Yakata
Member-
Content Count
14 -
Joined
-
Last visited
Never -
Medals
Community Reputation
0 NeutralAbout Yakata
-
Rank
Private First Class
-
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Shadow @ Sep. 26 2002,09:22)</td></tr><tr><td id="QUOTE">26)No BFG10Ks<span id='postcolor'> Well Said Shadow!
-
Unlike your people, I enjoy seagull mode, mainly because I only play mulitplayer though a Lan with 1 or 2 people. Although I agree it is very annoying sometimes. My choice would be a Designer based option. If the mission builder wanted to they could put in a "Second Wave" vehicle and wait for the dead to fill it before it heads to a pre determined reinforcement point. It is possible to do this now as the Sector Control missions show but it is very differcult and I would like to see new code put in to make it easy. Thanks for letting me get that off my chest!
-
Plz help. countdown or time commands needed!
Yakata replied to Yakata's topic in OFP : MISSION EDITING & SCRIPTING
Thanks guys, it all works now! -
One way is to get a PBO decrypter, decrypt said mission from flashpoint/missions and then put the resulting folder into flashpoint/user/yourusername/missions . Then you can select it from the load button in the editor, change units to playable and then export to multiplayer. phew. hope that works for you!
-
Plz help. countdown or time commands needed!
Yakata replied to Yakata's topic in OFP : MISSION EDITING & SCRIPTING
Thanks, i'll go and try that. I'll be back sobbing and crying if it doesn't work.... -
Plz help. countdown or time commands needed!
Yakata posted a topic in OFP : MISSION EDITING & SCRIPTING
how do you activate a trigger after 20 mins, or any amount of time. I tried putting time20 in the "conditions" field of a trigerr but it didn't work. plz help! yes i did search the forum -
thanks, i'm just ganna go see if it works! thanks again. Yakata
-
i'm in the process of making a black opp mission to destory 3 scuds and i have 3 scuds that i want destroyed. i can't seem to get the trigger to work so that it sets the first objective to done when their destroyed. please don't be nasty, i'm new to ofp editing. thanks.
-
i didn't enjoy medal of honour as much as i thought i would, i think i had high expectations that weren't forfilled, much like Black & White. Medal of Houour being based around the quake III engine has superb buildings and the snowy village level was a joy because it was so well modelled. flashpoint just isn't like that. yet any large areas sufered on medal of honour because of the complexety of the engine. I think OFP is a great compromise between great graphics and flowing gameplay. thanxs for letting me rant.
-
sounds okay, bit 2 realistic if you get my drift.
-
My first Co-op was the best I was playing with my uncle and my cousin (who were better than me, i wonder now) on the mission where u have to save a village from tanks and infantry offensive. My uncle grabbed a sniper rifle and disappeared somewhere, and me and my cousin grabbed and mined the road. we head back into town and i lie down with my M-16. I hear a rumbling, then BOOM! and i see a tank fly up into the air over the top of a house infront of me. my jaw dropps open. turns out my cousin though it would be funny to quadriple mine the road. cool!
-
doesn't the mutilated building polygons annoy you? or does the grass carpet in some buildings really you off? your choice.
-
If you are going to make this, make certain you can put it in the 'rocket launcher' slot so it doesn't take up your inventory or your primary slots. O, and i'd love to see a silenced pistol for Black Opps
-
Sounds pretty damm cool to me, and i haven't seen anything liek this. 1 suggestion, make the first bit a commando nightime raid, to blow the beach defences. much cooler.