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Undbat

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About Undbat

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  1. Undbat

    Arma feedback thread - based on 1.09

    A properly maintained and operated weapon doesn't jam, at least not the M240 or M249. Don't know about the M16 but I assume that reliability has improved since the Vietnam era and is nowadays on par with other modern assault rifles. Can't really see any reason for adding a jamming mechanism. Also, a wet gun doesn't jam by itself or rust to the point of jamming, at least ours never did.
  2. Undbat

    Arma feedback thread - based on 1.09

    I have fired thousands of rounds with the MG-3...is simply never ever had the idea to try this out while standing or kneeling...the 1150 rpm would throw you off. The one and only time I fired the MG-3 from "the hip" since firing this 11kg Machine gun from the shoulder is simply insane, was an retreat battle drill exercise... this is more spraying rounds all over the place rather than aiming at something. Btw... 1.09 still has no option for players to holster pistols... it's still A.I. only. I was a M249-gunner and received a lot of training with both the FN MAG (M240) and Minimi Para (M249). This is how I used the weapon systems during my military service in the swedish army, I have no idea about how you americans do it (=how it should be in ArmA) but I suppose it works just as well. My experience from shooting the MAG from the shoulder in standing position is that it works quite well on the range but that it's not really practical in combat. As long as you keep the bursts short, about 2-3 rounds instead of the normal 4-8 rounds, you can easily hit a standing whole-figure at 100m. The problem is not the barrel climb but rather the weight and size of the weapon that makes it unsuitable for sustained fire from the shoulder. 100-200 rounds can be fired with enough accuracy to suppress the enemy but then your supporting arm gets tired More common usage of the MAG was first and foremost in the defensive or support role (prone and feeding ammo straight from the assistant gunners' rucksack) but it worked well in the assault role as well (fed 100 or 150 round cassettes and fired from the hip as means of suppression), did a great job increasing a rifle squads' firepower and breaking the enemy psychologically with it's heavy, chugging sound. IMO the MAG should be improved even further in ArmA in the prone position. It is an incredible weapon in means of firepower and psychological effect. How about implementing the benefit of assistant gunners into MP? Regarding the Minimi, it's just as easy to control at full auto as an assault rifle. A wonderful weapon that works just the same in real life as in 1.09, should be kept unchanged. Not as manly as the FN MAG though I also noted that assault rifles behave alot better in 1.09, for the first time I'm actually possible to fire nice and smooth double-taps and quick follow-up shots like in real life.
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