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VXR

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Everything posted by VXR

  1. The weathering has been worked out very nice on the front turret! great job!
  2. VXR

    M1114 Uparmored

    The HMMWV he now made with the new doors is the M1114A1 as told by the Army soldier that was standing next to it and also shown on the sign places next to the vehicle.
  3. VXR

    UEFA Euro 2008

    Good idea to support the dutch, the dutch army is coming to the swiss too... Yes it really is painted orange..
  4. VXR

    An apache

    Apaches fly over several times a day here.. living near the home base of them is very nice
  5. VXR

    M1114 Uparmored

    The doors are looking allmost perfectly like i have seen them last sunday.. great job!
  6. VXR

    DC3 Request

    nvm delete this post
  7. VXR

    M1114 Uparmored

    Smoke launchers would also be an idea as seen on the photo above
  8. VXR

    M1114 Uparmored

    Looking nice! maybe its an idea to add a hidden model on the backside.. when activated it shows a sign that says to stay back.
  9. That is looking very good Namreg! Keep it up! If you need any help for getting it ingame, just ask for help.
  10. Requests should be done in the sticky request topic.
  11. For anyone that is interested, next weekend are the Army days of the Royal Dutch Army in Oirschot. A nice thing I discovered is the game zone on the base where 20 computers are set up running VBS2. Public is able to play 5 vs 5 games. For the people that are interested to have a little meeting there and play a game PM me so we can set the time we will be around there. (1st of June) Game Zone Dutch Army
  12. VXR

    USEC C130 Hercules

    Hmmm ... dont think so. If I remember correctly turrets in Aircraft types dont work in ArmA ...... unless *cross fingers* unless BIS fixed that in 1 of the recent patches  Lovely work anyhow boys ..... (might have to finish the An12 to match up   ) Turrets work Reply on the youtube movie from rock. "Technically yes, but the AI are too stupid to use it. They constantly try to dive bomb targets making the AC-130 utterly pointless. It would have to be flown and manned by players.
  13. Yes you have to take it out of the BImodels folder The map should have the same name as the pbo will be called and all paths will have to lead to that map which contains the textures. So in the map there should be the model, textures and the config.
  14. Tell us a bit more about the filename of the pbo. What way of renaming do you use? Hexeditor or Oxygen file renaming or the oxygen mass filerenaming? If your Pbo is called BIA10.pbo try renaming your paths to BIA10\data\filename.paa (that should make it work in Arma) To make it work in buldozer you should replace the BIA10 map to the P:\ drive itself instead of having it in the BImodels map. After doing both these steps it should work in Arma and Buldozer. PS: Do not forget to use the Arma Editing area of the forums next time you have a problem with modding of Arma
  15. We release it when its done as told in several pages before , At this moment the C130 is not a high priority project so there is little progress.
  16. The Cargo scripts are easy to use by anyone in missions as told by unn. I would delete the image quote before a mod shows up
  17. That one was alreasy requested I believe
  18. looking good! It does look kinda new but I think you will fix that..?
  19. verry good idea to make polish version. Â Won't be very much work to do as Eric told the current camo is based on the Polish camo pattern.
  20. Photo Yes, looks like they are.
  21. I hope these links will help you out for the model. Blueprint 1 " 2 " 3
  22. I have made a SLA skin and created a SLA roundel for it. If I have time left I will do a few other skins but I do not promise anything. I don't know if we (RKSL) will make different versions workable in Arma. I can also be that we just release the basic texture and model working and have the textures of other versions released along with it for others to play with.
  23. No one said his comment was negative untill you came around the corner. Eric just commented on Marijus in a respectfull way, so there is no reason to trow more dirt in the face of marijus after your first comment towards him. If you read the whole topic from the start you would also have noticed that the Hind would probably never get completed.
  24. VXR

    Addon Research Topic

    RKSL is working on a C130 pack. The AC130 will not be in pack #1.
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