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Ubi

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About Ubi

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  1. Ubi

    Server - config bind ip ?

    This is the multiplayer forum and this is where he posted it. What's the problem? Lots of reluctance to answer questions around here for some reason.
  2. Ubi

    Evolution (Red+Blue)

    Kiljoy great missions. Really enjoy them. Changing the name of the ICBM to "Tactical Nuke" would make a little more sense.
  3. Ubi

    Evolution V3.0

    Here's a question amongst all the debate about keeping Evolution pure.... .... how in hades do you rearm vehicles?!?!
  4. No no, really, thanks for all the replies! I mean such overwhelming response it just... well... refreshing!! I found rotate.sqs. Now I have to figure out how to use it.
  5. Alright so I'm getting used to scripting cameras-- I can control everything about a camera and cutscene accept effects like rotating around a target, slowly banking up or down, etc. I have tried using setcameraeffect but to no avail. Any insight would be appreciated!
  6. Ha! Thanks SNKman. I am in fact using the 1.0 version and didn't realize this was a dead post.
  7. I've been using Grouplink and it is incredible-- thanks for putting it together. Is there a way to disable the AI from using flares at night?
  8. This is a noobish question- where do you place the .sqs file in the mission folder?
  9. Interesting! Is it possible to count the dead and have the totals appear as text as people are killed? I want to count the civilians killed in an mp mission and send the ever increasing body count to the players. Any suggestions??
  10. Thanks HulkingUnicorn, that's exactly what I needed. I tried a variation of that found earlier in these posts that just didn't work. Scrub-- Twilight 2000! Now there's a blast from the past (pun intended.)
  11. Did that, firing manually and using the scripts work fine its just finding the x,y coordinates that's frustrating.
  12. Alright folks, need some help. I've been playing OFP since it came out and now have moved to ArmA and this kind of addon is amazing to enhance gameplay. But... Not all of us are naturals at "scripts" and such. I've scoured the forums and docs by Merciless Creations, Syniper, etc and I cannot find HOW you return the [x,y] coordinates to designate the location of detonation. To those of you to whom all scripting and programing comes easy I ask for your mercy and a couple of lines on HOW IN THE WORLD you do that. Thanks!
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