Yoshiro
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Everything posted by Yoshiro
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Somebody who speaks russian get those russian guys involved, those screens from them look sweet. hehe not that yours aren't good either blackdog. I just like that reflectiveness.
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I'll test it black dog if you still need more testers. email And mabey you should see if you can talk with the russian water guy(s) and see if you can make the projects better with some information sharing.
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Fa18 horealistic aircraft carrier lauching mission
Yoshiro replied to havocsquad's topic in USER MISSIONS
Havoc I know it wasn't ment for the Corsair but I couldn't resist myself and I replaced the F-18's with the Corsairs and some crazy things started happening. Mainly The corsairs where dragged backwards across the deck during the cat launch. -
My thoughts and prayers go out for him and his family. Rest in Peace my friend, though we never spoke.
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Posted this stuff in the other thread Testing this baby out now hehe. Looking great. Ok found a bug for ya. On Jungle version Open windows does nothing, doesn't even change the option to close windows. And on the regular version I didn't see anything hapen when I chose open windows other then the option changing to close windows. Edited by Yoshiro on July 21 2003,23:16 -------------- - When the world turns against you, start killing people. - Dark Pheonix - Pretty, What do we blow up first? - Myn Donos Back to top -------------------------------------------------------------------------------- Plus somebody elses. Donnervogel .. Group: Members Posts: 161 Joined: Aug. 2002 Posted: July 22 2003,00:16 -------------------------------------------------------------------------------- Hmm there are strange Bugs with the postion's (downwash, burning script not placed right), then I can run trough the chopper at some places. Then there is something messed up with the fire geo lod. hmm I'm a bit disappointed. But the handling is really much better now. At least that is positive
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the only reason I don't like em Bishop is because of the explosions. IF you could make it small aoe so it would only hurt the one person hit, that would be awsome.
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Very nice looking guys. Can't wait to see more of this. Hehe hopefull with any luck they will put in better support for your "lasers" in Flashpoint 2.
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Testing this baby out now hehe. Â Looking great. Ok found a bug for ya. On Jungle version Open windows does nothing, doesn't even change the option to close windows. And on the regular version I didn't see anything hapen when I chose open windows other then the option changing to close windows.
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hehe gotta work on syncing the legs but Thats a great start guys. We are seeing things now in Flashpoint that where said to be impossible when it first came out. This is great.
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He didn't say finish he said completing hehe. Slight difference. They could just have lots of unfinished work.
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Sounds interesting. Keep up the good work.
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Testing em out now. Looking good so far.
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Thats my last know email for Bratty before he moved and it worked up to when he moved. I haven't seen him on it since the move though. He might have changed.
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Great release Hudson, keep up the good work. How far are you on the SU? We need somethings to shoot down now that will give us a challenge.
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Great news BIS. This just makes me look forward even more to OFP 2.
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I can live with those problems. Read you where close to release on the AIA forum. Have an ETA for us? And mabey back to the subject, we need a Messeschmitt to shoot down
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Trench is that a pic of the multi gun script that I saw something about on the AIA forum?  If so thats looking real good.  Hope you can get it working perfectly, or at least as perfectly as OFP will allow.  Then stick it on Bratty's Corsair too   Too all WWII plane makers keep up the good work  ::edit:: and just checking on that gunscript Trench cause my friend doesn't believe me, Does it use bullets or does it cheat like the Sturmikov and use rockets?
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Now that Bratty has his connection back we gotta send him to work on the Zero And then after that the Koga, and then I think we need to get togeather a list of things he's working on/helping on so we get our priorities streight on what he needs to do first JK hehe, Looking forward to your next great work Bratty. I"m trying to come out with a semi decent mission with the corsair.
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Thanks for the pics, once again very nice work. I'll let you get back to work now and will stop bugging you till you post a new update
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Well, the model is complete but some changes might happen and some details maybe added. The model have change some from the screen shot earlier in the post and i've added some gunpods now. But there is work left. I've just begun to do all LOD's and then there is config scripting, making some nice textures, testing and more... So i can't tell right now. But i will finnish it... Feel like showing us some new pics? You got us addicted, now you have to feed us . And if you need some people to test I'm sure you can find some <----------------------------
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The new sturmikov looks pretty good, and performs pretty well. The only problem is to get the cool WWII "gun effect" that you see in all the old videos plus the firing from the wings, instead of a gun the plane has two rocket launchers that look like wing guns. Work good, but so far I haven't been able to get em to fire at other planes.
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FS, to survive a crash you have to be low to the ground and not traveling fast. Then after the heli crashes you can get out.
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Now we just need to find some missions, or have you help get that Messersmit(sp) out that I just saw in the other forum.
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hehe I'll ask again as I saw it earlier in the post, And when can we expect the beta? Looks great so far, hope you can fix everything up and get it to work as well as it looks.
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Picked em up, brought em back, no mission end. No attacks, no loosing fuel.