flash file
-SZ-Vladimir replied to NeZz_DK's topic in ARMA 2 & OA - GENERAL
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote ([CCCP]Stalker @ April 24 2003,18:23)</td></tr><tr><td id="QUOTE">NO TO NAM NO TO NAM NO TO NAM NO TO NAM NO TO NAM NO TO NAM NO TO NAM NO TO NAM NO TO NAM NO TO NAM NO TO NAM NO TO NAM NO TO NAM NO TO NAM NO TO NAM We alrady have SEBNAM pack and that's enough. And there won't be any Soviets if it will be NAM game. I think the game SHOULD be based aroud fiction events that took place nowadays or at least it the same 80s-90s<span id='postcolor'> I agree you Stalker... Vladimir -
That's a good idea Suchey ! Vladimir
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Maybe Or for speak about utility of this forum Vladimir
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (SpeedyDonkey @ April 24 2003,15:56)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote ([sZ]Vladimir @ April 24 2003,15:48)</td></tr><tr><td id="QUOTE">VTV is VietNam TV ( http://www.vtv.org.vn/ ) OFP2 in VietNam... Vladimir<span id='postcolor'> Yea and then there is This one... Could it be Czech? But i think it probably is VietNam TV so that would make it "VietNam TV NEWS"<span id='postcolor'> mmmh.... Hungary for .hr ? I prefer that than VietNam. Vladimir
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Other game from BIS ? VBS 1 ? Jobs ? ... Vladimir
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VTV is VietNam TV ( http://www.vtv.org.vn/ ) OFP2 in VietNam... Vladimir
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Texture for ofp muss be in ^2 format for size Example : 16*16 128*128 128*256 256*256 256*512 512*512 512*1024 etc... Texture with other format (like 452*224) don't work ! you muss resize your texture to 512*256 (that's an example). Vladimir