I can agree. Although many years ago, I did request a "No Blood" option on some other fps game (Forgot title). For one, that is one realism we can go without. Next thing the replys were, "Yes, for blood". I was surprised at the responses wanting/needing it. And now it is out their in these games, wishing still they will let go of it. A hanging was an idea for intterigation/political situations, but I surely can live without it.
For Battletech. Be nice to see BI making a Battletech game using the same type of engine used in AmA, and the same size maps.