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Xorron33

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Everything posted by Xorron33

  1. Xorron33

    ARMA 2 Micro AI Thread

    I am mistaken or is the AI is still not mature? Because I still miss the automatic go for cover behind sand bags, vehicles, fences or other objects! If you get this sometime in control?
  2. I hope once that I can reach it at Arma 2 with a resolution of 1280x800 a good frame rate average..... AMD Phenom II X4 965 Black Edition Box, Sockel AM3 ASRock M3A790GXH/128M, Sockel AM3, ATX 6GB Triple-KIT DDR3 Kingston Valueram PC1066 CL7 Cooler Master GX Series PSU - 550 Watt XFX RADEON HD 5850 1GB DDR5 DISPLAYPORT HDMI PCI-E 2.1 Seagate Barracuda 7200.10 80GB SATA II ST380815AS Seagate Barracuda LP 5900.12 500GB, 16MB, SATA II
  3. http://forums.bistudio.com/showpost.php?p=1438467&postcount=1 As it stands there, the tiger is planned!
  4. The future sounds of so rosy! I look forward to! Does that also mean that the invasion of Poland and Western campaign 1940 (France) at some point here?
  5. Xorron33

    Wx_ww2

    Wonderful works! Thanks!
  6. WOW! :681: Wonderful work!!! :bounce3:
  7. In fact the british A 34 Comet was also involved in the battle?
  8. Xorron33

    BWMod for ArmA II

    Will there be Panzerhaubitze 2000 [PzH2000] for Arma2?
  9. Xorron33

    WWII mod available?

    Nice to hear! :)
  10. Xorron33

    WWII mod available?

    Is perhaps the WW2 North African campaign (1940 to 1943) for ARMA2 in planning? So with italian, german, british and american troops?
  11. Is there already mods to the WWII campaigns in Poland, France as well as Russia? Or is planned a little bit?
  12. Are the british troops equipped with the PIAT and rifle grenade? Will there be on both sides also mortars? Does it keep to it that there will be no badges with the Germans? Neither on the uniform nor on the helmet? No rank badges or SS runes? German badges   [i am a German, but no Nazi] Nevertheless, I can hardly expect the next update! Further in such a way! Â
  13. 1. Which order is for "do wait" responsibly? An example: An action should be explained only at two minutes (createvehicle)! And how do I write down it? 2. How can one add additional objects (kr2, kr3 etc.) in the command line? Original: granate="SH_125_HE" createvehicle position kr1 Thus it should be what does not function, however: granate="SH_125_HE" createvehicle position kr1,kr2,kr3 kr1,kr2 and kr3 = This are play logics!!!
  14. Xorron33

    Whats order?

    Odin http://img41.imagevenue.com/img.php?image=30851_FEHLER1_122_982lo.jpg Here I already had to change something (;) http://img37.imagevenue.com/img.php....6lo.jpg And here comes an other error message! What do I do now?
  15. Xorron33

    Whats order?

    good luck ONLY KR1 BECOMES AN ACTIVATED! THE REST NOT YET!
  16. Can you help: - Position hold [The boys SHOULD HOLD her place up to the last man and lead NO counterattack! Has already put the waypoints with break in the fighting and camouflage, nevertheless, they advance) - to switch off the automatic light of the vehicles and ATGuns already before, so that the opponent is not warned before [with lightIsOn or off it does not go anyhow] - are there then no AI air fights? In any case, I have tried something, so that itself two jets or air-screw aircrafts should fight against themselves, but they always fly past and do nothing
  17. Xorron33

    PROJECT'85 TOPIC

    If the following artillery seems maybe also in the mod? USA - M198 howitzer - M102 howitzer Germany - Feldhaubitze FH155-1 [Howitzer] Soviet - 152 mm gun 2A36
  18. Are real already mortar in the Mod?
  19. Xorron33

    JOHNS KINGTIGER (ALPHA)

    Hey John! Very cool! It's my numer one! Does the Tiger I, Panther and Jagdtiger/panther belong maybe also to your future projects?
  20. Bugs! M26 Sherman Tiger The model of the tiger looks not quite realistic! Above all, the foundation was just! Is it normal that a M26 Pershing with one single shot could switch off a Tiger tank or Jagdpanther? Here in the Mod it is in such a way. Otherwise likes me of the Mod! Continues in such a way!
  21. Cool mod!!! Great! Here some suggestions for missing guns: USA M114 155 mm howitzer 37mm gun M3A1 AT-gun 3 inch Gun M5 AT-gun GB Ordnance QF 17-pounder AT-gun Ordnance QF 6 pounder AT-gun Ordnance QF 25 pounder howitzer BL 5.5 inch Medium Gun howitzer GERMANY 10.5 cm leFH 16 howitzer 15 cm sFH 18 howitzer 17 cm Kanone 18 Heavy gun Hey Rip31st! Want you maybe to do after this Mod sometime also something the Russia campaign and Pacific war?
  22. Xorron33

    Vilas' addons

    You do know that the term coloured is offensive? I have pointed out only to the fact that blacks were not in wehrmacht (see picture). I wanted to offend nobody! Actually, there were. I can remember at least a few regiments that had "coloured" people in them Learn your WW2 Some hundred africans in North Africa should have fought it for nazi-germany! But this was rather the exception! I do not believe that they were in use an application also in the west or the east!
  23. Xorron33

    Vilas' addons

    You do know that the term coloured is offensive? I have pointed out only to the fact that blacks were not in wehrmacht (see picture). I wanted to offend nobody!
  24. Xorron33

    Vilas' addons

    WW2 Pack: Since when were there colored in the Wehrmacht and SS? Not very realistic! Where are the insignias on the helmet? (Wehrmacht and SS) The SS runes are missing also with the SS soldiers at the collar-mirror.
  25. Xorron33

    31st Normandy mod -WW2

    How does it look with the artillery? Will different types appear on both sides? Easy, middle as well as heavy artillery and mortars?
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