Ahh sweet glad to see there would be support for this. So yeah cool we would be going ahead as planed.
Thanks to everybody who voted on this sofar realy appreciate it and thanks for the comments(good and not so good).
We are planing on including dangerous animals that would attack when wounded or maybe for hunger, afterall a wounded buffalo is a very dangerous animal, would allso be adding lions, leopards, rhino, snakes(still looking into this but allready tested animations so that wont be a problem just need to make it so it could kill if its venemous),crocodile and so on.
Other not so dangerous animals would be varios antelopes, smaller cat species, hyena, warthogs, rabits, wild dogs and so on and so on.
We are still deciding on how exactly to do the missions/campaigh initialy we are thinking of doing a linear campaign were you are a game warden and your task is to protect endangerd specief from poachers, have to take part in culling of abundent animals, take part in hunting competition, have to save people from animals gone mad and have to hunt down animals gone mad.
That and/or a single non ending mission where you have a four part island and have to hunt for points start with small animal and hunt varios of them till you have enough points to open up a bridge or transport to second part of island and hunt a bit larger game and it goes on like this till whole island is open from 1st island part where small animals are to 4th island part where you hunt dangerous animals. Each island part would allso have its own weapon table where you could choose your weapons that is most suited for the type of hunt.
@Bratty good to see your still around havent heard from you in a long time.
Edit: Big game like rhino and elephants are usualy hunted by the rich and they use choppers or trucks(more often than not trucks) to move their trophys around, those are probably sponsered by the farm your hunting on for a certain price.